League of Legends
Season 2022
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs, Playoffs. Game and series records appear on each match.
| Xuradel | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 90.5%. The percentage of games won. Based on 42 of 42 games. | KDA: 5.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 522. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 42 games. |
| Madblade | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 90.5%. The percentage of games won. Based on 42 of 42 games. | KDA: 9.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 169. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 1.24. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 74.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 42 games. |
| Renyu | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 90.5%. The percentage of games won. Based on 42 of 42 games. | KDA: 10.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 597. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 42 games. |
| Putin | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 90.5%. The percentage of games won. Based on 42 of 42 games. | KDA: 8.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 573. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 8.11. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 42 games. |
| Ganks | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 90.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 5.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 407. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 6.53. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| HAKA | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 50.0%. The percentage of games won. Based on 36 of 36 games. | KDA: 2.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 482. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 7.56. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 51.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Blind Walker | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 51.4%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 289. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 5.74. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Shade | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 48.6%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 483. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 59.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Godles | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 51.4%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 437. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 6.67. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 56.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Andathy | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 47.1%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 403. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 6.46. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| ALPHA | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 62.5%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 528. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 7.47. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 58.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Uprising | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 62.1%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 547. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 7.59. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 58.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| JTL | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 55.2%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 579. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 58.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Puppet Master | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 17.9%. The percentage of games won. Based on 28 of 28 games. | KDA: 1.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 182. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.17. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Emarlin | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 25.9%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 478. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.93. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Blackengel | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 29.6%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 479. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.50. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 60.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Kazuo | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 33.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 368. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 6.39. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Mime | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 33.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 406. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 6.48. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 58.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Ravey | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 30.8%. The percentage of games won. Based on 26 of 26 games. | KDA: 1.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 428. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 6.76. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 50.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Hierro | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 68.2%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 130. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 1.16. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Jean | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 68.2%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 365. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 6.47. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 77.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Ichikawa | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 76.2%. The percentage of games won. Based on 21 of 21 games. | KDA: 5.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 720. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.57. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Kobrq | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 76.2%. The percentage of games won. Based on 21 of 21 games. | KDA: 5.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 407. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.52. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Tyr | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 76.2%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 187. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 1.24. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Acerola | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 76.2%. The percentage of games won. Based on 21 of 21 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 440. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 6.81. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 28 Jul 2022 | EL 2022 | Aurelius EsportsvsSaprissa Esports | Series ↗ |
| 28 Jul 2022 | EL 2022 | Aurelius EsportsvsSaprissa Esports | Series ↗ |
| 28 Jul 2022 | EL 2022 | Saprissa EsportsvsAurelius Esports | Series ↗ |
| 27 Jul 2022 | EL 2022 | Saprissa EsportsvsAurelius Esports | Series ↗ |
| 13 Jul 2022 | EL 2022 | Saprissa EsportsvsGravity Elite | Series ↗ |
| 12 Jul 2022 | EL 2022 | Saprissa EsportsvsGravity Elite | Series ↗ |
| 12 Jul 2022 | EL 2022 | Saprissa EsportsvsGravity Elite | Series ↗ |
| 12 Jul 2022 | EL 2022 | Aurelius EsportsvsRed Rooster Team | Series ↗ |
| 11 Jul 2022 | EL 2022 | Red Rooster TeamvsAurelius Esports | Series ↗ |
| 11 Jul 2022 | EL 2022 | Aurelius EsportsvsRed Rooster Team | Series ↗ |
| 6 Jul 2022 | EL 2022 | Saprissa EsportsvsAurelius Esports | Series ↗ |
| 6 Jul 2022 | EL 2022 | Janus EsportsvsFuego | Series ↗ |
| 5 Jul 2022 | EL 2022 | Bandits GamingvsRed Rooster Team | Series ↗ |
| 5 Jul 2022 | EL 2022 | Gravity ElitevsVandals Esports | Series ↗ |
| 5 Jul 2022 | EL 2022 | Bandits GamingvsGravity Elite | Series ↗ |
| 5 Jul 2022 | EL 2022 | Red Rooster TeamvsAurelius Esports | Series ↗ |
| 5 Jul 2022 | EL 2022 | FuegovsSaprissa Esports | Series ↗ |
| 4 Jul 2022 | EL 2022 | Vandals EsportsvsJanus Esports | Series ↗ |
| 29 Jun 2022 | EL 2022 | Gravity ElitevsRed Rooster Team | Series ↗ |
| 29 Jun 2022 | EL 2022 | Saprissa EsportsvsVandals Esports | Series ↗ |
| 28 Jun 2022 | EL 2022 | Janus EsportsvsBandits Gaming | Series ↗ |
| 28 Jun 2022 | EL 2022 | Aurelius EsportsvsFuego | Series ↗ |
| 28 Jun 2022 | EL 2022 | Red Rooster TeamvsFuego | Series ↗ |
| 28 Jun 2022 | EL 2022 | Bandits GamingvsSaprissa Esports | Series ↗ |
| 27 Jun 2022 | EL 2022 | Vandals EsportsvsAurelius Esports | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗