League of Legends
Spring · Season 2024
Career milestones and standout performances recorded during this tournament.
| A One Man Army | Wind1 | Top | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 579. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 23 games. Games without the required stats are excluded. | CS / min: 7.54. Minions and monsters killed per minute, averaged across games. Based on 22 of 23 games. Games without the required stats are excluded. | Kill participation: 56.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| A One Man Army | Zhergoth | Top | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 0.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 5.72. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 37.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| A One Man Army | Sawyor | Jungle | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 24 games. Games without the required stats are excluded. | Damage / min: 291. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 24 games. Games without the required stats are excluded. | CS / min: 5.61. Minions and monsters killed per minute, averaged across games. Based on 23 of 24 games. Games without the required stats are excluded. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| A One Man Army | pump | Mid | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 674. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 24 games. Games without the required stats are excluded. | CS / min: 8.56. Minions and monsters killed per minute, averaged across games. Based on 23 of 24 games. Games without the required stats are excluded. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| A One Man Army | kehvo | Bot | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 5.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 734. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 24 games. Games without the required stats are excluded. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 23 of 24 games. Games without the required stats are excluded. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| A One Man Army | B Butcher | Support | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 175. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 24 games. Games without the required stats are excluded. | CS / min: 1.23. Minions and monsters killed per minute, averaged across games. Based on 23 of 24 games. Games without the required stats are excluded. | Kill participation: 70.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| ZennIT | Rayzorac | Top | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 50.0%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 49.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| ZennIT | StanPelly | Jungle | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 50.0%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 296. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 5.65. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| ZennIT | Beaupere | Mid | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 791. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.44. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 61.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| ZennIT | Whip | Mid | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 359. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 6.38. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 59.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| ZennIT | Dimeh | Bot | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 50.0%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 667. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.88. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| ZennIT | Hyorai | Support | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 52.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 212. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 1.03. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| ZennIT | Garank | Support | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 0.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 0.92. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| mCon esports | Gakgos | Top | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 680. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 58.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| mCon esports | Flawed | Jungle | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 303. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 5.92. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| mCon esports | Marty | Mid | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 5.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 693. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| mCon esports | Slyv3r | Bot | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 586. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.69. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| mCon esports | Stookbeer | Support | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 315. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 1.44. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| KRC Genk Esports | Looca | Top | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 85.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 610. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.66. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 52.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| KRC Genk Esports | Sn1lle | Jungle | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 85.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 6.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 373. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 5.14. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| KRC Genk Esports | Knighter | Mid | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 85.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 6.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 740. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.18. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| KRC Genk Esports | Bung | Bot | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 85.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 9.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 716. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| KRC Genk Esports | Seal | Support | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 85.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 7.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 333. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.14. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 77.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Myth Esports | Dusseldrop | Top | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 453. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.53. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 47.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Myth Esports | Kokos | Jungle | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 462. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 6.59. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |