League of Legends
Spring · Season 2024
Career milestones and standout performances recorded during this tournament.
| KT Rolster Challengers | Casting | Top | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 64.5%. The percentage of games won. Based on 62 of 62 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 7.53. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 50.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| KT Rolster Challengers | HamBak | Jungle | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 64.5%. The percentage of games won. Based on 62 of 62 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 297. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 5.43. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| KT Rolster Challengers | Zinie | Mid | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 69.2%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 852. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| KT Rolster Challengers | Pout | Mid | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 527. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.01. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| KT Rolster Challengers | Hype | Bot | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 64.5%. The percentage of games won. Based on 62 of 62 games. | KDA: 6.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 810. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 8.81. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 74.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| KT Rolster Challengers | Way | Support | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 64.5%. The percentage of games won. Based on 62 of 62 games. | KDA: 6.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 230. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 1.82. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 76.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Dplus Kia Challengers | Siwoo | Top | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 62.7%. The percentage of games won. Based on 59 of 59 games. | KDA: 3.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 542. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 8.53. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 53.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Dplus Kia Challengers | Sharvel | Jungle | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 62.7%. The percentage of games won. Based on 59 of 59 games. | KDA: 4.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 279. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 5.52. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Dplus Kia Challengers | Saint | Mid | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 62.7%. The percentage of games won. Based on 59 of 59 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 685. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 9.27. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Dplus Kia Challengers | Rahel | Bot | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 62.7%. The percentage of games won. Based on 59 of 59 games. | KDA: 4.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 633. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 8.94. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Dplus Kia Challengers | Loopy | Support | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 62.7%. The percentage of games won. Based on 59 of 59 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 176. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 1.68. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 74.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Nongshim Esports Academy | Mihile | Top | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 55.9%. The percentage of games won. Based on 59 of 59 games. | KDA: 2.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 525. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 57.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Nongshim Esports Academy | Sounda | Jungle | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 56.6%. The percentage of games won. Based on 53 of 53 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 245. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 5.34. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Nongshim Esports Academy | Carim | Jungle | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 205. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 5.48. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Nongshim Esports Academy | Calix | Mid | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 56.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 5.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 626. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 9.09. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Nongshim Esports Academy | FIESTA | Mid | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 828. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 79.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Nongshim Esports Academy | vital | Bot | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 56.9%. The percentage of games won. Based on 58 of 58 games. | KDA: 3.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 744. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 9.80. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| Nongshim Esports Academy | Jiwoo | Bot | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 479. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 40.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Nongshim Esports Academy | Luon | Support | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 55.9%. The percentage of games won. Based on 59 of 59 games. | KDA: 2.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 163. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 1.45. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Hanwha Life Esports Challengers | Rooster | Top | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 56.4%. The percentage of games won. Based on 55 of 55 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 58.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Hanwha Life Esports Challengers | Grizzly | Jungle | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 56.4%. The percentage of games won. Based on 55 of 55 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 263. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 6.30. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Hanwha Life Esports Challengers | Loki | Mid | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 58.5%. The percentage of games won. Based on 53 of 53 games. | KDA: 5.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 587. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Hanwha Life Esports Challengers | Tempester | Mid | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.04. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Hanwha Life Esports Challengers | Lure | Bot | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 56.4%. The percentage of games won. Based on 55 of 55 games. | KDA: 4.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 628. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 8.07. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Hanwha Life Esports Challengers | Baut | Support | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 56.4%. The percentage of games won. Based on 55 of 55 games. | KDA: 3.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 174. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 2.13. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |