League of Legends
Season 2023
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs, Playoffs. Game and series records appear on each match.
| Cerecof | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 30.8%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 193. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 0.92. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Roi DEMON | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 35.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 307. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 4.98. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Sorya | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 35.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 1.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 364. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 4.60. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 58.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Godzilla | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 35.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 571. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 7.50. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 58.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Stormax | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 431. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 4.90. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 76.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Vespa | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 33.3%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 670. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 9.62. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Kamiloo | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 618. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.02. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 57.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| PiOk | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 670. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| FSZ | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 620. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.40. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Rift | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 706. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 9.61. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Zaremba | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 210. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 1.32. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 78.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Myrtus | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 207. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 1.33. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Deimos | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.91. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 40.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| CRoNiiK | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 5.93. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Smurfe | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 33.3%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 419. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 6.85. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 46.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| S0bek | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 592. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.60. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 45.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| XERSUS | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 159. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 0.95. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 77.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Matias | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 695. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 9.32. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| HONOR | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 192. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 0.98. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 76.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Maynter | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 485. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.40. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 50.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Boukada | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 383. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 5.19. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 77.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Pipey | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 33.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 534. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.50. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 63.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Indecision | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 420. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 5.10. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 74.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| mirrored | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 485. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.68. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Icarus | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 410. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 4.97. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 13 Aug 2023 | LFL2 2023 | Team du SudvsAtletec | Series ↗ |
| 13 Aug 2023 | LFL2 2023 | AtletecvsTeam du Sud | Series ↗ |
| 13 Aug 2023 | LFL2 2023 | AtletecvsTeam du Sud | Series ↗ |
| 13 Aug 2023 | LFL2 2023 | Team du SudvsAtletec | Series ↗ |
| 12 Aug 2023 | LFL2 2023 | AtletecvsLille Esport | Series ↗ |
| 12 Aug 2023 | LFL2 2023 | Lille EsportvsAtletec | Series ↗ |
| 12 Aug 2023 | LFL2 2023 | Lille EsportvsAtletec | Series ↗ |
| 12 Aug 2023 | LFL2 2023 | AtletecvsLille Esport | Series ↗ |
| 12 Aug 2023 | LFL2 2023 | Lille EsportvsAtletec | Series ↗ |
| 8 Aug 2023 | LFL2 2023 | AtletecvsProject Conquerors | Series ↗ |
| 8 Aug 2023 | LFL2 2023 | Project ConquerorsvsAtletec | Series ↗ |
| 8 Aug 2023 | LFL2 2023 | Project ConquerorsvsAtletec | Series ↗ |
| 8 Aug 2023 | LFL2 2023 | AtletecvsProject Conquerors | Series ↗ |
| 8 Aug 2023 | LFL2 2023 | Project ConquerorsvsAtletec | Series ↗ |
| 7 Aug 2023 | LFL2 2023 | Lille EsportvsTeam du Sud | Series ↗ |
| 7 Aug 2023 | LFL2 2023 | Lille EsportvsTeam du Sud | Series ↗ |
| 7 Aug 2023 | LFL2 2023 | Team du SudvsLille Esport | Series ↗ |
| 1 Aug 2023 | LFL2 2023 | Project ConquerorsvsKlanik Esport | Series ↗ |
| 1 Aug 2023 | LFL2 2023 | Klanik EsportvsProject Conquerors | Series ↗ |
| 1 Aug 2023 | LFL2 2023 | Project ConquerorsvsKlanik Esport | Series ↗ |
| 1 Aug 2023 | LFL2 2023 | Klanik EsportvsProject Conquerors | Series ↗ |
| 1 Aug 2023 | LFL2 2023 | Klanik EsportvsProject Conquerors | Series ↗ |
| 31 Jul 2023 | LFL2 2023 | MHSC EsportvsAtletec | Series ↗ |
| 31 Jul 2023 | LFL2 2023 | AtletecvsMHSC Esport | Series ↗ |
| 31 Jul 2023 | LFL2 2023 | MHSC EsportvsAtletec | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗