League of Legends
Season 2020
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs, Playoffs. Game and series records appear on each match.
| meight | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 47.1%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 566. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| klowny | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 418. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.01. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 59.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Vzz | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 7.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 469. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 9.01. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Lukezy | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 614. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.98. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 82.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| SPOOKY | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 284. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 5.58. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 60.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Tasteless | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 72.7%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 114. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 1.36. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 52.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Hiro | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 489. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.91. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Outlandisch | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 212. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 4.67. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 77.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Vio | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 133. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 0.91. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Kektz | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 592. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.15. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 60.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| whiteinn | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 155. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 1.01. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Plox | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 345. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.20. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 58.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| DoubleAiM | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 327. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 5.94. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Raxxo | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 172. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 1.20. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Gabbo | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 382. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 6.82. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 47.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Darlik | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 508. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.80. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Nikola | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 464. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 6.70. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Stefan | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 294. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 5.16. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 74.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Kashtelan | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 686. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.87. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| ANG | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 0.58. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Leb | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 408. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 6.60. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Saulius | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 320. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.23. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| ProxeYY | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 499. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.31. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Lmzs | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.59. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| KroMAX | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 115. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 1.95. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 57.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 15 Aug 2020 | EBL 2020 | ŠAIM SE SuppUpvsCR4ZY | Series ↗ |
| 15 Aug 2020 | EBL 2020 | ŠAIM SE SuppUpvsCR4ZY | Series ↗ |
| 15 Aug 2020 | EBL 2020 | ŠAIM SE SuppUpvsCR4ZY | Series ↗ |
| 9 Aug 2020 | EBL 2020 | ŠAIM SE SuppUpvsSplit Raiders | Series ↗ |
| 9 Aug 2020 | EBL 2020 | Split RaidersvsŠAIM SE SuppUp | Series ↗ |
| 9 Aug 2020 | EBL 2020 | ŠAIM SE SuppUpvsSplit Raiders | Series ↗ |
| 8 Aug 2020 | EBL 2020 | Crvena zvezda EsportsvsCR4ZY | Series ↗ |
| 8 Aug 2020 | EBL 2020 | CR4ZYvsCrvena zvezda Esports | Series ↗ |
| 8 Aug 2020 | EBL 2020 | CR4ZYvsCrvena zvezda Esports | Series ↗ |
| 8 Aug 2020 | EBL 2020 | CR4ZYvsCrvena zvezda Esports | Series ↗ |
| 29 Mar 2020 | EBL 2020 | Crvena zvezda EsportsvsŠAIM SE SuppUp | Series ↗ |
| 29 Mar 2020 | EBL 2020 | ŠAIM SE SuppUpvsCrvena zvezda Esports | Series ↗ |
| 29 Mar 2020 | EBL 2020 | ŠAIM SE SuppUpvsCrvena zvezda Esports | Series ↗ |
| 29 Mar 2020 | EBL 2020 | Crvena zvezda EsportsvsŠAIM SE SuppUp | Series ↗ |
| 29 Mar 2020 | EBL 2020 | ŠAIM SE SuppUpvsCrvena zvezda Esports | Series ↗ |
| 15 Mar 2020 | EBL 2020 | ŠAIM SE SuppUpvsElementaries Esport Club | Series ↗ |
| 15 Mar 2020 | EBL 2020 | Elementaries Esport ClubvsŠAIM SE SuppUp | Series ↗ |
| 15 Mar 2020 | EBL 2020 | ŠAIM SE SuppUpvsElementaries Esport Club | Series ↗ |
| 15 Mar 2020 | EBL 2020 | Elementaries Esport ClubvsŠAIM SE SuppUp | Series ↗ |
| 14 Mar 2020 | EBL 2020 | ŠAIM SEvsCrvena zvezda Esports | Series ↗ |
| 14 Mar 2020 | EBL 2020 | ŠAIM SEvsCrvena zvezda Esports | Series ↗ |
| 14 Mar 2020 | EBL 2020 | Crvena zvezda EsportsvsŠAIM SE | Series ↗ |
| 14 Mar 2020 | EBL 2020 | Crvena zvezda EsportsvsŠAIM SE | Series ↗ |
| 14 Mar 2020 | EBL 2020 | ŠAIM SEvsCrvena zvezda Esports | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗