Where Saulius stands
2020 · Mid · Domestic games
Saulius Lukošius
All leagues · All positions
2020 · Mid · Domestic games
Games in this selection 19 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Saulius’s 2020 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 9 of 44 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 4. Number of games won in this selection. Based on 9 of 9 games. | Losses: 5. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 535. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 57.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 9 of 44 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 6. Number of games won in this selection. Based on 9 of 9 games. | Losses: 3. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 6.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 644. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 7.46. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 4 of 44 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 2. Number of games won in this selection. Based on 4 of 4 games. | Losses: 2. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 481. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.49. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 53.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 44 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 3. Number of games won in this selection. Based on 4 of 4 games. | Losses: 1. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 10.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 701. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 10.51. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 44 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 1. Number of games won in this selection. Based on 3 of 3 games. | Losses: 2. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 580. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.76. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 83.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 44 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 2. Number of games won in this selection. Based on 2 of 2 games. | Losses: 0. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 8.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 442. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.57. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 53.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 1 of 44 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 655. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 48.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 44 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 8.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 809. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.63. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 72.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 44 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 292. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.09. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 60.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 44 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 3.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 721. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 78.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| BM 2020 · Split 2 | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 70.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 581. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.69. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. |
| BM 2020 | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 625. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.16. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. |
| EBL 2020 · Season 6 | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 76.9%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 661. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.90. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. |
| EBL 2020 | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 320. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.23. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. |
| European Masters 2020 · Summer | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 16.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 464. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.71. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 2 Mar 2021 | BM 2020 | Iron WolvesvsGoskilla | Series ↗ | Yone | Loss | 4 / 7 / 7 |
| 2 Mar 2021 | BM 2020 | Iron WolvesvsGoskilla | Series ↗ | Azir | Loss | 7 / 6 / 13 |
| 2 Mar 2021 | BM 2020 | Iron WolvesvsGoskilla | Series ↗ | Twisted Fate | Loss | 0 / 8 / 5 |
| 18 Aug 2020 | European Masters 2020 · Summer | Iron WolvesvsSector One | Series ↗ | Ekko | Loss | 2 / 6 / 5 |
| 18 Aug 2020 | European Masters 2020 · Summer | Iron WolvesvsRacoon | Series ↗ | Zed | Win | 6 / 3 / 9 |
| 18 Aug 2020 | European Masters 2020 · Summer | Iron WolvesvsSAMCLAN Esports Club | Series ↗ | Orianna | Loss | 5 / 3 / 17 |
| 17 Aug 2020 | European Masters 2020 · Summer | Iron WolvesvsSector One | Series ↗ | LeBlanc | Loss | 2 / 3 / 4 |
| 17 Aug 2020 | European Masters 2020 · Summer | Iron WolvesvsRacoon | Series ↗ | Twisted Fate | Loss | 4 / 2 / 8 |
| 17 Aug 2020 | European Masters 2020 · Summer | Iron WolvesvsSAMCLAN Esports Club | Series ↗ | Azir | Loss | 1 / 3 / 0 |
| 13 Aug 2020 | BM 2020 | Iron WolvesvsFive Kings | Series ↗ | Azir | Loss | 3 / 5 / 4 |
| 13 Aug 2020 | BM 2020 | Iron WolvesvsFive Kings | Series ↗ | LeBlanc | Win | 3 / 1 / 5 |
| 13 Aug 2020 | BM 2020 | Iron WolvesvsFive Kings | Series ↗ | Viktor | Loss | 5 / 5 / 3 |
| 13 Aug 2020 | BM 2020 | Iron WolvesvsFive Kings | Series ↗ | Corki | Win | 9 / 1 / 4 |
| 13 Aug 2020 | BM 2020 | Iron WolvesvsFive Kings | Series ↗ | LeBlanc | Loss | 4 / 2 / 1 |
| 12 Aug 2020 | BM 2020 | Iron Wolvesvsjustforfun | Series ↗ | Ryze | Win | 15 / 1 / 6 |
| 12 Aug 2020 | BM 2020 | Iron Wolvesvsjustforfun | Series ↗ | Azir | Win | 4 / 3 / 9 |
| 12 Aug 2020 | BM 2020 | Iron Wolvesvsjustforfun | Series ↗ | Azir | Win | 9 / 4 / 7 |
| 5 Aug 2020 | BM 2020 · Split 2 | Iron WolvesvsTeam Infamous | Series ↗ | Twisted Fate | Win | 7 / 0 / 9 |
| 4 Aug 2020 | BM 2020 · Split 2 | Iron Wolvesvsjustforfun | Series ↗ | LeBlanc | Win | 11 / 2 / 8 |
| 29 Jul 2020 | BM 2020 · Split 2 | Iron WolvesvsEesti Rästikud | Series ↗ | Irelia | Win | 7 / 2 / 9 |
| 28 Jul 2020 | BM 2020 · Split 2 | Iron WolvesvsKenty | Series ↗ | Twisted Fate | Win | 4 / 8 / 4 |
| 22 Jul 2020 | BM 2020 · Split 2 | Iron WolvesvsFive Kings | Series ↗ | LeBlanc | Loss | 5 / 3 / 5 |
| 21 Jul 2020 | BM 2020 · Split 2 | Iron WolvesvsTeam Infamous | Series ↗ | Galio | Win | 5 / 6 / 9 |
| 15 Jul 2020 | BM 2020 · Split 2 | Iron Wolvesvsjustforfun | Series ↗ | Syndra | Loss | 8 / 7 / 4 |
| 14 Jul 2020 | BM 2020 · Split 2 | Iron WolvesvsEesti Rästikud | Series ↗ | Vayne | Win | 11 / 2 / 5 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Mid · 2015–2024 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2015 | Tier 1 | Damage / min | 544 | — | At least 20 games and 20 valid observations required |
| 2015 | Tier 1 | CS / min | 6.90 | — | At least 20 games and 20 valid observations required |
| 2015 | Tier 1 | Kill participation | 86.1% | — | At least 20 games and 20 valid observations required |
| 2015 | Tier 1 | Damage share | 28.4% | — | At least 20 games and 20 valid observations required |
| 2015 | Tier 1 | Gold diff @15 | −1,153 | — | At least 20 games and 20 valid observations required |
| 2015 | Tier 1 | Vision / min | — | — | At least 20 games and 20 valid observations required |
| 2016 | Tier 1 | Damage / min | 627 | — | Not enough peer coverage: 92 of 116 players qualify (79.3%; 80% required). The player's actual value remains available. |
| 2016 | Tier 1 | CS / min | 8.41 | 43.9 | 40 games · 108 peers |
| 2016 | Tier 1 | Kill participation | 67.8% | 42.6 | 40 games · 116 peers |
| 2016 | Tier 1 | Damage share | 29.1% | — | Not enough peer coverage: 92 of 116 players qualify (79.3%; 80% required). The player's actual value remains available. |
| 2016 | Tier 1 | Gold diff @15 | +42 | 56.2 | 40 games · 90 peers · LPL data missing · Percentile among 90 players with sufficient data. |
| 2016 | Tier 1 | Vision / min | — | — | At least 20 games and 20 valid observations required |
| 2017 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage / min | 447 | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | CS / min | 10.29 | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Kill participation | 60.0% | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Damage share | 30.5% | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Gold diff @15 | −250 | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Vision / min | 1.03 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Damage / min | 469 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | CS / min | 9.42 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Kill participation | 54.9% | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Damage share | 24.5% | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Gold diff @15 | +6 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Vision / min | 1.22 | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 830. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. Season labels follow the competition season.
2015–2024 · All seasons · 38 recorded champions
| Champion | 2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Azir | 34 | ||||||||||
| Viktor | 34 | ||||||||||
| Ryze | 30 | ||||||||||
| LeBlanc | 28 | ||||||||||
| Orianna | 25 | ||||||||||
| Ahri | 16 | ||||||||||
| Corki | 14 | ||||||||||
| Zed | 14 | ||||||||||
| All games | 2 | 40 | 14 | 41 | 47 | 44 | 37 | 60 | 18 | 2 | 305 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2024 | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Kills / game: 6.00. Average kills per game. Based on 2 of 2 games. | Deaths / game: 2.50. Average deaths per game. Based on 2 of 2 games. | Assists / game: 4.50. Average assists per game. Based on 2 of 2 games. | Damage / min: 830. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 10.03. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Gold / min: 461. Total gold gained per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2023 | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Wins: 7. Number of games won in this selection. Based on 18 of 18 games. | Losses: 11. Number of games lost in this selection. Based on 18 of 18 games. | Win rate: 38.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Kills / game: 3.72. Average kills per game. Based on 18 of 18 games. | Deaths / game: 2.89. Average deaths per game. Based on 18 of 18 games. | Assists / game: 3.78. Average assists per game. Based on 18 of 18 games. | Damage / min: 582. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.76. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Gold / min: 413. Total gold gained per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 59.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| 2022 | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Wins: 28. Number of games won in this selection. Based on 60 of 60 games. | Losses: 32. Number of games lost in this selection. Based on 60 of 60 games. | Win rate: 46.7%. The percentage of games won. Based on 60 of 60 games. | KDA: 2.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Kills / game: 3.32. Average kills per game. Based on 60 of 60 games. | Deaths / game: 2.93. Average deaths per game. Based on 60 of 60 games. | Assists / game: 5.45. Average assists per game. Based on 60 of 60 games. | Damage / min: 577. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 8.56. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Gold / min: 396. Total gold gained per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 60 games. Games without the required stats are excluded. |
| 2021 | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Wins: 19. Number of games won in this selection. Based on 37 of 37 games. | Losses: 18. Number of games lost in this selection. Based on 37 of 37 games. | Win rate: 51.4%. The percentage of games won. Based on 37 of 37 games. | KDA: 3.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Kills / game: 4.62. Average kills per game. Based on 37 of 37 games. | Deaths / game: 2.89. Average deaths per game. Based on 37 of 37 games. | Assists / game: 5.62. Average assists per game. Based on 37 of 37 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 8.42. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Gold / min: 411. Total gold gained per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| 2020 | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Wins: 24. Number of games won in this selection. Based on 44 of 44 games. | Losses: 20. Number of games lost in this selection. Based on 44 of 44 games. | Win rate: 54.5%. The percentage of games won. Based on 44 of 44 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Kills / game: 5.18. Average kills per game. Based on 44 of 44 games. | Deaths / game: 3.11. Average deaths per game. Based on 44 of 44 games. | Assists / game: 5.95. Average assists per game. Based on 44 of 44 games. | Damage / min: 576. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 8.13. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Gold / min: 419. Total gold gained per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| 2019 | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Wins: 35. Number of games won in this selection. Based on 47 of 47 games. | Losses: 12. Number of games lost in this selection. Based on 47 of 47 games. | Win rate: 74.5%. The percentage of games won. Based on 47 of 47 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Kills / game: 4.38. Average kills per game. Based on 47 of 47 games. | Deaths / game: 2.28. Average deaths per game. Based on 47 of 47 games. | Assists / game: 4.45. Average assists per game. Based on 47 of 47 games. | Damage / min: 509. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 9.29. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Gold / min: 442. Total gold gained per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 55.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| 2018 | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Wins: 20. Number of games won in this selection. Based on 41 of 41 games. | Losses: 21. Number of games lost in this selection. Based on 41 of 41 games. | Win rate: 48.8%. The percentage of games won. Based on 41 of 41 games. | KDA: 3.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Kills / game: 3.22. Average kills per game. Based on 41 of 41 games. | Deaths / game: 2.56. Average deaths per game. Based on 41 of 41 games. | Assists / game: 4.59. Average assists per game. Based on 41 of 41 games. | Damage / min: 596. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 9.91. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Gold / min: 413. Total gold gained per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 41 games. Games without the required stats are excluded. |
| 2017 | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Wins: 6. Number of games won in this selection. Based on 14 of 14 games. | Losses: 8. Number of games lost in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Kills / game: 5.14. Average kills per game. Based on 14 of 14 games. | Deaths / game: 3.93. Average deaths per game. Based on 14 of 14 games. | Assists / game: 5.00. Average assists per game. Based on 14 of 14 games. | Damage / min: 588. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Gold / min: 398. Total gold gained per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| 2016 | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Wins: 21. Number of games won in this selection. Based on 40 of 40 games. | Losses: 19. Number of games lost in this selection. Based on 40 of 40 games. | Win rate: 52.5%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Kills / game: 3.75. Average kills per game. Based on 40 of 40 games. | Deaths / game: 2.68. Average deaths per game. Based on 40 of 40 games. | Assists / game: 4.88. Average assists per game. Based on 40 of 40 games. | Damage / min: 627. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 8.41. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Gold / min: 401. Total gold gained per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| 2015 | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Kills / game: 5.00. Average kills per game. Based on 2 of 2 games. | Deaths / game: 5.50. Average deaths per game. Based on 2 of 2 games. | Assists / game: 9.00. Average assists per game. Based on 2 of 2 games. | Damage / min: 544. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 6.90. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Gold / min: 349. Total gold gained per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 86.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.