League of Legends
Season 2023
| Kellie | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 130. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 0.95. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Indr4 | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 372. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 6.14. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Piku | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 655. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.95. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 60.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Hunter | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.64. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 55.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Noz2k | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 667. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Infinity | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 64.3%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 397. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 5.64. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Rewound | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 383. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 4.82. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 74.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Kaii | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 64.3%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 760. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Kurilius | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 683. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.59. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| selenex | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 64.3%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 453. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.19. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 51.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Nox | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 679. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.15. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 74.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Libra | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 598. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.47. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 52.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Rito | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 64.3%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 179. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 0.97. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Macaquinho | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 64.3%. The percentage of games won. Based on 14 of 14 games. | KDA: 7.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 769. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Yonna | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 155. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 0.95. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Xenxo | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 616. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.42. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Nae | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 592. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.20. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 52.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Rubenxico | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 606. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.67. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 50.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Ushuala | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 712. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.31. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 53.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Zherathor | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 721. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.47. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Tikyl | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 469. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 5.46. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Oda | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 452. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 5.10. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Cartamenio | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 208. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 1.03. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Reyzoasda | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 146. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 0.99. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 76.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Niño Palo | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 883. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.30. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 22 Jul 2023 | CT 2023 | Kawaii KiwisvsECORP | Series ↗ |
| 22 Jul 2023 | CT 2023 | Kawaii KiwisvsECORP | Series ↗ |
| 22 Jul 2023 | CT 2023 | ECORPvsKawaii Kiwis | Series ↗ |
| 22 Jul 2023 | CT 2023 | ECORPvsKawaii Kiwis | Series ↗ |
| 22 Jul 2023 | CT 2023 | Kawaii KiwisvsECORP | Series ↗ |
| 10 Jul 2023 | CT 2023 | ECORPvsHeracles Gaming | Series ↗ |
| 10 Jul 2023 | CT 2023 | ECORPvsHeracles Gaming | Series ↗ |
| 10 Jul 2023 | CT 2023 | ECORPvsHeracles Gaming | Series ↗ |
| 7 Jul 2023 | CT 2023 | StormbringersvsHeracles Gaming | Series ↗ |
| 7 Jul 2023 | CT 2023 | StormbringersvsHeracles Gaming | Series ↗ |
| 7 Jul 2023 | CT 2023 | StormbringersvsHeracles Gaming | Series ↗ |
| 5 Jul 2023 | CT 2023 | StormbringersvsKumiho Esports | Series ↗ |
| 5 Jul 2023 | CT 2023 | Heracles GamingvsBis Esports | Series ↗ |
| 5 Jul 2023 | CT 2023 | Kumiho EsportsvsStormbringers | Series ↗ |
| 5 Jul 2023 | CT 2023 | Bis EsportsvsHeracles Gaming | Series ↗ |
| 5 Jul 2023 | CT 2023 | StormbringersvsKumiho Esports | Series ↗ |
| 5 Jul 2023 | CT 2023 | Bis EsportsvsHeracles Gaming | Series ↗ |
| 5 Jul 2023 | CT 2023 | ECORPvsKawaii Kiwis | Series ↗ |
| 5 Jul 2023 | CT 2023 | Kawaii KiwisvsECORP | Series ↗ |
| 5 Jul 2023 | CT 2023 | ECORPvsKawaii Kiwis | Series ↗ |
| 5 Jul 2023 | CT 2023 | ECORPvsKawaii Kiwis | Series ↗ |
| 4 Jul 2023 | CT 2023 | Heracles GamingvsOxygen Valiants | Series ↗ |
| 4 Jul 2023 | CT 2023 | Oxygen ValiantsvsHeracles Gaming | Series ↗ |
| 4 Jul 2023 | CT 2023 | StormbringersvsDream Makers | Series ↗ |
| 4 Jul 2023 | CT 2023 | StormbringersvsDream Makers | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗