League of Legends
Spring · Season 2020
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| Tobi4 | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 427. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 6.43. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 53.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Valyrian | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 422. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 5.63. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Dragflick | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 556. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.12. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 56.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Drawleks | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 188. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 1.40. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Slyv3r | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 664. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.01. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| dibu | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 100.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 430. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 4.84. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Phoenix | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 100.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 469. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 6.97. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 42.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Saviour | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 100.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 224. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 0.87. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Peco | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 100.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 904. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.54. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 63.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Night | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 100.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 6.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 663. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.40. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 53.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Taz | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 487. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.31. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Saitam | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 555. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 5.57. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Ioni | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 216. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 2.75. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Findus | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 361. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 4.91. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 84.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| KeABambi | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 38.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 356. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 6.55. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 48.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| DreAmZyY | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 25.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 1.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 404. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 6.78. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Lifeless | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 25.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 421. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.00. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 54.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Mussiah | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 25.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 1.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 238. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 4.95. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Robba | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 25.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 1.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 459. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.29. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 46.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Vanhoof | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 27.3%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 141. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 1.09. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 59.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Gaax | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 30.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 162. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 1.03. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Aristo | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 30.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 455. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.02. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 58.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Mirai | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 30.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 164. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 1.61. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Kawamel | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 30.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 548. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 6.36. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Shamber | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 30.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 291. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 5.76. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 75.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 30 Mar 2020 | BL 2020 · Spring | Timeout EsportsvsSector One | Series ↗ |
| 30 Mar 2020 | BL 2020 · Spring | Sector OnevsTimeout Esports | Series ↗ |
| 30 Mar 2020 | BL 2020 · Spring | Timeout EsportsvsSector One | Series ↗ |
| 25 Mar 2020 | BL 2020 · Spring | RSC Anderlecht EsportsvsTimeout Esports | Series ↗ |
| 25 Mar 2020 | BL 2020 · Spring | RSC Anderlecht EsportsvsTimeout Esports | Series ↗ |
| 18 Mar 2020 | BL 2020 · Spring | RSC Anderlecht EsportsvsKV Mechelen Esports | Series ↗ |
| 18 Mar 2020 | BL 2020 · Spring | Sector OnevsTimeout Esports | Series ↗ |
| 18 Mar 2020 | BL 2020 · Spring | Timeout EsportsvsSector One | Series ↗ |
| 18 Mar 2020 | BL 2020 · Spring | RSC Anderlecht EsportsvsKV Mechelen Esports | Series ↗ |
| 11 Mar 2020 | BL 2020 · Spring | RSC Anderlecht EsportsvsBrussels Guardians | Series ↗ |
| 11 Mar 2020 | BL 2020 · Spring | Aethra EsportsvsSector One | Series ↗ |
| 11 Mar 2020 | BL 2020 · Spring | KV Mechelen EsportsvsBrussels Guardians | Series ↗ |
| 11 Mar 2020 | BL 2020 · Spring | Timeout EsportsvsSector One | Series ↗ |
| 9 Mar 2020 | BL 2020 · Spring | Brussels GuardiansvsSector One | Series ↗ |
| 9 Mar 2020 | BL 2020 · Spring | Aethra EsportsvsKV Mechelen Esports | Series ↗ |
| 9 Mar 2020 | BL 2020 · Spring | RSC Anderlecht EsportsvsTimeout Esports | Series ↗ |
| 2 Mar 2020 | BL 2020 · Spring | KV Mechelen EsportsvsSector One | Series ↗ |
| 2 Mar 2020 | BL 2020 · Spring | Aethra EsportsvsBrussels Guardians | Series ↗ |
| 2 Mar 2020 | BL 2020 · Spring | RSC Anderlecht EsportsvsKV Mechelen Esports | Series ↗ |
| 2 Mar 2020 | BL 2020 · Spring | Timeout EsportsvsAethra Esports | Series ↗ |
| 24 Feb 2020 | BL 2020 · Spring | KV Mechelen EsportsvsTimeout Esports | Series ↗ |
| 24 Feb 2020 | BL 2020 · Spring | Brussels GuardiansvsTimeout Esports | Series ↗ |
| 24 Feb 2020 | BL 2020 · Spring | Aethra EsportsvsRSC Anderlecht Esports | Series ↗ |
| 24 Feb 2020 | BL 2020 · Spring | RSC Anderlecht EsportsvsSector One | Series ↗ |
| 10 Feb 2020 | BL 2020 · Spring | RSC Anderlecht EsportsvsTimeout Esports | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗