League of Legends
Summer · Season 2017
Career milestones and standout performances recorded during this tournament.
| FC Schalke 04 Esports | Jaeger | Top | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 78.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 447. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.18. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| FC Schalke 04 Esports | Memento | Jungle | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 78.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 273. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 4.26. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| FC Schalke 04 Esports | Caedrel | Mid | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 78.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 569. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.53. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 77.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| FC Schalke 04 Esports | Upset | Bot | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 78.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 7.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 581. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.80. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| FC Schalke 04 Esports | Tore | Support | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 78.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 122. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.48. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Red Bulls | Thal | Top | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 389. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Red Bulls | MooJin | Jungle | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 283. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 4.00. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 82.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Red Bulls | MagiFelix | Mid | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 604. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Red Bulls | Sedrion | Bot | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 6.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 441. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.27. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Red Bulls | Kasing | Support | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 215. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.09. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Giants Gaming | Ruin | Top | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 84.6%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 433. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.94. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Giants Gaming | Gilius | Jungle | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 84.6%. The percentage of games won. Based on 13 of 13 games. | KDA: 6.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 225. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 4.02. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Giants Gaming | Jiizuke | Mid | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 84.6%. The percentage of games won. Based on 13 of 13 games. | KDA: 6.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.87. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Giants Gaming | Attila | Bot | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 84.6%. The percentage of games won. Based on 13 of 13 games. | KDA: 14.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 527. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 10.45. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Giants Gaming | Jactroll | Support | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 90.9%. The percentage of games won. Based on 11 of 11 games. | KDA: 6.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 1.36. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Giants Gaming | Joo | Support | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 5.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 124. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Wind and Rain | Jwaow | Top | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 1.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 425. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.98. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 60.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Wind and Rain | Arin | Top | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 0.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 193. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 6.69. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Wind and Rain | Dan | Jungle | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 30.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 198. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 3.63. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Wind and Rain | Larssen | Mid | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 504. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.48. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 54.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Wind and Rain | Kakan | Mid | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 0.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 446. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.07. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 83.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Wind and Rain | Woolite | Bot | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 708. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Wind and Rain | DarkSide | Bot | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 471. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.69. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Wind and Rain | AoD | Support | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 127. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 0.82. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 60.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Wind and Rain | Quixeth | Support | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 0.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 130. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 1.33. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 50.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |