League of Legends
Season 2020
| Azog | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 718. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 6.56. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 59.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Frost4 | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 1.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 361. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 5.09. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 46.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Dean | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 216. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 1.43. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 59.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Savage | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 528. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.22. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 49.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Busio | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 449. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 6.45. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 46.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Menace | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 264. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 58.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Quas | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 654. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 6.22. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 55.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Spawn | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 715. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.87. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Kitzuo | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 625. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 6.00. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Flaresz | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 1.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 667. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 6.87. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 49.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 28 Jul 2020 | CU 2020 | Polar AcevsFrostFire | Series ↗ |
| 28 Jul 2020 | CU 2020 | Polar AcevsFrostFire | Series ↗ |
| 28 Jul 2020 | CU 2020 | FrostFirevsPolar Ace | Series ↗ |
| 28 Jul 2020 | CU 2020 | Polar AcevsFrostFire | Series ↗ |
| 27 Jul 2020 | CU 2020 | FrostFirevsPolar Ace | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗