League of Legends
Season 2020
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs, Playoffs. Game and series records appear on each match.
| PiOk | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 60.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 5.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 684. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.92. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 74.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| ordno | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 57.9%. The percentage of games won. Based on 19 of 19 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 512. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.68. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| VaSKED | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 57.9%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 160. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 1.07. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Wondro | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 68.4%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 577. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.72. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 59.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Trenérský Mág | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 61.1%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.56. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| DANY | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 451. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.29. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Random | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 7.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 639. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Rufus | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 202. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.13. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Jejky | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 300. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 5.48. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Aprobata | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 292. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 5.76. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| bobista | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 25.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 450. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.84. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Adiss | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 332. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 6.72. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 53.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Odstranovac | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 1.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 477. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 6.85. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 54.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Pitress | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 172. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 1.31. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 73.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Zeussak | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 188. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 0.90. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Kenapil | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 367. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 5.75. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Lylajn | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 226. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 4.49. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Proker | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 8.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 512. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.13. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| WorstADC | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 492. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.60. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| BadPie | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 1.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 509. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.64. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 56.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Mafra | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 1.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 156. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 1.14. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 53.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Kocourek | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 293. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 4.62. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| xDrop | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 616. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.31. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Lachtan | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 1.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 423. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.41. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 45.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Panj | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 185. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 1.30. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 9 Aug 2020 | HM 2020 | eSubavsSINNERS Esports | Series ↗ |
| 9 Aug 2020 | HM 2020 | SINNERS EsportsvseSuba | Series ↗ |
| 9 Aug 2020 | HM 2020 | SINNERS EsportsvseSuba | Series ↗ |
| 9 Aug 2020 | HM 2020 | SINNERS EsportsvseSuba | Series ↗ |
| 9 Aug 2020 | HM 2020 | Team SampivsCyber Gaming | Series ↗ |
| 9 Aug 2020 | HM 2020 | Team SampivsCyber Gaming | Series ↗ |
| 9 Aug 2020 | HM 2020 | Cyber GamingvsTeam Sampi | Series ↗ |
| 9 Aug 2020 | HM 2020 | Cyber GamingvsTeam Sampi | Series ↗ |
| 8 Aug 2020 | HM 2020 | Team SampivsSINNERS Esports | Series ↗ |
| 8 Aug 2020 | HM 2020 | SINNERS EsportsvsTeam Sampi | Series ↗ |
| 8 Aug 2020 | HM 2020 | Team SampivsSINNERS Esports | Series ↗ |
| 8 Aug 2020 | HM 2020 | SINNERS EsportsvsTeam Sampi | Series ↗ |
| 8 Aug 2020 | HM 2020 | SINNERS EsportsvsTeam Sampi | Series ↗ |
| 8 Aug 2020 | HM 2020 | eSubavsCyber Gaming | Series ↗ |
| 8 Aug 2020 | HM 2020 | eSubavsCyber Gaming | Series ↗ |
| 8 Aug 2020 | HM 2020 | eSubavsCyber Gaming | Series ↗ |
| 8 Aug 2020 | HM 2020 | Cyber GamingvseSuba | Series ↗ |
| 2 Aug 2020 | HM 2020 | Cyber GamingvsVikingekrig Esports | Series ↗ |
| 2 Aug 2020 | HM 2020 | Vikingekrig EsportsvsCyber Gaming | Series ↗ |
| 2 Aug 2020 | HM 2020 | Cyber GamingvsVikingekrig Esports | Series ↗ |
| 2 Aug 2020 | HM 2020 | SINNERS EsportsvsBRUTE | Series ↗ |
| 2 Aug 2020 | HM 2020 | SINNERS EsportsvsBRUTE | Series ↗ |
| 2 Aug 2020 | HM 2020 | BRUTEvsSINNERS Esports | Series ↗ |
| 29 Mar 2020 | HM 2020 | Cyber GamingvseSuba | Series ↗ |
| 29 Mar 2020 | HM 2020 | eSubavsCyber Gaming | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗