League of Legends
Season 2021
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| Instinct | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 6.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 563. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 6.10. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Young | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 500. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.84. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 58.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Chad | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 5.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 437. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 5.93. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 74.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Gamsu | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 441. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 6.76. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 53.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Faisal | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 507. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 6.79. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 52.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Zyko | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 173. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 1.07. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Sketch | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 556. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 60.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| DARKWINGS | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.83. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 56.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| SkyTec | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 43.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 1.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 163. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.59. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 54.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Srtty | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 43.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 610. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.07. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 55.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Aspect | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 43.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 550. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.03. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Busio | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 73.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 7.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 328. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 3.34. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| RBM | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 66.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 446. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 6.16. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Frost4 | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 404. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 5.75. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 62.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Cozy | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 483. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 6.75. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 57.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| donbray | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 171. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Doxa | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 514. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.85. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 54.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Strompest | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 480. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.03. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Matty | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 469. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 6.44. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 61.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Gorica | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 699. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Eclipse | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 533. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.33. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 52.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| links | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 669. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 6.68. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Brandini | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 91.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 624. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.92. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 48.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Saskio | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 41.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 501. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.30. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 53.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Bradley | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 91.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 782. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 54.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 28 Jul 2021 | EGL 2021 | Evil Geniuses Prodigiesvs100 Thieves Next | Series ↗ |
| 27 Jul 2021 | EGL 2021 | 100 Thieves NextvsEvil Geniuses Prodigies | Series ↗ |
| 27 Jul 2021 | EGL 2021 | Area of Effect EsportsvsWildcard Gaming Red | Series ↗ |
| 27 Jul 2021 | EGL 2021 | 100 Thieves NextvsEvil Geniuses Prodigies | Series ↗ |
| 27 Jul 2021 | EGL 2021 | Wildcard Gaming RedvsArea of Effect Esports | Series ↗ |
| 27 Jul 2021 | EGL 2021 | Area of Effect EsportsvsWildcard Gaming Red | Series ↗ |
| 27 Jul 2021 | EGL 2021 | 100 Thieves NextvsEvil Geniuses Prodigies | Series ↗ |
| 27 Jul 2021 | EGL 2021 | Evil Geniuses ProdigiesvsArea of Effect Esports | Series ↗ |
| 27 Jul 2021 | EGL 2021 | 100 Thieves NextvsWildcard Gaming Red | Series ↗ |
| 27 Jul 2021 | EGL 2021 | Evil Geniuses ProdigiesvsArea of Effect Esports | Series ↗ |
| 27 Jul 2021 | EGL 2021 | Wildcard Gaming Redvs100 Thieves Next | Series ↗ |
| 26 Jul 2021 | EGL 2021 | Evil Geniuses ProdigiesvsArea of Effect Esports | Series ↗ |
| 26 Jul 2021 | EGL 2021 | 100 Thieves NextvsWildcard Gaming Red | Series ↗ |
| 26 Jul 2021 | EGL 2021 | Area of Effect EsportsvsEvil Geniuses Prodigies | Series ↗ |
| 26 Jul 2021 | EGL 2021 | Wildcard Gaming Redvs100 Thieves Next | Series ↗ |
| 26 Jul 2021 | EGL 2021 | Area of Effect EsportsvsEvil Geniuses Prodigies | Series ↗ |
| 23 Jul 2021 | EGL 2021 | Zoos GamingvsArea of Effect Esports | Series ↗ |
| 22 Jul 2021 | EGL 2021 | Area of Effect EsportsvsZoos Gaming | Series ↗ |
| 22 Jul 2021 | EGL 2021 | Area of Effect EsportsvsZoos Gaming | Series ↗ |
| 21 Jul 2021 | EGL 2021 | Evil Geniuses ProdigiesvsTSM Amateur | Series ↗ |
| 21 Jul 2021 | EGL 2021 | TSM AmateurvsEvil Geniuses Prodigies | Series ↗ |
| 21 Jul 2021 | EGL 2021 | TSM AmateurvsEvil Geniuses Prodigies | Series ↗ |
| 20 Jul 2021 | EGL 2021 | Wildcard Gaming RedvsCloud9 Amateur | Series ↗ |
| 20 Jul 2021 | EGL 2021 | 100 Thieves NextvsSupernova | Series ↗ |
| 20 Jul 2021 | EGL 2021 | Cloud9 AmateurvsWildcard Gaming Red | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗