League of Legends
Season 2021
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs, Playoffs. Game and series records appear on each match.
| SAJATOR | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 66.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 557. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.01. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Sacrifice | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 66.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 310. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 5.18. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 60.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| ordno | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 48.3%. The percentage of games won. Based on 29 of 29 games. | KDA: 2.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 552. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Garp | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 48.3%. The percentage of games won. Based on 29 of 29 games. | KDA: 2.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 483. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 6.83. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 53.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| PiOk | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 48.3%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 574. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 8.38. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| welcom | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 55.6%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 547. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.11. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 53.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| VaSKED | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 154. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Zeussak | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 52.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 165. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 1.00. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Defflok | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 31.6%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 405. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 7.39. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| MjrDee | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 31.6%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 154. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 1.29. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Hiro | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 64.7%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 487. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.19. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Reedfoo | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 58.8%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 500. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 55.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Bendix | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 58.8%. The percentage of games won. Based on 17 of 17 games. | KDA: 5.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 527. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.33. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Savero | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 35.3%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 293. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 5.54. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Adiss | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 64.7%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 480. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.34. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 61.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Rifty | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 58.8%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 504. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.54. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 53.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Fallen | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 58.8%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 361. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 5.47. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Rufus | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 64.7%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 205. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 1.31. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Zaremba | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 50.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 182. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.18. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Lian | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 50.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 317. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 5.47. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Sysak | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 156. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.39. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 61.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Koudys | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 529. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.72. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 58.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Deepe | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 567. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Aprobata | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 368. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 6.33. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| raining | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 580. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.91. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 63.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 8 Aug 2021 | HM 2021 | SINNERS EsportsvseSuba | Series ↗ |
| 8 Aug 2021 | HM 2021 | eSubavsSINNERS Esports | Series ↗ |
| 8 Aug 2021 | HM 2021 | SINNERS EsportsvseSuba | Series ↗ |
| 8 Aug 2021 | HM 2021 | eSubavsSINNERS Esports | Series ↗ |
| 7 Aug 2021 | HM 2021 | SINNERS EsportsvsDynamo Eclot | Series ↗ |
| 7 Aug 2021 | HM 2021 | Dynamo EclotvsSINNERS Esports | Series ↗ |
| 7 Aug 2021 | HM 2021 | SINNERS EsportsvsDynamo Eclot | Series ↗ |
| 7 Aug 2021 | HM 2021 | SINNERS EsportsvsDynamo Eclot | Series ↗ |
| 7 Aug 2021 | HM 2021 | SINNERS EsportsvsDynamo Eclot | Series ↗ |
| 5 Aug 2021 | HM 2021 | Dynamo EclotvsInside Games | Series ↗ |
| 5 Aug 2021 | HM 2021 | Inside GamesvsDynamo Eclot | Series ↗ |
| 5 Aug 2021 | HM 2021 | Inside GamesvsDynamo Eclot | Series ↗ |
| 1 Aug 2021 | HM 2021 | SINNERS EsportsvseSuba | Series ↗ |
| 1 Aug 2021 | HM 2021 | eSubavsSINNERS Esports | Series ↗ |
| 1 Aug 2021 | HM 2021 | SINNERS EsportsvseSuba | Series ↗ |
| 1 Aug 2021 | HM 2021 | eSubavsSINNERS Esports | Series ↗ |
| 29 Jul 2021 | HM 2021 | Dynamo EclotvsBRUTE | Series ↗ |
| 29 Jul 2021 | HM 2021 | BRUTEvsDynamo Eclot | Series ↗ |
| 29 Jul 2021 | HM 2021 | Dynamo EclotvsBRUTE | Series ↗ |
| 29 Jul 2021 | HM 2021 | Dynamo EclotvsBRUTE | Series ↗ |
| 25 Jul 2021 | HM 2021 | Inside GamesvsSINNERS Esports | Series ↗ |
| 25 Jul 2021 | HM 2021 | Inside GamesvsSINNERS Esports | Series ↗ |
| 25 Jul 2021 | HM 2021 | SINNERS EsportsvsInside Games | Series ↗ |
| 25 Jul 2021 | HM 2021 | eSubavsDynamo Eclot | Series ↗ |
| 25 Jul 2021 | HM 2021 | Dynamo EclotvseSuba | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗