League of Legends
Season 2026
| Mauki | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 799. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.77. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 74.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Warner | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 775. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.80. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Kiki | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 463. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 5.38. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Drali | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 666. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.56. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 47.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Lyrokun | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 245. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.00. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Shredder | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 217. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 1.03. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Furuy | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 755. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.96. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 59.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Joinze | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 676. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 6.95. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Eyliph | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 770. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.67. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 48.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Mihai | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 6.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 803. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Icarus | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 569. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 5.41. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 82.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Misanthiel | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 621. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.21. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 46.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Xeltop | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 714. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.53. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Wakz | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 918. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.95. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 74.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Raïto | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 199. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 0.82. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 76.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Date | Competition | Matchup |
|---|---|---|
| 24 Sept 2025 | LFL2 2026 | SkillcampvsKaeru Gyuangu |
| 24 Sept 2025 | LFL2 2026 | Kaeru GyuanguvsSkillcamp |
| 24 Sept 2025 | LFL2 2026 | Kaeru GyuanguvsSkillcamp |
| 24 Sept 2025 | LFL2 2026 | Kaeru GyuanguvsSkillcamp |
| 24 Sept 2025 | LFL2 2026 | SkillcampvsKaeru Gyuangu |
| 23 Sept 2025 | LFL2 2026 | NEO ZEPHYRvsKaeru Gyuangu |
| 23 Sept 2025 | LFL2 2026 | Kaeru GyuanguvsNEO ZEPHYR |
| 23 Sept 2025 | LFL2 2026 | NEO ZEPHYRvsKaeru Gyuangu |
| 23 Sept 2025 | LFL2 2026 | NEO ZEPHYRvsKaeru Gyuangu |
| 23 Sept 2025 | LFL2 2026 | Kaeru GyuanguvsNEO ZEPHYR |
| 22 Sept 2025 | LFL2 2026 | SkillcampvsKaeru Gyuangu |
| 22 Sept 2025 | LFL2 2026 | Kaeru GyuanguvsSkillcamp |
| 22 Sept 2025 | LFL2 2026 | SkillcampvsKaeru Gyuangu |
| 22 Sept 2025 | LFL2 2026 | SkillcampvsKaeru Gyuangu |
| 22 Sept 2025 | LFL2 2026 | SkillcampvsKaeru Gyuangu |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗