League of Legends
Season 2024
| Bcan | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 606. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.37. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 55.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Grisen | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 218. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.16. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Ilgar | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 462. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 6.73. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Leks | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.05. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 44.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Hasagi | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 564. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.18. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 47.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| CrabLord | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 184. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 1.31. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 79.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Hummelu | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 599. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 5.74. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 78.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| DarkUniQ | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 8.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 771. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Franky | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 7.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 664. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.06. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| jjs156 | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 41.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 551. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.00. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 52.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| MrHB | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 41.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 664. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.46. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Foute Makelaar | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 41.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 452. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 6.33. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 78.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Leolas | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 41.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 171. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| ardaffler | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 66.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 786. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 9.17. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Merlin | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 41.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 567. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.88. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Feestje | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 0.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 475. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 6.94. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 29.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Gallop | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 509. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 6.27. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Nomad | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 794. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.69. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Mehere | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 675. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.39. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 55.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| SkyOwnage | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 164. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 60.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Alléz | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 595. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.53. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 19 Sept 2023 | ESLOL 2024 | Rift SlothsvsDynasty | Series ↗ |
| 19 Sept 2023 | ESLOL 2024 | Rift SlothsvsDynasty | Series ↗ |
| 19 Sept 2023 | ESLOL 2024 | Rift SlothsvsDynasty | Series ↗ |
| 19 Sept 2023 | ESLOL 2024 | Rift SlothsvsDynasty | Series ↗ |
| 19 Sept 2023 | ESLOL 2024 | Rift SlothsvsDynasty | Series ↗ |
| 16 Sept 2023 | ESLOL 2024 | Rift SlothsvsPertinax Esports | Series ↗ |
| 16 Sept 2023 | ESLOL 2024 | Rift SlothsvsPertinax Esports | Series ↗ |
| 16 Sept 2023 | ESLOL 2024 | Rift SlothsvsPertinax Esports | Series ↗ |
| 15 Sept 2023 | ESLOL 2024 | Fullclear EsportsvsRift Sloths | Series ↗ |
| 15 Sept 2023 | ESLOL 2024 | Fullclear EsportsvsRift Sloths | Series ↗ |
| 15 Sept 2023 | ESLOL 2024 | Rift SlothsvsFullclear Esports | Series ↗ |
| 15 Sept 2023 | ESLOL 2024 | Rift SlothsvsFullclear Esports | Series ↗ |
| 12 Sept 2023 | ESLOL 2024 | DynastyvsPertinax Esports | Series ↗ |
| 12 Sept 2023 | ESLOL 2024 | Pertinax EsportsvsDynasty | Series ↗ |
| 12 Sept 2023 | ESLOL 2024 | DynastyvsPertinax Esports | Series ↗ |
| 12 Sept 2023 | ESLOL 2024 | DynastyvsPertinax Esports | Series ↗ |
| 12 Sept 2023 | ESLOL 2024 | DynastyvsPertinax Esports | Series ↗ |
| 11 Sept 2023 | ESLOL 2024 | Rift SlothsvsPertinax Esports | Series ↗ |
| 11 Sept 2023 | ESLOL 2024 | Rift SlothsvsPertinax Esports | Series ↗ |
| 11 Sept 2023 | ESLOL 2024 | Fullclear EsportsvsDynasty | Series ↗ |
| 11 Sept 2023 | ESLOL 2024 | Fullclear EsportsvsDynasty | Series ↗ |
| 11 Sept 2023 | ESLOL 2024 | Rift SlothsvsPertinax Esports | Series ↗ |
| 11 Sept 2023 | ESLOL 2024 | DynastyvsFullclear Esports | Series ↗ |
| 11 Sept 2023 | ESLOL 2024 | Rift SlothsvsPertinax Esports | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗