League of Legends
Spring · Season 2022
| Edward | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 128. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 1.24. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 54.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Romuka | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 529. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.90. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 51.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Griffon | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 7.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 483. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 10.45. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Dreampull | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 13.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 356. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.33. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 52.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| NoNholy | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 7.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 276. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 6.23. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Maxim | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 0.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 348. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.22. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 79.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Miracle | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 90. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 1.29. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Kenal | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 12.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 484. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.09. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 71.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| TsarCanya | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 0.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 290. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 5.33. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 80.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Don Arts | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 8.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 180. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 6.59. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 75.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| cyraXx | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 7.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 431. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.07. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 81.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Kreox | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 9.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 213. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 5.43. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 80.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Yuri | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 0.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 463. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 46.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Balkane | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 220. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 5.53. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 84.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Oleg | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 221. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 4.71. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 79.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Mercenary | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 1.13. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Diamondprox | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 7.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 211. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 5.60. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Dimill | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 101. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 0.93. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Madrid1st | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 641. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Jestkui Max | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 130. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 2.53. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Lekcyc | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 10.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 116. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 1.05. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 63.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Jamie | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 382. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.08. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Phlaty | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 10.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 668. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 10.35. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Demonadc | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 354. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.66. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| kPr | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 405. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.15. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 44.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 20 Feb 2022 | LCL 2022 · Spring | One Breath GamingvsBlack Star Gaming | Series ↗ |
| 20 Feb 2022 | LCL 2022 · Spring | Dragon ArmyvsCrowCrowd | Series ↗ |
| 20 Feb 2022 | LCL 2022 · Spring | CTRL PLAYvsUnicorns of Love.CIS | Series ↗ |
| 20 Feb 2022 | LCL 2022 · Spring | Team SpiritvsVega Squadron | Series ↗ |
| 19 Feb 2022 | LCL 2022 · Spring | One Breath GamingvsUnicorns of Love.CIS | Series ↗ |
| 19 Feb 2022 | LCL 2022 · Spring | CrowCrowdvsTeam Spirit | Series ↗ |
| 19 Feb 2022 | LCL 2022 · Spring | Black Star GamingvsVega Squadron | Series ↗ |
| 19 Feb 2022 | LCL 2022 · Spring | CTRL PLAYvsDragon Army | Series ↗ |
| 13 Feb 2022 | LCL 2022 · Spring | Black Star GamingvsCrowCrowd | Series ↗ |
| 13 Feb 2022 | LCL 2022 · Spring | Team SpiritvsDragon Army | Series ↗ |
| 13 Feb 2022 | LCL 2022 · Spring | Unicorns of Love.CISvsVega Squadron | Series ↗ |
| 13 Feb 2022 | LCL 2022 · Spring | CTRL PLAYvsOne Breath Gaming | Series ↗ |
| 12 Feb 2022 | LCL 2022 · Spring | Dragon ArmyvsBlack Star Gaming | Series ↗ |
| 12 Feb 2022 | LCL 2022 · Spring | Vega SquadronvsOne Breath Gaming | Series ↗ |
| 12 Feb 2022 | LCL 2022 · Spring | Team SpiritvsCTRL PLAY | Series ↗ |
| 12 Feb 2022 | LCL 2022 · Spring | Unicorns of Love.CISvsCrowCrowd | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗