League of Legends
Season 2019
| Doss | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 137. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 1.42. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Decay | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 489. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 7.69. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 59.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Neon | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 532. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Kirei | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 469. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 4.83. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Dan Dan | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 532. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.52. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Hustlin | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 218. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 1.82. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Smiley | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 622. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 74.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| SozPurefect | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 506. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.13. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 56.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| bluerzor | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 318. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 4.90. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 71.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Kubu | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 343. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.37. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 38.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Eika | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 733. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.25. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Steeelback | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 8.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 126. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 1.32. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Djoko | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 325. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 4.63. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 49.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Comp | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 5.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 551. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 10.70. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 48.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Sleeping | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 523. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.68. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 46.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 31 Oct 2019 | LFL 2019 | LDLC OLvsMisfits Premier | Series ↗ |
| 31 Oct 2019 | LFL 2019 | Misfits PremiervsLDLC OL | Series ↗ |
| 31 Oct 2019 | LFL 2019 | LDLC OLvsMisfits Premier | Series ↗ |
| 31 Oct 2019 | LFL 2019 | LDLC OLvsMisfits Premier | Series ↗ |
| 30 Oct 2019 | LFL 2019 | GamersOriginvsMisfits Premier | Series ↗ |
| 30 Oct 2019 | LFL 2019 | GamersOriginvsMisfits Premier | Series ↗ |
| 30 Oct 2019 | LFL 2019 | GamersOriginvsMisfits Premier | Series ↗ |
| 30 Oct 2019 | LFL 2019 | Misfits PremiervsGamersOrigin | Series ↗ |
| 30 Oct 2019 | LFL 2019 | Misfits PremiervsGamersOrigin | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗