League of Legends
Season 2023
Cumulative records are published once a phase is complete. Completed phases shown: Regular season. Game and series records appear on each match.
| Woohee | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 62.1%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 226. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 0.85. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| QQMore | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 62.1%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 359. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 4.91. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Wamu | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 62.1%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 514. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 7.83. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 50.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| GunPoint | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 62.1%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 723. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Lord | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 579. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 7.28. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Emets | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 63.2%. The percentage of games won. Based on 19 of 19 games. | KDA: 4.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 653. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 61.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Warangelus | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 63.2%. The percentage of games won. Based on 19 of 19 games. | KDA: 4.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 583. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.31. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 59.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Pyl | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 63.2%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 295. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 1.30. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Ocean | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 63.2%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 346. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 5.33. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| SyaL | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 63.2%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 621. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 7.38. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 55.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Dargus | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 50.0%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 564. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.31. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 61.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Whyker | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 50.0%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 213. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 0.94. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Fresco | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 322. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 4.90. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Rodnaldinho | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 628. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.55. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Kartana | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 328. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 5.65. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 79.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Wdr | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 524. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.99. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| KreshtDoo | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 642. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 9.30. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 74.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Zaphyr | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 33.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 1.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 466. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.79. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 53.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Sabaneti | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 33.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 1.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 469. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 6.10. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 50.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Skeeto | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 390. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.81. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 41.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Egotistic | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 33.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 492. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Duivel | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 150. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 0.87. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 75.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Antimagic | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 408. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 6.64. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 47.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Deratero | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 484. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.55. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 57.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Peep | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 603. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.17. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 31 Mar 2023 | LHE 2023 | Meta GamingvsEclipse Gaming | Series ↗ |
| 30 Mar 2023 | LHE 2023 | Eclipse GamingvsMeta Gaming | Series ↗ |
| 30 Mar 2023 | LHE 2023 | Eclipse GamingvsMeta Gaming | Series ↗ |
| 30 Mar 2023 | LHE 2023 | Eclipse GamingvsMeta Gaming | Series ↗ |
| 30 Mar 2023 | LHE 2023 | Eclipse GamingvsMeta Gaming | Series ↗ |
| 28 Mar 2023 | LHE 2023 | Maze GamingvsEclipse Gaming | Series ↗ |
| 28 Mar 2023 | LHE 2023 | Eclipse GamingvsMaze Gaming | Series ↗ |
| 27 Mar 2023 | LHE 2023 | Eclipse GamingvsMaze Gaming | Series ↗ |
| 27 Mar 2023 | LHE 2023 | Maze GamingvsEclipse Gaming | Series ↗ |
| 27 Mar 2023 | LHE 2023 | Maze GamingvsEclipse Gaming | Series ↗ |
| 25 Mar 2023 | LHE 2023 | Cruzados EsportsvsEclipse Gaming | Series ↗ |
| 24 Mar 2023 | LHE 2023 | Cruzados EsportsvsEclipse Gaming | Series ↗ |
| 24 Mar 2023 | LHE 2023 | Cruzados EsportsvsEclipse Gaming | Series ↗ |
| 24 Mar 2023 | LHE 2023 | Cruzados EsportsvsEclipse Gaming | Series ↗ |
| 24 Mar 2023 | LHE 2023 | Cruzados EsportsvsEclipse Gaming | Series ↗ |
| 20 Mar 2023 | LHE 2023 | Meta GamingvsMaze Gaming | Series ↗ |
| 20 Mar 2023 | LHE 2023 | Meta GamingvsMaze Gaming | Series ↗ |
| 20 Mar 2023 | LHE 2023 | Meta GamingvsMaze Gaming | Series ↗ |
| 13 Mar 2023 | LHE 2023 | Rebirth eSportsvsEclipse Gaming | Series ↗ |
| 13 Mar 2023 | LHE 2023 | Eclipse GamingvsRebirth eSports | Series ↗ |
| 13 Mar 2023 | LHE 2023 | Rebirth eSportsvsEclipse Gaming | Series ↗ |
| 5 Mar 2023 | LHE 2023 | Meta GamingvsEclipse Gaming | Series ↗ |
| 4 Mar 2023 | LHE 2023 | Eclipse GamingvsMeta Gaming | Series ↗ |
| 4 Mar 2023 | LHE 2023 | Meta GamingvsEclipse Gaming | Series ↗ |
| 4 Mar 2023 | LHE 2023 | Meta GamingvsEclipse Gaming | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗