League of Legends
Ignite · Season 2025
| Samver | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 83.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 819. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Raina | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 83.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 210. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 0.94. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 73.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Kinatu | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 83.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 732. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 54.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Forest | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 83.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 679. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 6.89. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 74.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Enapon | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 285. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 0.97. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| L1mit | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 962. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.93. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| R0se | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 775. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.16. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| tol2 | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 588. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.23. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 44.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Bruce | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 6.23. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Recap | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 83.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 6.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 663. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.90. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Kurahuto | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 287. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 1.00. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 72.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Momo | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 667. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.60. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 47.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| wanan | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 721. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 58.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| rre | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 5.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 867. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.07. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 71.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Nesty | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 607. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 6.93. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 76.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Taiyaki | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 204. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 0.90. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 63.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| SaKi | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 224. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 0.86. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 63.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Kreative | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 775. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.51. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 58.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| DICE | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 703. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.36. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 61.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Norwegian | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 752. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 6.90. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Washidai | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 517. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.70. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 50.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| raki | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 5.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 719. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.87. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Hetel | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 187. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 1.09. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Yuhi | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 621. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 9.02. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 55.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| kkkkkkkkk | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 704. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.79. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 54.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 21 Jun 2025 | LJL 2025 · Ignite | Burning Core ToyamavsREJECT | Series ↗ |
| 21 Jun 2025 | LJL 2025 · Ignite | REJECTvsBurning Core Toyama | Series ↗ |
| 21 Jun 2025 | LJL 2025 · Ignite | REJECTvsBurning Core Toyama | Series ↗ |
| 15 Jun 2025 | LJL 2025 · Ignite | Burning Core ToyamavsDetonatioN FocusMe Academy | Series ↗ |
| 15 Jun 2025 | LJL 2025 · Ignite | DetonatioN FocusMe AcademyvsBurning Core Toyama | Series ↗ |
| 15 Jun 2025 | LJL 2025 · Ignite | Burning Core ToyamavsDetonatioN FocusMe Academy | Series ↗ |
| 15 Jun 2025 | LJL 2025 · Ignite | REJECTvsQT DIG∞ | Series ↗ |
| 15 Jun 2025 | LJL 2025 · Ignite | REJECTvsQT DIG∞ | Series ↗ |
| 14 Jun 2025 | LJL 2025 · Ignite | VARREL YOUTHvsREJECT | Series ↗ |
| 14 Jun 2025 | LJL 2025 · Ignite | REJECTvsVARREL YOUTH | Series ↗ |
| 14 Jun 2025 | LJL 2025 · Ignite | DetonatioN FocusMe AcademyvsYang Yang Gaming | Series ↗ |
| 14 Jun 2025 | LJL 2025 · Ignite | DetonatioN FocusMe AcademyvsYang Yang Gaming | Series ↗ |
| 5 Jun 2025 | LJL 2025 · Ignite | DetonatioN FocusMe AcademyvsREJECT | Series ↗ |
| 5 Jun 2025 | LJL 2025 · Ignite | VARREL YOUTHvsYang Yang Gaming | Series ↗ |
| 5 Jun 2025 | LJL 2025 · Ignite | Burning Core ToyamavsDream in 24 | — |
| 5 Jun 2025 | LJL 2025 · Ignite | VelbeliKaizokudanvsRAYN Clocks | — |
| 5 Jun 2025 | LJL 2025 · Ignite | QT DIG∞vsVortex (Japanese Team) | — |
| 5 Jun 2025 | LJL 2025 · Ignite | Deltan GamingvsBamboo Juice | — |
| 4 Jun 2025 | LJL 2025 · Ignite | Burning Core ToyamavsQT DIG∞ | Series ↗ |
| 4 Jun 2025 | LJL 2025 · Ignite | Dream in 24vsYang Yang Gaming | — |
| 4 Jun 2025 | LJL 2025 · Ignite | VARREL YOUTHvsDeltan Gaming | — |
| 4 Jun 2025 | LJL 2025 · Ignite | Bamboo JuicevsVelbeliKaizokudan | — |
| 4 Jun 2025 | LJL 2025 · Ignite | DetonatioN FocusMe AcademyvsVortex (Japanese Team) | — |
| 4 Jun 2025 | LJL 2025 · Ignite | REJECTvsRAYN Clocks | Series ↗ |
| 29 May 2025 | LJL 2025 · Ignite | REJECTvsDream in 24 | — |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗