League of Legends
Summer · Season 2021
Career milestones and standout performances recorded during this tournament.
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| Rare Atom Period | torch | Top | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 63.5%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 372. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 7.38. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 54.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Rare Atom Period | Yu | Top | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 396. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 6.61. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 57.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Rare Atom Period | Yge | Jungle | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 64.4%. The percentage of games won. Based on 45 of 45 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 338. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 5.66. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Rare Atom Period | zzx | Jungle | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 338. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 5.84. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Rare Atom Period | Strive | Mid | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 64.3%. The percentage of games won. Based on 56 of 56 games. | KDA: 4.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 482. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 9.31. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| Rare Atom Period | Ahn | Bot | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 64.3%. The percentage of games won. Based on 56 of 56 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 620. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 9.39. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| Rare Atom Period | Zorah | Support | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 66.7%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 148. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 1.20. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Rare Atom Period | bkr | Support | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 60.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 126. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 1.67. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Joy Dream | redwall | Top | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 61.2%. The percentage of games won. Based on 49 of 49 games. | KDA: 2.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 556. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 7.09. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 61.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Joy Dream | 705 | Top | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 445. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.75. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 58.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Joy Dream | Xiao17 | Jungle | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 62.3%. The percentage of games won. Based on 53 of 53 games. | KDA: 4.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 368. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 6.19. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 75.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Joy Dream | GYX | Mid | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 65.2%. The percentage of games won. Based on 46 of 46 games. | KDA: 4.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 397. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 7.43. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| Joy Dream | Feather | Mid | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 202. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 4.31. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Joy Dream | 1xn | Bot | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 64.6%. The percentage of games won. Based on 48 of 48 games. | KDA: 5.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 727. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 9.15. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Joy Dream | Lpc | Bot | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 7.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 624. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.68. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 61.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Joy Dream | Feather | Support | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 65.6%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 146. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Joy Dream | Alu | Support | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 139. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 1.14. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Royal Club | Xiaobai | Top | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 68.6%. The percentage of games won. Based on 51 of 51 games. | KDA: 4.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 431. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 7.38. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Royal Club | Zap | Top | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 427. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.11. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 50.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Royal Club | XLB | Jungle | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 69.2%. The percentage of games won. Based on 52 of 52 games. | KDA: 5.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 481. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 6.13. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Royal Club | Lover11 | Mid | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 58.8%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 505. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.12. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Royal Club | Yuekai | Mid | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 88.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 8.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 468. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.05. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Royal Club | Such | Bot | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 70.8%. The percentage of games won. Based on 48 of 48 games. | KDA: 4.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 511. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 9.30. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Royal Club | Zap | Bot | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 692. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.34. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 74.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Royal Club | Lele | Support | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 69.2%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 160. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |