League of Legends
Spring · Season 2018
| Shield | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 78.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 7.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 167. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.91. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Arora | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 625. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.31. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Karen | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 337. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 5.65. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 14 games. Games without the required stats are excluded. |
| polyp | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 231. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 5.07. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Alps | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 78.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 10.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 594. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 77.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| fank | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 533. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.64. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 14 games. Games without the required stats are excluded. |
| Lago | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 253. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.00. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| hachamecha | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 78.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 6.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 234. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 5.28. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Yoshiaki | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 78.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 177. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.75. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Zerost | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 78.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 659. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.70. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 78.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Nap | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 78.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 440. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 60.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Lavie | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 78.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 682. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.92. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Decoy | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 230. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.62. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 14 games. Games without the required stats are excluded. |
| Reverse | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 78.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 511. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.90. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 54.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Arumik | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 451. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.16. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 53.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Masyo | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 613. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.72. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Paladin | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 560. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.16. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 14 games. Games without the required stats are excluded. |
| Recap | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 624. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.41. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 14 games. Games without the required stats are excluded. |
| Aki | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 23.1%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 281. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 4.50. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| aripo | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Bugi | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 72.7%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 373. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 4.92. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Reiya | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 80.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 5.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 473. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.96. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 56.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Akasi | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 80.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 5.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 694. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.57. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Roki | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 80.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 5.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 639. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 10.02. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Wilder | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 80.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 5.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 377. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 5.74. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 78.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Date | Competition | Matchup |
|---|---|---|
| 22 Mar 2018 | LJLCS 2018 · Spring | AKIHABARA ENCOUNTvsQT DIG∞ |
| 22 Mar 2018 | LJLCS 2018 · Spring | SCARZ Burning CorevsHarmoniX Gaming |
| 22 Mar 2018 | LJLCS 2018 · Spring | V3 New GenerationvsCrest Gaming Act |
| 22 Mar 2018 | LJLCS 2018 · Spring | QT DIG∞vsAKIHABARA ENCOUNT |
| 22 Mar 2018 | LJLCS 2018 · Spring | HarmoniX GamingvsSCARZ Burning Core |
| 22 Mar 2018 | LJLCS 2018 · Spring | Crest Gaming ActvsV3 New Generation |
| 15 Mar 2018 | LJLCS 2018 · Spring | QT DIG∞vsHarmoniX Gaming |
| 15 Mar 2018 | LJLCS 2018 · Spring | SCARZ Burning CorevsV3 New Generation |
| 15 Mar 2018 | LJLCS 2018 · Spring | Crest Gaming ActvsAKIHABARA ENCOUNT |
| 15 Mar 2018 | LJLCS 2018 · Spring | HarmoniX GamingvsQT DIG∞ |
| 15 Mar 2018 | LJLCS 2018 · Spring | SCARZ Burning CorevsV3 New Generation |
| 15 Mar 2018 | LJLCS 2018 · Spring | AKIHABARA ENCOUNTvsCrest Gaming Act |
| 8 Mar 2018 | LJLCS 2018 · Spring | HarmoniX GamingvsV3 New Generation |
| 8 Mar 2018 | LJLCS 2018 · Spring | Crest Gaming ActvsQT DIG∞ |
| 8 Mar 2018 | LJLCS 2018 · Spring | SCARZ Burning CorevsAKIHABARA ENCOUNT |
| 8 Mar 2018 | LJLCS 2018 · Spring | V3 New GenerationvsHarmoniX Gaming |
| 8 Mar 2018 | LJLCS 2018 · Spring | AKIHABARA ENCOUNTvsSCARZ Burning Core |
| 8 Mar 2018 | LJLCS 2018 · Spring | QT DIG∞vsCrest Gaming Act |
| 1 Mar 2018 | LJLCS 2018 · Spring | HarmoniX GamingvsCrest Gaming Act |
| 1 Mar 2018 | LJLCS 2018 · Spring | AKIHABARA ENCOUNTvsV3 New Generation |
| 1 Mar 2018 | LJLCS 2018 · Spring | QT DIG∞vsSCARZ Burning Core |
| 1 Mar 2018 | LJLCS 2018 · Spring | Crest Gaming ActvsHarmoniX Gaming |
| 1 Mar 2018 | LJLCS 2018 · Spring | SCARZ Burning CorevsQT DIG∞ |
| 1 Mar 2018 | LJLCS 2018 · Spring | V3 New GenerationvsAKIHABARA ENCOUNT |
| 22 Feb 2018 | LJLCS 2018 · Spring | AKIHABARA ENCOUNTvsHarmoniX Gaming |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗