League of Legends
Forge · Season 2025
| SaKi | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 170. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 0.85. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| raki | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 696. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 9.25. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 74.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| kkkkkkkkk | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 514. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.31. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 61.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| HALdesu | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 329. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 6.16. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Competitive | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 654. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.93. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Samver | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 100.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 11.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 848. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.29. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Raina | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 100.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 12.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 233. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 0.94. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 75.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Kinatu | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 100.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 8.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 822. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.32. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 55.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Forest | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 100.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 13.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 576. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.37. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Recap | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 100.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 11.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 612. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 51.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Saii | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 989. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.45. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| JustFocus | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 226. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 0.91. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 73.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Enapon | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 661. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.31. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 63.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Kenma | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 786. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.01. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 55.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| L1mit | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 1,025. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 9.57. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Popon | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 556. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 5.44. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| tol2 | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 590. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.12. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 51.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Odessa | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 5.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 254. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 0.89. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 63.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Bruce | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 442. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 5.64. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Sunleaf | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 751. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.63. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 61.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| tobi | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 323. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 5.51. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Kurahuto | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 160. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 1.03. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Taiyaki | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 179. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 1.01. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 79.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Momo | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 573. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.77. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Sassappel | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 313. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 5.48. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 60.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 9 Mar 2025 | LJL 2025 · Forge | REJECTvsVARREL YOUTH | Series ↗ |
| 9 Mar 2025 | LJL 2025 · Forge | VARREL YOUTHvsREJECT | Series ↗ |
| 9 Mar 2025 | LJL 2025 · Forge | VARREL YOUTHvsREJECT | Series ↗ |
| 8 Mar 2025 | LJL 2025 · Forge | Burning Core ToyamavsREJECT | Series ↗ |
| 8 Mar 2025 | LJL 2025 · Forge | Burning Core ToyamavsREJECT | Series ↗ |
| 8 Mar 2025 | LJL 2025 · Forge | VARREL YOUTHvsSpirit Quartz Gaming | Series ↗ |
| 8 Mar 2025 | LJL 2025 · Forge | Spirit Quartz GamingvsVARREL YOUTH | Series ↗ |
| 8 Mar 2025 | LJL 2025 · Forge | Spirit Quartz GamingvsVARREL YOUTH | Series ↗ |
| 7 Mar 2025 | LJL 2025 · Forge | REJECTvsDetonatioN FocusMe Academy | Series ↗ |
| 7 Mar 2025 | LJL 2025 · Forge | REJECTvsDetonatioN FocusMe Academy | Series ↗ |
| 7 Mar 2025 | LJL 2025 · Forge | Burning Core ToyamavsNight Cap | — |
| 7 Mar 2025 | LJL 2025 · Forge | Burning Core ToyamavsNight Cap | — |
| 6 Mar 2025 | LJL 2025 · Forge | VARREL YOUTHvsYang Yang Gaming | Series ↗ |
| 6 Mar 2025 | LJL 2025 · Forge | Yang Yang GamingvsVARREL YOUTH | Series ↗ |
| 6 Mar 2025 | LJL 2025 · Forge | Yang Yang GamingvsVARREL YOUTH | Series ↗ |
| 6 Mar 2025 | LJL 2025 · Forge | Spirit Quartz GamingvsKareha Children | — |
| 6 Mar 2025 | LJL 2025 · Forge | Kareha ChildrenvsSpirit Quartz Gaming | — |
| 1 Mar 2025 | LJL 2025 · Forge | BraVeLYvsDetonatioN FocusMe Academy | — |
| 1 Mar 2025 | LJL 2025 · Forge | We Can WinvsKareha Children | — |
| 1 Mar 2025 | LJL 2025 · Forge | RAYN ClocksvsNight Cap | — |
| 28 Feb 2025 | LJL 2025 · Forge | We Can WinvsBurning Core Toyama | — |
| 28 Feb 2025 | LJL 2025 · Forge | DetonatioN FocusMe AcademyvsV3 Esports | Series ↗ |
| 28 Feb 2025 | LJL 2025 · Forge | Night CapvsVARREL YOUTH | — |
| 28 Feb 2025 | LJL 2025 · Forge | RAYN ClocksvsVelbeliKaizokudan | — |
| 28 Feb 2025 | LJL 2025 · Forge | Yang Yang GamingvsKareha Children | — |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗