League of Legends
Season 2020
| Dinka | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 522. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 6.94. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 48.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Kenvi | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 9.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 290. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 5.46. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Jozy | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 8.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 524. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 5.59. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 81.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Yeon | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 8.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 614. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.17. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 59.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Pockus | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 27.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 260. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 1.01. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Auto | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 12.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 207. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 1.21. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| CptShrimps | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 6.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 662. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 6.38. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 61.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Copy | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 8.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 508. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 49.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Tenacity | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 7.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 715. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.99. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 58.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Wixxi | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 5.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 799. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.07. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| BMD | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 9.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 359. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.80. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 45.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Azog | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 319. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.46. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 49.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Vex | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.73. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Sudzzi | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 5.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 501. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.12. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Panda | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 277. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 5.66. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 59.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Seranok | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 454. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 40.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Sketch | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 764. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| CJ | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 483. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 5.84. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 44.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Lutano | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 4.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 161. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 0.93. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 55.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| ShorterACE | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 380. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 4.69. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 82.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Quas | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 546. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.42. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 51.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Kitzuo | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 415. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 5.43. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Ariendel | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 549. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 47.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Gweiss | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 6.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 240. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 0.86. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 87.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Chookies | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 116. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 48.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Date | Competition | Matchup |
|---|---|---|
| 17 May 2020 | BIG 2020 | ConvictionvsWildcard Gaming |
| 17 May 2020 | BIG 2020 | Wildcard GamingvsConviction |
| 17 May 2020 | BIG 2020 | ConvictionvsWildcard Gaming |
| 16 May 2020 | BIG 2020 | FrostFirevsFull Spectrum |
| 16 May 2020 | BIG 2020 | Mirage Sport ÉlectroniquevsDark Matter |
| 16 May 2020 | BIG 2020 | Full SpectrumvsFrostFire |
| 16 May 2020 | BIG 2020 | Dark MattervsMirage Sport Électronique |
| 15 May 2020 | BIG 2020 | FrostFirevsFull Spectrum |
| 12 May 2020 | BIG 2020 | Charlotte PhoenixvsLife Support |
| 12 May 2020 | BIG 2020 | 100 Thieves NextvsMaryville University |
| 12 May 2020 | BIG 2020 | Life SupportvsCharlotte Phoenix |
| 11 May 2020 | BIG 2020 | 100 Thieves NextvsMaryville University |
| 5 May 2020 | BIG 2020 | Empyreansvs100 Thieves Next |
| 5 May 2020 | BIG 2020 | Sad SquidwardvsLife Support |
| 5 May 2020 | BIG 2020 | Life SupportvsSad Squidward |
| 5 May 2020 | BIG 2020 | 100 Thieves NextvsEmpyreans |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗