League of Legends
Summer · Season 2020
| Xzz | Games: 78. Number of individual games played in this selection. Based on 78 of 78 games. | Win rate: 53.8%. The percentage of games won. Based on 78 of 78 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 78 of 78 games. | Damage / min: 458. Damage dealt to enemy champions per minute, averaged across games. Based on 78 of 78 games. | CS / min: 7.99. Minions and monsters killed per minute, averaged across games. Based on 78 of 78 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 78 of 78 games. |
| fearness | Games: 78. Number of individual games played in this selection. Based on 78 of 78 games. | Win rate: 53.8%. The percentage of games won. Based on 78 of 78 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 78 of 78 games. | Damage / min: 442. Damage dealt to enemy champions per minute, averaged across games. Based on 78 of 78 games. | CS / min: 7.98. Minions and monsters killed per minute, averaged across games. Based on 78 of 78 games. | Kill participation: 56.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 78 of 78 games. |
| Konodio | Games: 73. Number of individual games played in this selection. Based on 73 of 73 games. | Win rate: 63.0%. The percentage of games won. Based on 73 of 73 games. | KDA: 2.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 73 of 73 games. | Damage / min: 223. Damage dealt to enemy champions per minute, averaged across games. Based on 71 of 73 games. Games without the required stats are excluded. | CS / min: 1.80. Minions and monsters killed per minute, averaged across games. Based on 73 of 73 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 73 of 73 games. |
| hulatang | Games: 73. Number of individual games played in this selection. Based on 73 of 73 games. | Win rate: 63.0%. The percentage of games won. Based on 73 of 73 games. | KDA: 2.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 73 of 73 games. | Damage / min: 437. Damage dealt to enemy champions per minute, averaged across games. Based on 71 of 73 games. Games without the required stats are excluded. | CS / min: 7.46. Minions and monsters killed per minute, averaged across games. Based on 73 of 73 games. | Kill participation: 52.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 73 of 73 games. |
| Duye | Games: 73. Number of individual games played in this selection. Based on 73 of 73 games. | Win rate: 63.0%. The percentage of games won. Based on 73 of 73 games. | KDA: 4.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 73 of 73 games. | Damage / min: 503. Damage dealt to enemy champions per minute, averaged across games. Based on 71 of 73 games. Games without the required stats are excluded. | CS / min: 8.04. Minions and monsters killed per minute, averaged across games. Based on 73 of 73 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 73 of 73 games. |
| Kepler | Games: 71. Number of individual games played in this selection. Based on 71 of 71 games. | Win rate: 64.8%. The percentage of games won. Based on 71 of 71 games. | KDA: 4.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 71 of 71 games. | Damage / min: 628. Damage dealt to enemy champions per minute, averaged across games. Based on 69 of 71 games. Games without the required stats are excluded. | CS / min: 8.83. Minions and monsters killed per minute, averaged across games. Based on 71 of 71 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 71 of 71 games. |
| Zdz | Games: 67. Number of individual games played in this selection. Based on 67 of 67 games. | Win rate: 58.2%. The percentage of games won. Based on 67 of 67 games. | KDA: 3.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 67 of 67 games. | Damage / min: 478. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 67 games. Games without the required stats are excluded. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 67 of 67 games. | Kill participation: 57.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 67 of 67 games. |
| Able | Games: 66. Number of individual games played in this selection. Based on 66 of 66 games. | Win rate: 54.5%. The percentage of games won. Based on 66 of 66 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 66 of 66 games. | Damage / min: 679. Damage dealt to enemy champions per minute, averaged across games. Based on 66 of 66 games. | CS / min: 9.39. Minions and monsters killed per minute, averaged across games. Based on 66 of 66 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 66 of 66 games. |
| Youxin | Games: 66. Number of individual games played in this selection. Based on 66 of 66 games. | Win rate: 75.8%. The percentage of games won. Based on 66 of 66 games. | KDA: 4.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 66 of 66 games. | Damage / min: 419. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 66 games. Games without the required stats are excluded. | CS / min: 6.13. Minions and monsters killed per minute, averaged across games. Based on 66 of 66 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 66 of 66 games. |
| Insulator | Games: 66. Number of individual games played in this selection. Based on 66 of 66 games. | Win rate: 75.8%. The percentage of games won. Based on 66 of 66 games. | KDA: 6.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 66 of 66 games. | Damage / min: 670. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 66 games. Games without the required stats are excluded. | CS / min: 7.92. Minions and monsters killed per minute, averaged across games. Based on 66 of 66 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 66 of 66 games. |
| xiao7 | Games: 66. Number of individual games played in this selection. Based on 66 of 66 games. | Win rate: 75.8%. The percentage of games won. Based on 66 of 66 games. | KDA: 3.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 66 of 66 games. | Damage / min: 478. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 66 games. Games without the required stats are excluded. | CS / min: 7.76. Minions and monsters killed per minute, averaged across games. Based on 66 of 66 games. | Kill participation: 54.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 66 of 66 games. |
| Feikun | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 84.6%. The percentage of games won. Based on 65 of 65 games. | KDA: 7.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 594. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 65 games. Games without the required stats are excluded. | CS / min: 8.36. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| Photic | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 55.4%. The percentage of games won. Based on 65 of 65 games. | KDA: 5.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 65 games. Games without the required stats are excluded. | CS / min: 9.67. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| Chase | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 49.2%. The percentage of games won. Based on 65 of 65 games. | KDA: 4.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 566. Damage dealt to enemy champions per minute, averaged across games. Based on 65 of 65 games. | CS / min: 9.60. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| XinLiu | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 84.6%. The percentage of games won. Based on 65 of 65 games. | KDA: 6.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 154. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 65 games. Games without the required stats are excluded. | CS / min: 1.15. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| L1n | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 49.2%. The percentage of games won. Based on 65 of 65 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 133. Damage dealt to enemy champions per minute, averaged across games. Based on 65 of 65 games. | CS / min: 1.14. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 60.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| Fahai | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 55.4%. The percentage of games won. Based on 65 of 65 games. | KDA: 3.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 143. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 65 games. Games without the required stats are excluded. | CS / min: 0.97. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| Try9 | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 49.2%. The percentage of games won. Based on 65 of 65 games. | KDA: 2.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 423. Damage dealt to enemy champions per minute, averaged across games. Based on 65 of 65 games. | CS / min: 7.23. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| Yanxiang | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 66.2%. The percentage of games won. Based on 65 of 65 games. | KDA: 4.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 324. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 65 games. Games without the required stats are excluded. | CS / min: 5.66. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 72.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| Snow | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 84.6%. The percentage of games won. Based on 65 of 65 games. | KDA: 9.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 621. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 65 games. Games without the required stats are excluded. | CS / min: 9.24. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| Xun | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 84.6%. The percentage of games won. Based on 65 of 65 games. | KDA: 6.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 400. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 65 games. Games without the required stats are excluded. | CS / min: 6.54. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| zs | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 84.6%. The percentage of games won. Based on 65 of 65 games. | KDA: 4.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 380. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 65 games. Games without the required stats are excluded. | CS / min: 7.25. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 54.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| Bo | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 64.1%. The percentage of games won. Based on 64 of 64 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 552. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 7.51. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Shenyi | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 75.0%. The percentage of games won. Based on 64 of 64 games. | KDA: 4.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 163. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 64 games. Games without the required stats are excluded. | CS / min: 1.22. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 63.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| xiaohuangren | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 51.6%. The percentage of games won. Based on 64 of 64 games. | KDA: 2.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 416. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 64 games. Games without the required stats are excluded. | CS / min: 6.90. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Date | Competition | Matchup |
|---|---|---|
| 6 Sept 2020 | LDL 2020 · Summer | Invictus Gaming YoungvsShu Dai Xiong Gaming |
| 6 Sept 2020 | LDL 2020 · Summer | Shu Dai Xiong GamingvsInvictus Gaming Young |
| 6 Sept 2020 | LDL 2020 · Summer | Invictus Gaming YoungvsShu Dai Xiong Gaming |
| 4 Sept 2020 | LDL 2020 · Summer | LGD Gaming Young TeamvsFunPlus Phoenix Blaze |
| 4 Sept 2020 | LDL 2020 · Summer | FunPlus Phoenix BlazevsLGD Gaming Young Team |
| 4 Sept 2020 | LDL 2020 · Summer | LGD Gaming Young TeamvsFunPlus Phoenix Blaze |
| 4 Sept 2020 | LDL 2020 · Summer | LGD Gaming Young TeamvsFunPlus Phoenix Blaze |
| 2 Sept 2020 | LDL 2020 · Summer | Shu Dai Xiong GamingvsFunPlus Phoenix Blaze |
| 2 Sept 2020 | LDL 2020 · Summer | Shu Dai Xiong GamingvsFunPlus Phoenix Blaze |
| 2 Sept 2020 | LDL 2020 · Summer | Shu Dai Xiong GamingvsFunPlus Phoenix Blaze |
| 2 Sept 2020 | LDL 2020 · Summer | Shu Dai Xiong GamingvsFunPlus Phoenix Blaze |
| 1 Sept 2020 | LDL 2020 · Summer | Invictus Gaming YoungvsLGD Gaming Young Team |
| 1 Sept 2020 | LDL 2020 · Summer | LGD Gaming Young TeamvsInvictus Gaming Young |
| 1 Sept 2020 | LDL 2020 · Summer | LGD Gaming Young TeamvsInvictus Gaming Young |
| 1 Sept 2020 | LDL 2020 · Summer | Invictus Gaming YoungvsLGD Gaming Young Team |
| 30 Aug 2020 | LDL 2020 · Summer | Joy DreamvsShu Dai Xiong Gaming |
| 30 Aug 2020 | LDL 2020 · Summer | Joy DreamvsShu Dai Xiong Gaming |
| 30 Aug 2020 | LDL 2020 · Summer | Joy DreamvsShu Dai Xiong Gaming |
| 30 Aug 2020 | LDL 2020 · Summer | Top Esports ChallengervsFunPlus Phoenix Blaze |
| 30 Aug 2020 | LDL 2020 · Summer | FunPlus Phoenix BlazevsTop Esports Challenger |
| 30 Aug 2020 | LDL 2020 · Summer | FunPlus Phoenix BlazevsTop Esports Challenger |
| 30 Aug 2020 | LDL 2020 · Summer | FunPlus Phoenix BlazevsTop Esports Challenger |
| 29 Aug 2020 | LDL 2020 · Summer | LGD Gaming Young TeamvseStar Young |
| 29 Aug 2020 | LDL 2020 · Summer | eStar YoungvsLGD Gaming Young Team |
| 29 Aug 2020 | LDL 2020 · Summer | eStar YoungvsLGD Gaming Young Team |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗