League of Legends
Season 2020
Career milestones and standout performances recorded during this tournament.
No recent series match these filters.
| 100 Thieves Next | Tenacity | Top | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 7.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 715. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.99. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 58.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 100 Thieves Next | Kenvi | Jungle | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 9.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 290. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 5.46. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 100 Thieves Next | Copy | Mid | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 8.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 508. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 49.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 100 Thieves Next | Yeon | Bot | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 8.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 614. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.17. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 59.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 100 Thieves Next | Auto | Support | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 12.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 207. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 1.21. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Life Support | Dinka | Top | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 522. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 6.94. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 48.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Life Support | Jozy | Jungle | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 8.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 524. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 5.59. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 81.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Life Support | CptShrimps | Mid | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 6.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 662. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 6.38. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 61.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Life Support | Wixxi | Bot | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 5.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 799. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.07. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Life Support | Pockus | Support | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 27.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 260. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 1.01. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Full Spectrum | BMD | Top | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 9.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 359. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.80. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 45.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Full Spectrum | Panda | Jungle | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 277. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 5.66. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 59.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Full Spectrum | Sudzzi | Mid | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 5.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 501. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.12. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Full Spectrum | Vex | Bot | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.73. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Full Spectrum | Lutano | Support | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 4.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 161. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 0.93. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 55.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Wildcard Gaming | CJ | Top | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 483. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 5.84. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 44.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Wildcard Gaming | ShorterACE | Jungle | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 380. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 4.69. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 82.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Wildcard Gaming | Slooshi | Mid | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 576. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.22. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 53.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Wildcard Gaming | Le Grain | Bot | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 4.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 691. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.99. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 80.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Wildcard Gaming | Gweiss | Support | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 6.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 240. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 0.86. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 87.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Conviction | Topo | Top | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 350. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 5.02. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 57.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Conviction | eXyu | Jungle | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 489. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 6.18. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Conviction | Ariendel | Mid | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 549. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 47.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Conviction | Sketch | Bot | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 764. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Conviction | Døg | Support | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 150. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 0.83. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 61.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |