League of Legends
Season 2022
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs, Playoffs. Game and series records appear on each match.
| Paladin | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 59.1%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 541. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.20. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Tasteless | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 176. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.01. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 63.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| kingggggg | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 75.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 365. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 5.18. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 81.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| ArcaneTeddy | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 75.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 609. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.84. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Diva | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 75.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 551. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.48. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Postkassen | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 75.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 149. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 0.99. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 80.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Indecision | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 291. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 5.27. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 77.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Lmzs | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 474. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.02. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 75.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Tiara | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 133. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 1.17. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Rifty | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 434. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.41. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 48.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| ECSTASSY | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 748. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.11. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| dejan1 | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 570. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 7.71. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Hunt | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.28. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Skude | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 571. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 5.94. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 75.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Kektz | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 546. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.59. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| KroMAX | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 112. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 0.92. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 76.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Mafro | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 1.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 212. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 3.99. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 56.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Shy Carry | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 528. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Luka | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 496. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.02. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 71.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| DoubleAiM | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 308. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 5.56. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 56.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| GOLDENTO4ST | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 7.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 487. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.46. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Akashi | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 429. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.63. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 56.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 7 games. Games without the required stats are excluded. |
| Tsiper | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 639. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.52. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Hatred | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 377. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 5.60. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 78.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 7 games. Games without the required stats are excluded. |
| Dargod | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 117. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 0.88. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 79.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 7 games. Games without the required stats are excluded. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 13 Aug 2022 | EBL 2022 | Crvena zvezda EsportsvsValiance | Series ↗ |
| 13 Aug 2022 | EBL 2022 | ValiancevsCrvena zvezda Esports | Series ↗ |
| 13 Aug 2022 | EBL 2022 | Crvena zvezda EsportsvsValiance | Series ↗ |
| 13 Aug 2022 | EBL 2022 | ValiancevsCrvena zvezda Esports | Series ↗ |
| 13 Aug 2022 | EBL 2022 | Crvena zvezda EsportsvsValiance | Series ↗ |
| 4 Aug 2022 | EBL 2022 | Diamant EsportsvsValiance | Series ↗ |
| 4 Aug 2022 | EBL 2022 | ValiancevsDiamant Esports | Series ↗ |
| 4 Aug 2022 | EBL 2022 | ValiancevsDiamant Esports | Series ↗ |
| 4 Aug 2022 | EBL 2022 | ValiancevsDiamant Esports | Series ↗ |
| 28 Jul 2022 | EBL 2022 | ValiancevsPartizan Esports | Series ↗ |
| 28 Jul 2022 | EBL 2022 | ValiancevsPartizan Esports | Series ↗ |
| 28 Jul 2022 | EBL 2022 | ValiancevsPartizan Esports | Series ↗ |
| 25 Jul 2022 | EBL 2022 | Crvena zvezda EsportsvsDiamant Esports | Series ↗ |
| 25 Jul 2022 | EBL 2022 | Diamant EsportsvsCrvena zvezda Esports | Series ↗ |
| 25 Jul 2022 | EBL 2022 | Crvena zvezda EsportsvsDiamant Esports | Series ↗ |
| 25 Jul 2022 | EBL 2022 | Diamant EsportsvsCrvena zvezda Esports | Series ↗ |
| 19 Mar 2022 | EBL 2022 | ValiancevsCrvena zvezda Esports | Series ↗ |
| 19 Mar 2022 | EBL 2022 | Crvena zvezda EsportsvsValiance | Series ↗ |
| 19 Mar 2022 | EBL 2022 | ValiancevsCrvena zvezda Esports | Series ↗ |
| 13 Mar 2022 | EBL 2022 | ValiancevsAuxesis Esports | Series ↗ |
| 13 Mar 2022 | EBL 2022 | ValiancevsAuxesis Esports | Series ↗ |
| 13 Mar 2022 | EBL 2022 | Auxesis EsportsvsValiance | Series ↗ |
| 10 Mar 2022 | EBL 2022 | Auxesis EsportsvsSplit Raiders | Series ↗ |
| 10 Mar 2022 | EBL 2022 | Auxesis EsportsvsSplit Raiders | Series ↗ |
| 10 Mar 2022 | EBL 2022 | Split RaidersvsAuxesis Esports | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗