Where dyNquedo stands
2025 · Mid · Domestic games
Matheus Rossini Miranda
Also known as: DyNquedo · dyNquedo
All leagues · All positions
2025 · Mid · Domestic games
Games in this selection 8 champions
How each pick shares the team’s gold and damage.
Try fewer games or a different season.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore dyNquedo’s 2025 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 3 of 12 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 4.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 596. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.11. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 12 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 638. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.73. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 12 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 753. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.16. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 77.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 1 of 12 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: Perfect. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 587. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 76.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 12 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: Perfect. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 746. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.78. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 12 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 0.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.02. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 42.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 12 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 662. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.21. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 76.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 12 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 540. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.09. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 88.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| LTA 2025 | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 682. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.93. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. |
| LTA S 2025 · Split 1 | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 634. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.18. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 15 Feb 2025 | LTA 2025 | paiN Gamingvs100 Thieves | Series ↗ | Azir | Loss | 3 / 6 / 10 |
| 15 Feb 2025 | LTA 2025 | paiN Gamingvs100 Thieves | Series ↗ | Corki | Loss | 3 / 4 / 2 |
| 9 Feb 2025 | LTA S 2025 · Split 1 | paiN GamingvsLOUD | Series ↗ | Yone | Loss | 1 / 4 / 6 |
| 9 Feb 2025 | LTA S 2025 · Split 1 | paiN GamingvsFURIA | Series ↗ | Yone | Win | 5 / 2 / 8 |
| 9 Feb 2025 | LTA S 2025 · Split 1 | paiN GamingvsFURIA | Series ↗ | Mel | Win | 6 / 0 / 4 |
| 9 Feb 2025 | LTA S 2025 · Split 1 | paiN GamingvsFURIA | Series ↗ | Corki | Loss | 2 / 2 / 1 |
| 2 Feb 2025 | LTA S 2025 · Split 1 | paiN GamingvsLeviatan | Series ↗ | Galio | Loss | 0 / 4 / 3 |
| 2 Feb 2025 | LTA S 2025 · Split 1 | paiN GamingvsLeviatan | Series ↗ | Yone | Win | 6 / 2 / 8 |
| 2 Feb 2025 | LTA S 2025 · Split 1 | paiN GamingvsLeviatan | Series ↗ | Azir | Loss | 5 / 6 / 12 |
| 25 Jan 2025 | LTA S 2025 · Split 1 | paiN GamingvsLOUD | Series ↗ | Swain | Win | 3 / 4 / 13 |
| 25 Jan 2025 | LTA S 2025 · Split 1 | paiN GamingvsLOUD | Series ↗ | Ahri | Win | 3 / 0 / 10 |
| 25 Jan 2025 | LTA S 2025 · Split 1 | paiN GamingvsLOUD | Series ↗ | Orianna | Loss | 4 / 5 / 4 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Mid · 2017–2025 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2017 | Tier 1 | Damage / min | 489 | — | At least 20 games and 20 valid observations required |
| 2017 | Tier 1 | CS / min | 8.37 | — | At least 20 games and 20 valid observations required |
| 2017 | Tier 1 | Kill participation | 60.6% | — | At least 20 games and 20 valid observations required |
| 2017 | Tier 1 | Damage share | 25.4% | — | At least 20 games and 20 valid observations required |
| 2017 | Tier 1 | Gold diff @15 | −45 | — | At least 20 games and 20 valid observations required |
| 2017 | Tier 1 | Vision / min | 0.00 | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Damage / min | 484 | 43.0 | 46 games · 136 peers |
| 2018 | Tier 1 | CS / min | 9.07 | 37.0 | 46 games · 136 peers |
| 2018 | Tier 1 | Kill participation | 66.6% | 34.1 | 46 games · 136 peers |
| 2018 | Tier 1 | Damage share | 25.1% | 21.5 | 46 games · 136 peers |
| 2018 | Tier 1 | Gold diff @15 | +164 | 79.3 | 46 games · 136 peers |
| 2018 | Tier 1 | Vision / min | 1.14 | 48.3 | 46 games · 119 peers |
| 2019 | Tier 1 | Damage / min | 443 | 36.9 | 46 games · 123 peers |
| 2019 | Tier 1 | CS / min | 8.30 | 27.9 | 46 games · 123 peers |
| 2019 | Tier 1 | Kill participation | 57.1% | 5.7 | 46 games · 123 peers |
| 2019 | Tier 1 | Damage share | 22.6% | 6.6 | 46 games · 123 peers |
| 2019 | Tier 1 | Gold diff @15 | +88 | 63.9 | 46 games · 123 peers |
| 2019 | Tier 1 | Vision / min | 1.07 | 51.0 | 46 games · 105 peers |
| 2020 | Tier 1 | Damage / min | 560 | 87.7 | 26 games · 123 peers |
| 2020 | Tier 1 | CS / min | 7.96 | 21.8 | 26 games · 125 peers |
| 2020 | Tier 1 | Kill participation | 66.1% | 38.2 | 26 games · 124 peers |
| 2020 | Tier 1 | Damage share | 27.1% | 60.7 | 26 games · 123 peers |
| 2020 | Tier 1 | Gold diff @15 | +89 | 63.9 | 26 games · 123 peers · Percentile among 123 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 1.12 | 76.4 | 26 games · 124 peers |
| 2021 | Tier 1 | Damage / min | 515 | 71.8 | 44 games · 125 peers |
| 2021 | Tier 1 | CS / min | 8.37 | 52.4 | 44 games · 125 peers |
| 2021 | Tier 1 | Kill participation | 73.3% | 98.4 | 44 games · 125 peers |
| 2021 | Tier 1 | Damage share | 27.3% | 88.7 | 44 games · 125 peers |
| 2021 | Tier 1 | Gold diff @15 | +98 | 60.0 | 44 games · 106 peers · Percentile among 106 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 1.15 | 70.2 | 44 games · 125 peers |
| 2022 | Tier 1 | Damage / min | 493 | 33.9 | 61 games · 116 peers |
| 2022 | Tier 1 | CS / min | 8.29 | 31.3 | 61 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 65.8% | 39.1 | 61 games · 116 peers |
| 2022 | Tier 1 | Damage share | 24.0% | 21.7 | 61 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | +85 | 65.9 | 61 games · 92 peers · LPL data missing · Percentile among 92 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.21 | 76.5 | 61 games · 116 peers |
| 2023 | Tier 1 | Damage / min | 573 | 44.8 | 66 games · 106 peers |
| 2023 | Tier 1 | CS / min | 8.24 | 27.6 | 66 games · 106 peers |
| 2023 | Tier 1 | Kill participation | 69.2% | 73.3 | 65 games · 106 peers |
| 2023 | Tier 1 | Damage share | 25.8% | 31.4 | 66 games · 106 peers |
| 2023 | Tier 1 | Gold diff @15 | +56 | 61.9 | 66 games · 85 peers · LPL data missing · Percentile among 85 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 1.35 | 88.6 | 66 games · 106 peers |
| 2024 | Tier 1 | Damage / min | 693 | 61.0 | 69 games · 101 peers |
| 2024 | Tier 1 | CS / min | 8.72 | 21.0 | 69 games · 101 peers |
| 2024 | Tier 1 | Kill participation | 71.7% | 88.0 | 69 games · 101 peers |
| 2024 | Tier 1 | Damage share | 27.2% | 44.0 | 69 games · 101 peers |
| 2024 | Tier 1 | Gold diff @15 | +186 | 72.0 | 69 games · 83 peers · LPL data missing · Percentile among 83 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 1.39 | 85.0 | 69 games · 101 peers |
| 2025 | Tier 1 | Damage / min | 634 | — | At least 20 games and 20 valid observations required |
| 2025 | Tier 1 | CS / min | 8.18 | — | At least 20 games and 20 valid observations required |
| 2025 | Tier 1 | Kill participation | 72.9% | — | At least 20 games and 20 valid observations required |
| 2025 | Tier 1 | Damage share | 24.4% | — | At least 20 games and 20 valid observations required |
| 2025 | Tier 1 | Gold diff @15 | −24 | — | At least 20 games and 20 valid observations required |
| 2025 | Tier 1 | Vision / min | 1.15 | — | At least 20 games and 20 valid observations required |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 642. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. Season labels follow the competition season.
2017–2025 · All seasons · 51 recorded champions
| Champion | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| Azir | 52 | |||||||||
| Ahri | 43 | |||||||||
| Corki | 26 | |||||||||
| Taliyah | 23 | |||||||||
| Orianna | 21 | |||||||||
| Syndra | 21 | |||||||||
| Zoe | 21 | |||||||||
| Sylas | 19 | |||||||||
| All games | 34 | 63 | 46 | 45 | 44 | 61 | 66 | 81 | 12 | 452 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2025 | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Wins: 5. Number of games won in this selection. Based on 12 of 12 games. | Losses: 7. Number of games lost in this selection. Based on 12 of 12 games. | Win rate: 41.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Kills / game: 3.42. Average kills per game. Based on 12 of 12 games. | Deaths / game: 3.25. Average deaths per game. Based on 12 of 12 games. | Assists / game: 6.75. Average assists per game. Based on 12 of 12 games. | Damage / min: 642. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.14. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Gold / min: 393. Total gold gained per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 2024 | Games: 81. Number of individual games played in this selection. Based on 81 of 81 games. | Wins: 51. Number of games won in this selection. Based on 81 of 81 games. | Losses: 30. Number of games lost in this selection. Based on 81 of 81 games. | Win rate: 63.0%. The percentage of games won. Based on 81 of 81 games. | KDA: 5.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 81 of 81 games. | Kills / game: 4.07. Average kills per game. Based on 81 of 81 games. | Deaths / game: 1.96. Average deaths per game. Based on 81 of 81 games. | Assists / game: 7.11. Average assists per game. Based on 81 of 81 games. | Damage / min: 675. Damage dealt to enemy champions per minute, averaged across games. Based on 81 of 81 games. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 81 of 81 games. | Gold / min: 419. Total gold gained per minute, averaged across games. Based on 81 of 81 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 81 of 81 games. |
| 2023 | Games: 66. Number of individual games played in this selection. Based on 66 of 66 games. | Wins: 40. Number of games won in this selection. Based on 66 of 66 games. | Losses: 26. Number of games lost in this selection. Based on 66 of 66 games. | Win rate: 60.6%. The percentage of games won. Based on 66 of 66 games. | KDA: 6.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 66 of 66 games. | Kills / game: 3.47. Average kills per game. Based on 66 of 66 games. | Deaths / game: 1.55. Average deaths per game. Based on 66 of 66 games. | Assists / game: 6.02. Average assists per game. Based on 66 of 66 games. | Damage / min: 573. Damage dealt to enemy champions per minute, averaged across games. Based on 66 of 66 games. | CS / min: 8.24. Minions and monsters killed per minute, averaged across games. Based on 66 of 66 games. | Gold / min: 394. Total gold gained per minute, averaged across games. Based on 66 of 66 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 66 games. Games without the required stats are excluded. |
| 2022 | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Wins: 36. Number of games won in this selection. Based on 61 of 61 games. | Losses: 25. Number of games lost in this selection. Based on 61 of 61 games. | Win rate: 59.0%. The percentage of games won. Based on 61 of 61 games. | KDA: 5.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Kills / game: 3.07. Average kills per game. Based on 61 of 61 games. | Deaths / game: 1.95. Average deaths per game. Based on 61 of 61 games. | Assists / game: 7.26. Average assists per game. Based on 61 of 61 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Gold / min: 397. Total gold gained per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| 2021 | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Wins: 23. Number of games won in this selection. Based on 44 of 44 games. | Losses: 21. Number of games lost in this selection. Based on 44 of 44 games. | Win rate: 52.3%. The percentage of games won. Based on 44 of 44 games. | KDA: 4.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Kills / game: 3.75. Average kills per game. Based on 44 of 44 games. | Deaths / game: 2.18. Average deaths per game. Based on 44 of 44 games. | Assists / game: 6.73. Average assists per game. Based on 44 of 44 games. | Damage / min: 515. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Gold / min: 404. Total gold gained per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| 2020 | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Wins: 23. Number of games won in this selection. Based on 45 of 45 games. | Losses: 22. Number of games lost in this selection. Based on 45 of 45 games. | Win rate: 51.1%. The percentage of games won. Based on 45 of 45 games. | KDA: 4.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Kills / game: 3.82. Average kills per game. Based on 45 of 45 games. | Deaths / game: 2.29. Average deaths per game. Based on 45 of 45 games. | Assists / game: 6.13. Average assists per game. Based on 45 of 45 games. | Damage / min: 500. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 7.81. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Gold / min: 388. Total gold gained per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| 2019 | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Wins: 26. Number of games won in this selection. Based on 46 of 46 games. | Losses: 20. Number of games lost in this selection. Based on 46 of 46 games. | Win rate: 56.5%. The percentage of games won. Based on 46 of 46 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Kills / game: 3.26. Average kills per game. Based on 46 of 46 games. | Deaths / game: 1.98. Average deaths per game. Based on 46 of 46 games. | Assists / game: 4.80. Average assists per game. Based on 46 of 46 games. | Damage / min: 443. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 8.30. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Gold / min: 393. Total gold gained per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 57.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| 2018 | Games: 63. Number of individual games played in this selection. Based on 63 of 63 games. | Wins: 39. Number of games won in this selection. Based on 63 of 63 games. | Losses: 24. Number of games lost in this selection. Based on 63 of 63 games. | Win rate: 61.9%. The percentage of games won. Based on 63 of 63 games. | KDA: 4.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 63 of 63 games. | Kills / game: 3.22. Average kills per game. Based on 63 of 63 games. | Deaths / game: 1.63. Average deaths per game. Based on 63 of 63 games. | Assists / game: 4.84. Average assists per game. Based on 63 of 63 games. | Damage / min: 491. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 63 games. Games without the required stats are excluded. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 63 of 63 games. | Gold / min: 404. Total gold gained per minute, averaged across games. Based on 63 of 63 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 63 games. Games without the required stats are excluded. |
| 2017 | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Wins: 14. Number of games won in this selection. Based on 34 of 34 games. | Losses: 20. Number of games lost in this selection. Based on 34 of 34 games. | Win rate: 41.2%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Kills / game: 4.21. Average kills per game. Based on 34 of 34 games. | Deaths / game: 2.24. Average deaths per game. Based on 34 of 34 games. | Assists / game: 4.82. Average assists per game. Based on 34 of 34 games. | Damage / min: 521. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.64. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Gold / min: 397. Total gold gained per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
2 Domestic
1 Domestic
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LTA 2025 Split 1 Playoffs | paiN Gaming | 12 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2018 · CBLOL 2018 Split 1 Playoffs · 20 points. CBLOL 2018 Split 1 Playoffs: champion 20 × final placement 1 = 20 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2018 · CBLOL 2018 Split 2 Playoffs · 20 points. CBLOL 2018 Split 2 Playoffs: champion 20 × final placement 1 = 20 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2019 · CBLOL 2019 Split 2 Playoffs · 4 points. CBLOL 2019 Split 2 Playoffs: champion 20 × final placement 1/5 = 4 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2020 · CBLOL 2020 Split 2 Playoffs · 4 points. CBLOL 2020 Split 2 Playoffs: champion 20 × final placement 1/5 = 4 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2022 · CBLOL 2022 Split 1 Playoffs · 8 points. CBLOL 2022 Split 1 Playoffs: champion 20 × final placement 2/5 = 8 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2022 · CBLOL 2022 Split 2 Playoffs · 8 points. CBLOL 2022 Split 2 Playoffs: champion 20 × final placement 2/5 = 8 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2023 · CBLOL 2023 Split 1 Playoffs · 8 points. CBLOL 2023 Split 1 Playoffs: champion 20 × final placement 2/5 = 8 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2023 · CBLOL 2023 Split 2 Playoffs · 8 points. CBLOL 2023 Split 2 Playoffs: champion 20 × final placement 2/5 = 8 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2024 · CBLOL 2024 Split 1 Playoffs · 8 points. CBLOL 2024 Split 1 Playoffs: champion 20 × final placement 2/5 = 8 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2024 · CBLOL 2024 Split 2 Playoffs · 20 points. CBLOL 2024 Split 2 Playoffs: champion 20 × final placement 1 = 20 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2025 · LTA 2025 Split 1 Playoffs: Final placement retained; outside verified scoring-depth equivalence
2018 · Mid-Season Invitational 2018: Final placement retained; outside verified scoring-depth equivalence
2018 · worlds 2018: Final placement retained; outside verified scoring-depth equivalence
2024 · worlds 2024: Final placement retained; outside verified scoring-depth equivalence
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
No recorded achievements for this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
3 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| worlds 20242024 · worlds · paiN Gaming | Places 15–16 | Source detailsVerified final placement and independently reviewed actual participation. 12 games played.
|
| Mid-Season Invitational 20182018 · Mid-Season Invitational · KaBuM! e-Sports | Places 9–10 | Source detailsVerified final placement and independently reviewed actual participation. 6 games played.
|
| worlds 20182018 · worlds · KaBuM! e-Sports | Places 21–24 | Source details |
Verified final placement and independently reviewed actual participation.
5 games played.
11 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LTA 2025 Split 1 Playoffs2025 · LTA · paiN Gaming | Places 5–8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 12 games played.
|
| CBLOL 2024 Split 1 Playoffs2024 · CBLOL · paiN Gaming | Place 2 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 22 games played.
|
| CBLOL 2024 Split 2 Playoffs2024 · CBLOL · paiN Gaming | Champion | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 11 games played.
|
| CBLOL 2023 Split 1 Playoffs2023 · CBLOL · paiN Gaming | Place 2 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 15 games played.
|
| CBLOL 2023 Split 2 Playoffs2023 · CBLOL · paiN Gaming | Place 2 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 15 games played.
|
| CBLOL 2022 Split 1 Playoffs2022 · CBLOL · paiN Gaming | Place 2 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 13 games played.
|
| CBLOL 2022 Split 2 Playoffs2022 · CBLOL · paiN Gaming | Place 2 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 12 games played.
|
| CBLOL 2020 Split 2 Playoffs2020 · CBLOL · Prodigy Esports | Place 3 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 5 games played.
|
| CBLOL 2019 Split 2 Playoffs2019 · CBLOL · KaBuM! Esports | Place 3 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 4 games played.
|
| CBLOL 2018 Split 1 Playoffs2018 · CBLOL · KaBuM! Esports | Champion | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 5 games played.
|
| CBLOL 2018 Split 2 Playoffs2018 · CBLOL · KaBuM! Esports | Champion | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 5 games played.
|
No results in this selection.