League of Legends
Summer · Season 2020
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| Rechter | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 478. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.69. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Flawed | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 284. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 6.06. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Sumi | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 604. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.68. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Robba | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 379. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.32. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 56.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| dibu | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 81.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 313. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 5.28. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 58.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Phoenix | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 81.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 5.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.90. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 56.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Saviour | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 81.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 201. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 0.96. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Peco | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 81.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 705. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 60.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Night | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 81.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 5.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 733. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Mikkel | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 545. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Stookbeer | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 178. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.29. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Slyv3r | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 441. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.76. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Goksi | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 190. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 4.88. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Tuomari | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 461. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.56. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Vinnie | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 33.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 358. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.11. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 50.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Yoni | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 33.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 452. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.44. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| QTKT | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 33.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 305. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 5.58. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 76.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| HenkHenkerson | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 33.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 410. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.80. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 56.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Findus | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 30.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 1.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 274. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 4.57. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Aristo | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 20.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 1.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 431. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 6.90. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Taz | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 30.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 1.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 475. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.57. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| KeABambi | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 30.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 1.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 286. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 6.00. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 49.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Mark | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 177. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Shamber | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 20.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 310. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 5.67. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Ioni | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 30.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 200. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 1.07. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 77.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 10 Aug 2020 | BL 2020 · Summer | Sector OnevsKV Mechelen Esports | Series ↗ |
| 10 Aug 2020 | BL 2020 · Summer | Sector OnevsKV Mechelen Esports | Series ↗ |
| 10 Aug 2020 | BL 2020 · Summer | KV Mechelen EsportsvsSector One | Series ↗ |
| 10 Aug 2020 | BL 2020 · Summer | Sector OnevsKV Mechelen Esports | Series ↗ |
| 3 Aug 2020 | BL 2020 · Summer | KV Mechelen EsportsvsAethra Esports | Series ↗ |
| 3 Aug 2020 | BL 2020 · Summer | Aethra EsportsvsKV Mechelen Esports | Series ↗ |
| 30 Jul 2020 | BL 2020 · Summer | Team 7AMvsAethra Esports | Series ↗ |
| 30 Jul 2020 | BL 2020 · Summer | Team 7AMvsAethra Esports | Series ↗ |
| 27 Jul 2020 | BL 2020 · Summer | Sector OnevsKV Mechelen Esports | Series ↗ |
| 27 Jul 2020 | BL 2020 · Summer | Sector OnevsKV Mechelen Esports | Series ↗ |
| 20 Jul 2020 | BL 2020 · Summer | RSC Anderlecht EsportsvsSector One | Series ↗ |
| 20 Jul 2020 | BL 2020 · Summer | Team 7AMvsAethra Esports | Series ↗ |
| 20 Jul 2020 | BL 2020 · Summer | Brussels GuardiansvsKV Mechelen Esports | Series ↗ |
| 13 Jul 2020 | BL 2020 · Summer | Aethra EsportsvsRSC Anderlecht Esports | Series ↗ |
| 13 Jul 2020 | BL 2020 · Summer | Sector OnevsTeam 7AM | Series ↗ |
| 13 Jul 2020 | BL 2020 · Summer | Brussels GuardiansvsAethra Esports | Series ↗ |
| 13 Jul 2020 | BL 2020 · Summer | KV Mechelen EsportsvsTeam 7AM | Series ↗ |
| 6 Jul 2020 | BL 2020 · Summer | KV Mechelen EsportsvsAethra Esports | Series ↗ |
| 6 Jul 2020 | BL 2020 · Summer | Brussels GuardiansvsRSC Anderlecht Esports | Series ↗ |
| 6 Jul 2020 | BL 2020 · Summer | Sector OnevsKV Mechelen Esports | Series ↗ |
| 6 Jul 2020 | BL 2020 · Summer | Brussels GuardiansvsTeam 7AM | Series ↗ |
| 29 Jun 2020 | BL 2020 · Summer | Sector OnevsBrussels Guardians | Series ↗ |
| 29 Jun 2020 | BL 2020 · Summer | RSC Anderlecht EsportsvsKV Mechelen Esports | Series ↗ |
| 29 Jun 2020 | BL 2020 · Summer | Sector OnevsAethra Esports | Series ↗ |
| 29 Jun 2020 | BL 2020 · Summer | RSC Anderlecht EsportsvsTeam 7AM | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗