League of Legends
Season 2022
Career milestones and standout performances recorded during this tournament.
| QT DIG∞ | Paz | Top | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 37.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 348. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 7.04. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 51.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| QT DIG∞ | Once | Jungle | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 37.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 218. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 5.04. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| QT DIG∞ | Jett | Mid | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 37.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 580. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| QT DIG∞ | Honey | Bot | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 38.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 607. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 9.57. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| QT DIG∞ | vital | Bot | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 618. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 10.07. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 76.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| QT DIG∞ | Enty | Support | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 37.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 165. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 0.66. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Rascal Jester | Ino | Top | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 300. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.40. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 53.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Rascal Jester | hachamecha | Jungle | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 206. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 4.59. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Rascal Jester | Recap | Mid | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 5.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 480. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.17. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 76.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Rascal Jester | Ssol | Bot | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 5.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 727. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 10.16. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 79.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Rascal Jester | Secret | Support | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 151. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 1.37. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 85.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| DetonatioN FocusMe | Evi | Top | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 500. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.74. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| DetonatioN FocusMe | Steal | Jungle | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 302. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 5.36. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| DetonatioN FocusMe | Yaharong | Mid | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 9.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 569. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.77. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| DetonatioN FocusMe | Yutapon | Bot | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 7.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 625. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 9.99. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| DetonatioN FocusMe | Harp | Support | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 155. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.00. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 77.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Fukuoka SoftBank HAWKS gaming | Kinatu | Top | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 447. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.57. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 58.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Fukuoka SoftBank HAWKS gaming | Blank | Jungle | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 267. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 5.82. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Fukuoka SoftBank HAWKS gaming | DasheR | Mid | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 609. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.79. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Fukuoka SoftBank HAWKS gaming | Marble | Bot | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 531. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 9.75. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Fukuoka SoftBank HAWKS gaming | Raina | Support | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 123. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.18. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Burning Core Toyama | RayFarky | Top | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 404. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.35. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 48.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Burning Core Toyama | Flawless | Jungle | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 352. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 6.45. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Burning Core Toyama | DICE | Mid | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 603. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.86. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 55.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Burning Core Toyama | Yuhi | Bot | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 468. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 52.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |