League of Legends
Summer · Season 2023
Career milestones and standout performances recorded during this tournament.
| T1 | Zeus | Top | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 50.0%. The percentage of games won. Based on 64 of 64 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 496. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| T1 | Oner | Jungle | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 50.0%. The percentage of games won. Based on 64 of 64 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 325. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 5.42. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 77.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| T1 | Faker | Mid | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 60.9%. The percentage of games won. Based on 46 of 46 games. | KDA: 3.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 582. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 8.64. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| T1 | Poby | Mid | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 22.2%. The percentage of games won. Based on 18 of 18 games. | KDA: 1.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 479. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 9.01. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| T1 | Gumayusi | Bot | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 50.0%. The percentage of games won. Based on 64 of 64 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 611. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 10.64. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| T1 | Keria | Support | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 50.0%. The percentage of games won. Based on 64 of 64 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 150. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 75.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| KT Rolster | Kiin | Top | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 77.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 5.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 477. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 58.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 53 games. Games without the required stats are excluded. |
| KT Rolster | PerfecT | Top | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 13.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 469. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 56.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| KT Rolster | Cuzz | Jungle | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 77.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 6.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 317. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 5.84. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 53 games. Games without the required stats are excluded. |
| KT Rolster | HamBak | Jungle | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 17.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 336. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 6.06. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 73.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| KT Rolster | Bdd | Mid | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 77.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 6.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 564. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.66. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 53 games. Games without the required stats are excluded. |
| KT Rolster | Feisty | Mid | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 9.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 781. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 9.20. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 82.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| KT Rolster | Aiming | Bot | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 77.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 8.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 640. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 10.55. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 74.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 53 games. Games without the required stats are excluded. |
| KT Rolster | Hype | Bot | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 7.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 711. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 9.59. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 95.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| KT Rolster | Lehends | Support | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 77.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 4.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 129. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 53 games. Games without the required stats are excluded. |
| KT Rolster | Way | Support | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 139. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 1.06. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Gen.G | Doran | Top | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 82.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 4.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 8.50. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 55.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Gen.G | Peanut | Jungle | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 82.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 7.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 331. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 6.15. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Gen.G | Chovy | Mid | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 82.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 6.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 593. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 9.34. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Gen.G | Peyz | Bot | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 82.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 6.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 629. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 10.24. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Gen.G | Delight | Support | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 82.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 6.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 149. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 1.18. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 75.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Hanwha Life Esports | Kingen | Top | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 60.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 483. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 53.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Hanwha Life Esports | Grizzly | Jungle | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 57.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 301. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 5.44. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Hanwha Life Esports | Clid | Jungle | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 66.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 276. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 5.98. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Hanwha Life Esports | Zeka | Mid | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 60.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 4.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 577. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 9.45. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |