League of Legends
Season 2016
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs, Playoffs. Game and series records appear on each match.
| Newbie | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 62.1%. The percentage of games won. Based on 58 of 58 games. | KDA: 6.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 170. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 1.07. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| Emp | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 62.1%. The percentage of games won. Based on 58 of 58 games. | KDA: 4.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 664. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 7.84. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| Pride | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 62.1%. The percentage of games won. Based on 58 of 58 games. | KDA: 2.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 436. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 7.01. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 61.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| Zeicro | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 62.5%. The percentage of games won. Based on 56 of 56 games. | KDA: 5.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 618. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 8.64. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| Clatos | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 61.1%. The percentage of games won. Based on 54 of 54 games. | KDA: 4.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 277. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 3.97. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Juliostito | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 48.1%. The percentage of games won. Based on 52 of 52 games. | KDA: 2.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 386. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 4.73. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| BearJew | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 48.1%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 197. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 1.35. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Acce | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 55.1%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 418. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 7.36. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Prodigy | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 61.2%. The percentage of games won. Based on 49 of 49 games. | KDA: 5.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 618. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.31. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Genthix | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 61.2%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 187. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 1.19. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Gonto | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 61.2%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 327. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 3.76. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Helior | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 46.8%. The percentage of games won. Based on 47 of 47 games. | KDA: 3.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 459. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 7.24. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| Rakyz | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 43.5%. The percentage of games won. Based on 46 of 46 games. | KDA: 2.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 611. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 7.65. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| Badmilk | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 43.5%. The percentage of games won. Based on 46 of 46 games. | KDA: 2.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 147. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| Nipphu | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 43.5%. The percentage of games won. Based on 46 of 46 games. | KDA: 2.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 436. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 7.75. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 59.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| Warangelus | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 44.4%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 611. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 7.86. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Khynm | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 44.4%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 341. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 4.10. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Tomex | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 44.4%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 149. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 0.73. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| MANTARRAYA | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 39.5%. The percentage of games won. Based on 43 of 43 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 387. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 7.03. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 59.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 43 games. Games without the required stats are excluded. |
| Zealot | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 37.2%. The percentage of games won. Based on 43 of 43 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 438. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 7.33. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 43 games. Games without the required stats are excluded. |
| Slow | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 39.5%. The percentage of games won. Based on 43 of 43 games. | KDA: 3.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 217. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 1.34. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 74.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 43 games. Games without the required stats are excluded. |
| Megajp | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 39.5%. The percentage of games won. Based on 43 of 43 games. | KDA: 3.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 569. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 8.40. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 43 games. Games without the required stats are excluded. |
| Focho | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 48.6%. The percentage of games won. Based on 37 of 37 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 300. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 3.60. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| element | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 58.6%. The percentage of games won. Based on 29 of 29 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 558. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 7.25. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 56.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Plugo | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 58.6%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 663. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 8.00. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 8 Aug 2016 | CLS 2016 | Kaos Latin GamersvsIsurus | Series ↗ |
| 7 Aug 2016 | CLS 2016 | IsurusvsKaos Latin Gamers | Series ↗ |
| 7 Aug 2016 | CLS 2016 | Kaos Latin GamersvsIsurus | Series ↗ |
| 7 Aug 2016 | CLS 2016 | IsurusvsKaos Latin Gamers | Series ↗ |
| 7 Aug 2016 | CLS 2016 | Kaos Latin GamersvsIsurus | Series ↗ |
| 22 Jul 2016 | CLS 2016 | Kaos Latin GamersvsFurious Gaming | Series ↗ |
| 22 Jul 2016 | CLS 2016 | Furious GamingvsKaos Latin Gamers | Series ↗ |
| 22 Jul 2016 | CLS 2016 | Kaos Latin GamersvsFurious Gaming | Series ↗ |
| 21 Jul 2016 | CLS 2016 | Furious GamingvsKaos Latin Gamers | Series ↗ |
| 21 Jul 2016 | CLS 2016 | IsurusvsHafnet eSports | Series ↗ |
| 21 Jul 2016 | CLS 2016 | Hafnet eSportsvsIsurus | Series ↗ |
| 21 Jul 2016 | CLS 2016 | Hafnet eSportsvsIsurus | Series ↗ |
| 20 Jul 2016 | CLS 2016 | Hafnet eSportsvsIsurus | Series ↗ |
| 14 Jul 2016 | CLS 2016 | Hafnet eSportsvsRebirth eSports | Series ↗ |
| 14 Jul 2016 | CLS 2016 | Rebirth eSportsvsHafnet eSports | Series ↗ |
| 14 Jul 2016 | CLS 2016 | Furious GamingvsKaos Latin Gamers | Series ↗ |
| 13 Jul 2016 | CLS 2016 | Kaos Latin GamersvsFurious Gaming | Series ↗ |
| 8 Jul 2016 | CLS 2016 | IsurusvsLast Kings | Series ↗ |
| 8 Jul 2016 | CLS 2016 | Last KingsvsIsurus | Series ↗ |
| 8 Jul 2016 | CLS 2016 | Kaos Latin GamersvsHafnet eSports | Series ↗ |
| 7 Jul 2016 | CLS 2016 | Hafnet eSportsvsKaos Latin Gamers | Series ↗ |
| 7 Jul 2016 | CLS 2016 | Rebirth eSportsvsLast Kings | Series ↗ |
| 7 Jul 2016 | CLS 2016 | Last KingsvsRebirth eSports | Series ↗ |
| 7 Jul 2016 | CLS 2016 | IsurusvsFurious Gaming | Series ↗ |
| 6 Jul 2016 | CLS 2016 | Furious GamingvsIsurus | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗