League of Legends
Season 2024
Career milestones and standout performances recorded during this tournament.
| Rift Sloths | Leks | Top | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.05. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 44.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Rift Sloths | Ilgar | Jungle | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 462. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 6.73. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Rift Sloths | Bcan | Mid | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 606. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.37. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 55.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Rift Sloths | ardaffler | Bot | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 66.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 786. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 9.17. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Rift Sloths | Alléz | Bot | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 595. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.53. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Rift Sloths | Grisen | Support | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 218. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.16. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Dynasty | Hasagi | Top | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 564. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.18. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 47.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Dynasty | Hummelu | Jungle | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 599. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 5.74. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 78.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Dynasty | Franky | Mid | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 7.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 664. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.06. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Dynasty | DarkUniQ | Bot | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 8.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 771. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Dynasty | CrabLord | Support | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 184. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 1.31. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 79.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Pertinax Esports | jjs156 | Top | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 41.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 551. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.00. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 52.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Pertinax Esports | Foute Makelaar | Jungle | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 41.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 452. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 6.33. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 78.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Pertinax Esports | Merlin | Mid | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 41.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 567. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.88. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Pertinax Esports | MrHB | Bot | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 41.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 664. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.46. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Pertinax Esports | Leolas | Support | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 41.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 171. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Fullclear Esports | Feestje | Top | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 0.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 475. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 6.94. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 29.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Fullclear Esports | Gallop | Jungle | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 509. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 6.27. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Fullclear Esports | Mehere | Mid | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 675. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.39. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 55.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Fullclear Esports | Nomad | Bot | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 794. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.69. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Fullclear Esports | SkyOwnage | Support | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 164. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 60.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |