League of Legends
Season 2026
| Karaage | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 64.3%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 806. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 58.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Pinnnk | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 77.8%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 632. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.81. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 44.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| JustFocus | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 77.8%. The percentage of games won. Based on 27 of 27 games. | KDA: 5.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 261. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 1.05. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Enapon | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 77.8%. The percentage of games won. Based on 27 of 27 games. | KDA: 5.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 651. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.56. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| wanan | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 77.8%. The percentage of games won. Based on 27 of 27 games. | KDA: 6.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 715. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 9.19. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Gimi | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 66.7%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 846. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 9.51. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 61.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Imagine | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 77.8%. The percentage of games won. Based on 27 of 27 games. | KDA: 5.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 697. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.63. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 74.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Elative | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 66.7%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 734. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Racon | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 30.8%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 499. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 6.13. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Kania | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 65.4%. The percentage of games won. Based on 26 of 26 games. | KDA: 5.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 651. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 6.78. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 76.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Cryo | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 65.4%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 924. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Taiyaki | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 65.4%. The percentage of games won. Based on 26 of 26 games. | KDA: 5.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 197. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 1.01. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 60.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| TenT | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 30.8%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 785. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.78. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 61.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| jejemua | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 11.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 0.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 625. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.42. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 33.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| OkerumoN | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 30.8%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 352. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| leaf | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 65.4%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 581. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.49. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 46.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Daemi | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 65.4%. The percentage of games won. Based on 26 of 26 games. | KDA: 7.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 916. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.35. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 75.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| advance | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 76.9%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 1,006. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.91. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 58.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Asagao | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 11.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 1.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 531. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.97. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 55.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| hinami | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 11.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 1.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 679. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.31. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Yuu | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 30.8%. The percentage of games won. Based on 26 of 26 games. | KDA: 1.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 757. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.92. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 40.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| dresscode | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 65.4%. The percentage of games won. Based on 26 of 26 games. | KDA: 7.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 673. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.19. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 59.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Jericho | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 42.3%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 649. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.61. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 48.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Blender | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 34.6%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 681. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 6.38. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 63.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| MayR | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 53.8%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 692. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.10. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 52.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 19 Apr 2026 | LJL 2026 | UwinksvsVARREL YOUTH | Series ↗ |
| 19 Apr 2026 | LJL 2026 | Inferno Drive TokyovsVARREL YOUTH | Series ↗ |
| 19 Apr 2026 | LJL 2026 | Fast8vsVARREL YOUTH | Series ↗ |
| 19 Apr 2026 | LJL 2026 | New MetavsUwinks | Series ↗ |
| 19 Apr 2026 | LJL 2026 | NOVEXvsUTeSports | — |
| 19 Apr 2026 | LJL 2026 | CAG OSAKAvsVelbeliKaizokudan | Series ↗ |
| 19 Apr 2026 | LJL 2026 | Bamboo JuicevsYang Yang Gaming | Series ↗ |
| 19 Apr 2026 | LJL 2026 | Inferno Drive TokyovsV3 Esports | Series ↗ |
| 19 Apr 2026 | LJL 2026 | CAG OSAKAvsArneb | Series ↗ |
| 19 Apr 2026 | LJL 2026 | New MetavsVARREL YOUTH | Series ↗ |
| 19 Apr 2026 | LJL 2026 | NOVEXvsV3 Esports | Series ↗ |
| 19 Apr 2026 | LJL 2026 | UTeSportsvsUwinks | — |
| 19 Apr 2026 | LJL 2026 | Fast8vsYang Yang Gaming | Series ↗ |
| 19 Apr 2026 | LJL 2026 | Inferno Drive TokyovsVelbeliKaizokudan | Series ↗ |
| 18 Apr 2026 | LJL 2026 | Fast8vsBamboo Juice | Series ↗ |
| 18 Apr 2026 | LJL 2026 | NOVEXvsVelbeliKaizokudan | Series ↗ |
| 18 Apr 2026 | LJL 2026 | UTeSportsvsVARREL YOUTH | — |
| 18 Apr 2026 | LJL 2026 | Inferno Drive TokyovsArneb | Series ↗ |
| 18 Apr 2026 | LJL 2026 | New MetavsYang Yang Gaming | Series ↗ |
| 18 Apr 2026 | LJL 2026 | UwinksvsV3 Esports | Series ↗ |
| 18 Apr 2026 | LJL 2026 | UTeSportsvsYang Yang Gaming | — |
| 18 Apr 2026 | LJL 2026 | V3 EsportsvsVARREL YOUTH | Series ↗ |
| 18 Apr 2026 | LJL 2026 | New MetavsBamboo Juice | Series ↗ |
| 18 Apr 2026 | LJL 2026 | NOVEXvsArneb | Series ↗ |
| 18 Apr 2026 | LJL 2026 | UwinksvsVelbeliKaizokudan | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗