Where UmTi stands
2025 · Jungle · Domestic games
Um Sung-hyeon엄성현
All leagues · All positions
2025 · Jungle · Domestic games
Games in this selection 15 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore UmTi’s 2025 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 8 of 41 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 6. Number of games won in this selection. Based on 8 of 8 games. | Losses: 2. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 409. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 6.63. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 7 of 41 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 4. Number of games won in this selection. Based on 7 of 7 games. | Losses: 3. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 364. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 5.66. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 4 of 41 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 3. Number of games won in this selection. Based on 4 of 4 games. | Losses: 1. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 6.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 425. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 5.69. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 41 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 1. Number of games won in this selection. Based on 4 of 4 games. | Losses: 3. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 383. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 6.19. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 51.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 41 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 6.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 610. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.30. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 41 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 1. Number of games won in this selection. Based on 3 of 3 games. | Losses: 2. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 393. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 6.04. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 41 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 3.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 265. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.22. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 58.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 41 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 379. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 5.08. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 51.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 41 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 2. Number of games won in this selection. Based on 2 of 2 games. | Losses: 0. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 6.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 645. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.64. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 1 of 41 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 361. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 5.86. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 87.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| First Stand 2025 | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 30.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 323. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 5.75. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. |
| LTA 2025 | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 77.8%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 390. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 5.92. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. |
| LTA N 2025 · Split 1 | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 505. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 6.67. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. |
| LTA N 2025 · Split 2 | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 448. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 6.65. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 25 May 2025 | LTA N 2025 · Split 2 | Team LiquidvsCloud9 | Series ↗ | Nocturne | Loss | 1 / 5 / 6 |
| 10 May 2025 | LTA N 2025 · Split 2 | Team LiquidvsCloud9 | Series ↗ | Skarner | Loss | 0 / 6 / 10 |
| 10 May 2025 | LTA N 2025 · Split 2 | Team LiquidvsCloud9 | Series ↗ | Pantheon | Loss | 0 / 5 / 3 |
| 3 May 2025 | LTA N 2025 · Split 2 | Team LiquidvsDisguised | Series ↗ | Xin Zhao | Win | 3 / 1 / 18 |
| 3 May 2025 | LTA N 2025 · Split 2 | Team LiquidvsDisguised | Series ↗ | Lillia | Win | 5 / 3 / 12 |
| 26 Apr 2025 | LTA N 2025 · Split 2 | Team LiquidvsLyon | Series ↗ | Pantheon | Win | 4 / 3 / 5 |
| 26 Apr 2025 | LTA N 2025 · Split 2 | Team LiquidvsLyon | Series ↗ | Skarner | Win | 2 / 1 / 11 |
| 21 Apr 2025 | LTA N 2025 · Split 2 | Team LiquidvsDisguised | Series ↗ | Naafiri | Loss | 3 / 2 / 4 |
| 20 Apr 2025 | LTA N 2025 · Split 2 | Team LiquidvsShopify Rebellion | Series ↗ | Naafiri | Win | 5 / 1 / 8 |
| 19 Apr 2025 | LTA N 2025 · Split 2 | Team LiquidvsCloud9 | Series ↗ | Xin Zhao | Loss | 0 / 3 / 3 |
| 13 Apr 2025 | LTA N 2025 · Split 2 | Team LiquidvsLyon | Series ↗ | Naafiri | Win | 3 / 1 / 3 |
| 12 Apr 2025 | LTA N 2025 · Split 2 | Team LiquidvsDignitas | Series ↗ | Skarner | Win | 2 / 0 / 5 |
| 6 Apr 2025 | LTA N 2025 · Split 2 | Team Liquidvs100 Thieves | Series ↗ | Xin Zhao | Win | 1 / 1 / 12 |
| 5 Apr 2025 | LTA N 2025 · Split 2 | Team LiquidvsFlyQuest | Series ↗ | Jarvan IV | Loss | 2 / 2 / 5 |
| 14 Mar 2025 | First Stand 2025 | Team LiquidvsHanwha Life Esports | Series ↗ | Ivern | Loss | 0 / 5 / 0 |
| 14 Mar 2025 | First Stand 2025 | Team LiquidvsHanwha Life Esports | Series ↗ | Maokai | Win | 0 / 2 / 10 |
| 14 Mar 2025 | First Stand 2025 | Team LiquidvsHanwha Life Esports | Series ↗ | Pantheon | Loss | 5 / 5 / 3 |
| 13 Mar 2025 | First Stand 2025 | Team LiquidvsCTBC Flying Oyster | Series ↗ | Sejuani | Loss | 1 / 4 / 3 |
| 13 Mar 2025 | First Stand 2025 | Team LiquidvsCTBC Flying Oyster | Series ↗ | Vi | Loss | 0 / 4 / 1 |
| 11 Mar 2025 | First Stand 2025 | Team LiquidvsTop Esports | Series ↗ | Maokai | Loss | 0 / 5 / 7 |
| 11 Mar 2025 | First Stand 2025 | Team LiquidvsTop Esports | Series ↗ | Xin Zhao | Loss | 2 / 6 / 5 |
| 10 Mar 2025 | First Stand 2025 | Team LiquidvsKarmine Corp | Series ↗ | Nocturne | Win | 3 / 0 / 9 |
| 10 Mar 2025 | First Stand 2025 | Team LiquidvsKarmine Corp | Series ↗ | Skarner | Loss | 1 / 3 / 3 |
| 10 Mar 2025 | First Stand 2025 | Team LiquidvsKarmine Corp | Series ↗ | Maokai | Win | 3 / 0 / 13 |
| 23 Feb 2025 | LTA 2025 | Team Liquidvs100 Thieves | Series ↗ | Xin Zhao | Win | 3 / 5 / 12 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Jungle · 2017–2025 · Domestic games
LPL data missing · Percentile among 46 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2017 | Tier 1 | Damage / min | 267 | 32.4 | 84 games · 109 peers |
| 2017 | Tier 1 | CS / min | 4.49 | 54.8 | 84 games · 127 peers |
| 2017 | Tier 1 | Kill participation | 67.1% | 30.2 | 83 games · 127 peers |
| 2017 | Tier 1 | Damage share | 14.5% | 41.7 | 84 games · 109 peers |
| 2017 | Tier 1 | Gold diff @15 | −12 | 45.8 | 84 games · 108 peers · LPL data missing · Percentile among 108 players with sufficient data. |
| 2017 | Tier 1 | Vision / min | 1.19 | 62.3 | 84 games · 107 peers |
| 2018 | Tier 1 | Damage / min | 202 | 31.2 | 85 games · 139 peers |
| 2018 | Tier 1 | CS / min | 5.10 | 52.9 | 85 games · 139 peers |
| 2018 | Tier 1 | Kill participation | 72.1% | 55.1 | 83 games · 139 peers |
| 2018 | Tier 1 | Damage share | 11.8% | 42.8 | 85 games · 139 peers |
| 2018 | Tier 1 | Gold diff @15 | +2 | 49.3 | 85 games · 139 peers |
| 2018 | Tier 1 | Vision / min | 2.63 | 95.8 | 85 games · 119 peers |
| 2019 | Tier 1 | Damage / min | 193 | 9.6 | 26 games · 126 peers |
| 2019 | Tier 1 | CS / min | 5.08 | 55.2 | 26 games · 126 peers |
| 2019 | Tier 1 | Kill participation | 63.4% | 6.4 | 26 games · 126 peers |
| 2019 | Tier 1 | Damage share | 12.3% | 18.4 | 26 games · 126 peers |
| 2019 | Tier 1 | Gold diff @15 | +16 | 48.8 | 26 games · 126 peers |
| 2019 | Tier 1 | Vision / min | 2.03 | 85.0 | 26 games · 108 peers |
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | 304 | 23.3 | 83 games · 121 peers |
| 2021 | Tier 1 | CS / min | 6.24 | 76.7 | 83 games · 121 peers |
| 2021 | Tier 1 | Kill participation | 74.3% | 88.3 | 83 games · 121 peers |
| 2021 | Tier 1 | Damage share | 17.8% | 56.7 | 83 games · 121 peers |
| 2021 | Tier 1 | Gold diff @15 | −46 | 40.8 | 83 games · 104 peers · Percentile among 104 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 1.82 | 94.2 | 83 games · 121 peers |
| 2022 | Tier 1 | Damage / min | 223 | 5.3 | 82 games · 115 peers |
| 2022 | Tier 1 | CS / min | 5.80 | 69.3 | 82 games · 115 peers |
| 2022 | Tier 1 | Kill participation | 72.0% | 70.2 | 81 games · 115 peers |
| 2022 | Tier 1 | Damage share | 13.4% | 29.8 | 82 games · 115 peers |
| 2022 | Tier 1 | Gold diff @15 | −62 | 36.6 | 82 games · 94 peers · LPL data missing · Percentile among 94 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.59 | 82.5 | 82 games · 115 peers |
| 2023 | Tier 1 | Damage / min | 288 | 18.4 | 89 games · 104 peers |
| 2023 | Tier 1 | CS / min | 5.43 | 61.2 | 89 games · 104 peers |
| 2023 | Tier 1 | Kill participation | 77.1% | 95.1 | 89 games · 104 peers |
| 2023 | Tier 1 | Damage share | 15.5% | 68.9 | 89 games · 104 peers |
| 2023 | Tier 1 | Gold diff @15 | −61 | 38.6 | 89 games · 84 peers · LPL data missing · Percentile among 84 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 1.82 | 84.5 | 89 games · 104 peers |
| 2024 | Tier 1 | Damage / min | 368 | 41.0 | 62 games · 106 peers |
| 2024 | Tier 1 | CS / min | 5.68 | 24.8 | 62 games · 106 peers |
| 2024 | Tier 1 | Kill participation | 70.9% | 24.8 | 62 games · 106 peers |
| 2024 | Tier 1 | Damage share | 13.7% | 22.9 | 62 games · 106 peers |
| 2024 | Tier 1 | Gold diff @15 | −134 | 20.2 | 62 games · 85 peers · LPL data missing · Percentile among 85 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 1.65 | 70.5 | 62 games · 106 peers |
| 2025 | Tier 1 | Damage / min | 469 | 88.9 | 22 games · 64 peers |
| 2025 | Tier 1 | CS / min | 6.66 | 61.9 | 22 games · 64 peers |
| 2025 | Tier 1 | Kill participation | 68.6% | 7.9 | 22 games · 64 peers |
| 2025 | Tier 1 | Damage share | 17.2% | 71.4 | 22 games · 64 peers |
| 2025 | Tier 1 | Gold diff @15 | +157 | 93.3 | 22 games · 46 peers · LPL data missing · Percentile among 46 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 1.41 | 31.7 | 22 games · 64 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 416. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. Season labels follow the competition season.
2017–2025 · All seasons · 48 recorded champions
| Champion | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| Lee Sin | 85 | |||||||||
| Sejuani | 56 | |||||||||
| Xin Zhao | 41 | |||||||||
| Maokai | 31 | |||||||||
| Poppy | 30 | |||||||||
| Skarner | 30 | |||||||||
| Lillia | 29 | |||||||||
| Graves | 28 | |||||||||
| All games | 84 | 93 | 32 | 60 | 85 | 82 | 89 | 88 | 41 | 654 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2025 | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Wins: 23. Number of games won in this selection. Based on 41 of 41 games. | Losses: 18. Number of games lost in this selection. Based on 41 of 41 games. | Win rate: 56.1%. The percentage of games won. Based on 41 of 41 games. | KDA: 3.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Kills / game: 1.95. Average kills per game. Based on 41 of 41 games. | Deaths / game: 3.12. Average deaths per game. Based on 41 of 41 games. | Assists / game: 7.56. Average assists per game. Based on 41 of 41 games. | Damage / min: 416. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 6.27. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Gold / min: 346. Total gold gained per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| 2024 | Games: 88. Number of individual games played in this selection. Based on 88 of 88 games. | Wins: 54. Number of games won in this selection. Based on 88 of 88 games. | Losses: 34. Number of games lost in this selection. Based on 88 of 88 games. | Win rate: 61.4%. The percentage of games won. Based on 88 of 88 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 88 of 88 games. | Kills / game: 2.03. Average kills per game. Based on 88 of 88 games. | Deaths / game: 2.75. Average deaths per game. Based on 88 of 88 games. | Assists / game: 8.55. Average assists per game. Based on 88 of 88 games. | Damage / min: 373. Damage dealt to enemy champions per minute, averaged across games. Based on 88 of 88 games. | CS / min: 5.70. Minions and monsters killed per minute, averaged across games. Based on 88 of 88 games. | Gold / min: 338. Total gold gained per minute, averaged across games. Based on 88 of 88 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 88 of 88 games. |
| 2023 | Games: 89. Number of individual games played in this selection. Based on 89 of 89 games. | Wins: 28. Number of games won in this selection. Based on 89 of 89 games. | Losses: 61. Number of games lost in this selection. Based on 89 of 89 games. | Win rate: 31.5%. The percentage of games won. Based on 89 of 89 games. | KDA: 2.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 89 of 89 games. | Kills / game: 1.38. Average kills per game. Based on 89 of 89 games. | Deaths / game: 2.53. Average deaths per game. Based on 89 of 89 games. | Assists / game: 5.00. Average assists per game. Based on 89 of 89 games. | Damage / min: 288. Damage dealt to enemy champions per minute, averaged across games. Based on 89 of 89 games. | CS / min: 5.43. Minions and monsters killed per minute, averaged across games. Based on 89 of 89 games. | Gold / min: 315. Total gold gained per minute, averaged across games. Based on 89 of 89 games. | Kill participation: 77.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 89 of 89 games. |
| 2022 | Games: 82. Number of individual games played in this selection. Based on 82 of 82 games. | Wins: 29. Number of games won in this selection. Based on 82 of 82 games. | Losses: 53. Number of games lost in this selection. Based on 82 of 82 games. | Win rate: 35.4%. The percentage of games won. Based on 82 of 82 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 82 of 82 games. | Kills / game: 1.80. Average kills per game. Based on 82 of 82 games. | Deaths / game: 2.49. Average deaths per game. Based on 82 of 82 games. | Assists / game: 5.09. Average assists per game. Based on 82 of 82 games. | Damage / min: 223. Damage dealt to enemy champions per minute, averaged across games. Based on 82 of 82 games. | CS / min: 5.80. Minions and monsters killed per minute, averaged across games. Based on 82 of 82 games. | Gold / min: 308. Total gold gained per minute, averaged across games. Based on 82 of 82 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 81 of 82 games. Games without the required stats are excluded. |
| 2021 | Games: 85. Number of individual games played in this selection. Based on 85 of 85 games. | Wins: 32. Number of games won in this selection. Based on 85 of 85 games. | Losses: 53. Number of games lost in this selection. Based on 85 of 85 games. | Win rate: 37.6%. The percentage of games won. Based on 85 of 85 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 85 of 85 games. | Kills / game: 2.16. Average kills per game. Based on 85 of 85 games. | Deaths / game: 2.20. Average deaths per game. Based on 85 of 85 games. | Assists / game: 5.09. Average assists per game. Based on 85 of 85 games. | Damage / min: 303. Damage dealt to enemy champions per minute, averaged across games. Based on 85 of 85 games. | CS / min: 6.24. Minions and monsters killed per minute, averaged across games. Based on 85 of 85 games. | Gold / min: 331. Total gold gained per minute, averaged across games. Based on 85 of 85 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 85 of 85 games. |
| 2020 | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Wins: 34. Number of games won in this selection. Based on 60 of 60 games. | Losses: 26. Number of games lost in this selection. Based on 60 of 60 games. | Win rate: 56.7%. The percentage of games won. Based on 60 of 60 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Kills / game: 2.25. Average kills per game. Based on 60 of 60 games. | Deaths / game: 2.10. Average deaths per game. Based on 60 of 60 games. | Assists / game: 6.78. Average assists per game. Based on 60 of 60 games. | Damage / min: 259. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 5.55. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Gold / min: 329. Total gold gained per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| 2019 | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Wins: 13. Number of games won in this selection. Based on 32 of 32 games. | Losses: 19. Number of games lost in this selection. Based on 32 of 32 games. | Win rate: 40.6%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Kills / game: 2.19. Average kills per game. Based on 32 of 32 games. | Deaths / game: 2.44. Average deaths per game. Based on 32 of 32 games. | Assists / game: 4.75. Average assists per game. Based on 32 of 32 games. | Damage / min: 209. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 5.12. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Gold / min: 319. Total gold gained per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| 2018 | Games: 93. Number of individual games played in this selection. Based on 93 of 93 games. | Wins: 38. Number of games won in this selection. Based on 93 of 93 games. | Losses: 55. Number of games lost in this selection. Based on 93 of 93 games. | Win rate: 40.9%. The percentage of games won. Based on 93 of 93 games. | KDA: 2.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 93 of 93 games. | Kills / game: 1.43. Average kills per game. Based on 93 of 93 games. | Deaths / game: 2.33. Average deaths per game. Based on 93 of 93 games. | Assists / game: 5.20. Average assists per game. Based on 93 of 93 games. | Damage / min: 204. Damage dealt to enemy champions per minute, averaged across games. Based on 93 of 93 games. | CS / min: 5.07. Minions and monsters killed per minute, averaged across games. Based on 93 of 93 games. | Gold / min: 311. Total gold gained per minute, averaged across games. Based on 93 of 93 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 91 of 93 games. Games without the required stats are excluded. |
| 2017 | Games: 84. Number of individual games played in this selection. Based on 84 of 84 games. | Wins: 36. Number of games won in this selection. Based on 84 of 84 games. | Losses: 48. Number of games lost in this selection. Based on 84 of 84 games. | Win rate: 42.9%. The percentage of games won. Based on 84 of 84 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 84 of 84 games. | Kills / game: 2.51. Average kills per game. Based on 84 of 84 games. | Deaths / game: 2.74. Average deaths per game. Based on 84 of 84 games. | Assists / game: 4.77. Average assists per game. Based on 84 of 84 games. | Damage / min: 267. Damage dealt to enemy champions per minute, averaged across games. Based on 84 of 84 games. | CS / min: 4.49. Minions and monsters killed per minute, averaged across games. Based on 84 of 84 games. | Gold / min: 331. Total gold gained per minute, averaged across games. Based on 84 of 84 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 83 of 84 games. Games without the required stats are excluded. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
1 Domestic · 1 major honors
1 Domestic
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LCK 2017 Spring Playoffs | Jin Air Green Wings | 37 |
| LCK 2017 Summer Playoffs | Jin Air Green Wings | 41 |
| LCK 2018 Spring Playoffs | Jin Air Green Wings | 44 |
| LCK 2018 Summer Playoffs | Jin Air Green Wings | 41 |
| LCK 2019 Spring Playoffs | KT Rolster | 14 |
| LCK 2019 Summer Playoffs | KT Rolster | 9 |
| LCK 2021 Spring Playoffs | Fredit BRION | 38 |
| LCK 2021 Summer Playoffs | Fredit BRION | 46 |
| LCK 2022 Spring Playoffs | Fredit BRION | 43 |
| LCK 2022 Summer Playoffs | Fredit BRION | 39 |
| LCK 2023 Spring Playoffs | BRION | 44 |
| LCK 2023 Summer Playoffs | OKSavingsBank BRION | 45 |
| LCS 2024 Spring Playoffs | Team Liquid | 33 |
| LCS 2024 Championship | Team Liquid | 29 |
| LTA 2025 Split 1 Playoffs | Team Liquid | 17 |
| LTA North 2025 Split 2 Playoffs | Team Liquid | 14 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2024 · Mid-Season Invitational 2024 · 5 points. msi; verified msi final placement; title 50 × placement 1/10 = 5 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2024 · LCS 2024 Spring Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2024 · LCS 2024 Championship · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2025 · LTA 2025 Split 1 Playoffs · 11.43 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 80/7 × placement 1 = 80/7 points.
Each trophy contributes to the career total.
2025 · LTA North 2025 Split 2 Playoffs · 1.14 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 40/7 × placement 1/5 = 8/7 points.
Each trophy contributes to the career total.
2024 · Kia 3rd LCS All-Pro Team · 2 points. Annual All-Pro budget 4 / 2 season periods = 2 points. Periods without an award are not redistributed. Kia 3rd LCS All-Pro Team: 2 base points → 2 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
Kia 3rd LCS All-Pro Team · 2024 · LCS · lcs-2024-summer. UmTi.
regular · edition_role · selection: expert. Base points 2; credited 2. Overlap: complement-half.
Original announcement ↗2024 · Esports World Cup 2024 · 4 points. Esports World Cup 2024: champion 20 × final placement 1/5 = 4 points. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2018 · KeSPA Cup 2018 · 2 points. KeSPA Cup 2018: champion 10 × final placement 1/5 = 2 points. Annual kespa cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2019 · LCK 2019 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2019 · LCK 2019 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2021 · LCK 2021 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2021 · LCK 2021 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2022 · LCK 2022 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2023 · LCK 2023 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2023 · LCK 2023 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2024 · worlds 2024: Final placement retained; outside verified scoring-depth equivalence
2017 · KeSPA Cup 2017: No placement points or unavailable event valuation / participation evidence.
2019 · KeSPA Cup 2019: No placement points or unavailable event valuation / participation evidence.
2020 · KeSPA Cup 2020: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
3 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Esports World Cup 20242024 · International · Team Liquid | Places 3–4 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 5 games played.
|
| Mid-Season Invitational 20242024 · Mid-Season Invitational · Team Liquid | Places 5–6 | Source detailsVerified final placement and independently reviewed actual participation. 11 games played.
|
| worlds 20242024 · worlds · Team Liquid | Places 9–11 | Source detailsVerified final placement and independently reviewed actual participation. 10 games played.
|
15 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LTA 2025 Split 1 Playoffs2025 · LTA · Team Liquid | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 17 games played.
|
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Kia 3rd LCS All-Pro Teamsource ↗2024 · LCS · lcs-2024-summer · all pro | JUNGLE · Team 3 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 17 games played. Selection: Expert vote.
|
| LTA North 2025 Split 2 Playoffs2025 · LTA North · Team Liquid |
| Place 4 |
Source detailsIndependently verified final result and actual play; registration and staff excluded. 14 games played.
|
| LCS 2024 Spring Playoffs2024 · LCS · Team Liquid | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 33 games played.
|
| LCS 2024 Championship2024 · LCS · Team Liquid | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 29 games played.
|
| LCK 2023 Spring Playoffs2023 · LCK · Fredit Brion | Place 8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 44 games played.
|
| LCK 2023 Summer Playoffs2023 · LCK · Fredit Brion | Place 8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 45 games played.
|
| LCK 2022 Summer Playoffs2022 · LCK · Fredit Brion | Place 9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 39 games played.
|
| LCK 2021 Spring Playoffs2021 · LCK · Fredit BRION | Place 10 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 38 games played.
|
| LCK 2021 Summer Playoffs2021 · LCK · Fredit BRION | Place 9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 46 games played.
|
| KeSPA Cup 20202020 · LCK · Fredit BRION | Places 9–10 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 1 games played.
|
| KeSPA Cup 20192019 · LCK · Jin Air Green Wings | Places 13–20 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 2 games played.
|
| LCK 2019 Spring Playoffs2019 · LCK · KT Rolster | Place 9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 14 games played.
|
| LCK 2019 Summer Playoffs2019 · LCK · KT Rolster | Place 8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 9 games played.
|
| KeSPA Cup 20182018 · LCK · KT Rolster | Places 3–4 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 6 games played.
|
| KeSPA Cup 20172017 · LCK · Jin Air Green Wings | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 8 games played.
|