Where SAJATOR stands
2023 · Mid · Domestic games
All leagues · All positions
2023 · Mid · Domestic games
Games in this selection 17 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore SAJATOR’s 2023 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 8 of 49 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 2. Number of games won in this selection. Based on 8 of 8 games. | Losses: 6. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 598. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 5 of 49 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 4. Number of games won in this selection. Based on 5 of 5 games. | Losses: 1. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 590. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.69. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 59.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 49 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 2. Number of games won in this selection. Based on 5 of 5 games. | Losses: 3. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 603. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.49. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 59.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 49 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 620. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 81.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 49 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 3. Number of games won in this selection. Based on 4 of 4 games. | Losses: 1. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 5.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 743. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.01. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 49 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 6.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 642. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.53. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 83.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 49 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 0. Number of games won in this selection. Based on 3 of 3 games. | Losses: 3. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 0.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 760. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.16. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 24.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 49 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 3. Number of games won in this selection. Based on 3 of 3 games. | Losses: 0. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 7.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 696. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.26. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 58.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 49 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 1. Number of games won in this selection. Based on 3 of 3 games. | Losses: 2. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 269. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.83. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 44.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 49 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 494. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
Bars show how often the player chose each champion in this selection.
| Iberian Cup 2023 | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 665. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.42. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. |
| LVP SL 2023 · Spring | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 54.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 581. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.64. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. |
| LVP SL 2023 · Summer | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 54.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 625. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 18 Oct 2023 | Iberian Cup 2023 | Barça eSportsvsCase Esports | Series ↗ | Ahri | Loss | 1 / 4 / 2 |
| 18 Oct 2023 | Iberian Cup 2023 | Barça eSportsvsCase Esports | Series ↗ | Jayce | Win | 8 / 0 / 8 |
| 18 Oct 2023 | Iberian Cup 2023 | Barça eSportsvsCase Esports | Series ↗ | Orianna | Loss | 1 / 6 / 3 |
| 5 Oct 2023 | Iberian Cup 2023 | Barça eSportsvsHijos De Patria | — | Jayce | Win | 5 / 3 / 12 |
| 5 Oct 2023 | Iberian Cup 2023 | Barça eSportsvsHijos De Patria | — | Neeko | Win | 7 / 5 / 7 |
| 26 Jul 2023 | LVP SL 2023 · Summer | Barça eSportsvsGiants | Series ↗ | Ryze | Loss | 1 / 3 / 0 |
| 26 Jul 2023 | LVP SL 2023 · Summer | Barça eSportsvsGiants | Series ↗ | Ahri | Loss | 0 / 3 / 7 |
| 26 Jul 2023 | LVP SL 2023 · Summer | Barça eSportsvsGiants | Series ↗ | Irelia | Loss | 0 / 3 / 2 |
| 26 Jul 2023 | LVP SL 2023 · Summer | Barça eSportsvsGiants | Series ↗ | Ryze | Win | 7 / 2 / 8 |
| 20 Jul 2023 | LVP SL 2023 · Summer | Barça eSportsvsFinetwork KOI | Series ↗ | LeBlanc | Win | 3 / 0 / 10 |
| 18 Jul 2023 | LVP SL 2023 · Summer | Barça eSportsvsMovistar KOI | Series ↗ | Jayce | Loss | 0 / 3 / 3 |
| 13 Jul 2023 | LVP SL 2023 · Summer | Barça eSportsvsGiants | Series ↗ | Akali | Win | 2 / 3 / 8 |
| 11 Jul 2023 | LVP SL 2023 · Summer | Barça eSportsvsRebels Gaming | Series ↗ | LeBlanc | Win | 7 / 3 / 7 |
| 9 Jul 2023 | LVP SL 2023 · Summer | Barça eSportsvsBISONS ECLUB | Series ↗ | Ahri | Win | 6 / 3 / 7 |
| 8 Jul 2023 | LVP SL 2023 · Summer | Barça eSportsvsUCAM Esports | Series ↗ | Ahri | Win | 10 / 1 / 9 |
| 4 Jul 2023 | LVP SL 2023 · Summer | Barça eSportsvsFnatic TQ | Series ↗ | Tristana | Win | 11 / 2 / 6 |
| 29 Jun 2023 | LVP SL 2023 · Summer | Barça eSportsvsTeam Heretics Academy | Series ↗ | Viktor | Loss | 3 / 3 / 3 |
| 27 Jun 2023 | LVP SL 2023 · Summer | Barça eSportsvsGuasones | Series ↗ | Kai'Sa | Win | 6 / 0 / 8 |
| 22 Jun 2023 | LVP SL 2023 · Summer | Barça eSportsvsFinetwork KOI | Series ↗ | Azir | Loss | 0 / 6 / 2 |
| 20 Jun 2023 | LVP SL 2023 · Summer | Barça eSportsvsMovistar KOI | Series ↗ | Cassiopeia | Win | 7 / 1 / 4 |
| 15 Jun 2023 | LVP SL 2023 · Summer | Barça eSportsvsGiants | Series ↗ | Ahri | Loss | 2 / 4 / 5 |
| 13 Jun 2023 | LVP SL 2023 · Summer | Barça eSportsvsRebels Gaming | Series ↗ | Ahri | Loss | 1 / 2 / 2 |
| 8 Jun 2023 | LVP SL 2023 · Summer | Barça eSportsvsBISONS ECLUB | Series ↗ | Viktor | Loss | 3 / 4 / 2 |
| 6 Jun 2023 | LVP SL 2023 · Summer | Barça eSportsvsUCAM Esports | Series ↗ | Sylas | Win | 5 / 4 / 5 |
| 1 Jun 2023 | LVP SL 2023 · Summer | Barça eSportsvsFnatic TQ | Series ↗ | Gragas | Win | 3 / 0 / 7 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Mid · 2021–2026 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2021 | HM | Damage / min | 578 | 75.0 | 58 games · 9 peers |
| 2021 | HM | CS / min | 8.06 | 50.0 | 58 games · 9 peers |
| 2021 | HM | Kill participation | 65.3% | 62.5 | 58 games · 9 peers |
| 2021 | HM | Damage share | 27.2% | 62.5 | 58 games · 9 peers |
| 2021 | HM | Gold diff @15 | +328 | 100.0 | 58 games · 9 peers |
| 2021 | HM | Vision / min | 0.99 | 50.0 | 58 games · 9 peers |
| 2022 | HM | Damage / min | 555 | — | Fewer than 5 qualifying peers |
| 2022 | HM | CS / min | 8.43 | — | Fewer than 5 qualifying peers |
| 2022 | HM | Kill participation | 71.1% | — | Fewer than 5 qualifying peers |
| 2022 | HM | Damage share | 25.8% | — | Fewer than 5 qualifying peers |
| 2022 | HM | Gold diff @15 | +161 | — | Fewer than 5 qualifying peers |
| 2022 | HM | Vision / min | 1.23 | — | Fewer than 5 qualifying peers |
| 2023 | LVP SL | Damage / min | 603 | 44.4 | 44 games · 10 peers |
| 2023 | LVP SL | CS / min | 8.84 | 88.9 | 44 games · 10 peers |
| 2023 | LVP SL | Kill participation | 64.4% | 22.2 | 44 games · 10 peers |
| 2023 | LVP SL | Damage share | 27.8% | 77.8 | 44 games · 10 peers |
| 2023 | LVP SL | Gold diff @15 | −143 | 11.1 | 44 games · 10 peers |
| 2023 | LVP SL | Vision / min | 1.04 | 33.3 | 44 games · 10 peers |
| 2024 | LVP SL | Damage / min | 704 | 62.5 | 47 games · 9 peers |
| 2024 | LVP SL | CS / min | 8.46 | 25.0 | 47 games · 9 peers |
| 2024 | LVP SL | Kill participation | 64.5% | 0.0 | 47 games · 9 peers |
| 2024 | LVP SL | Damage share | 27.2% | 50.0 | 47 games · 9 peers |
| 2024 | LVP SL | Gold diff @15 | +150 | 75.0 | 47 games · 9 peers |
| 2024 | LVP SL | Vision / min | 1.15 | 37.5 | 47 games · 9 peers |
| 2025 | LVP SL | Damage / min | 661 | 22.2 | 41 games · 10 peers |
| 2025 | LVP SL | CS / min | 8.17 | 11.1 | 41 games · 10 peers |
| 2025 | LVP SL | Kill participation | 67.8% | 55.6 | 41 games · 10 peers |
| 2025 | LVP SL | Damage share | 23.3% | 11.1 | 41 games · 10 peers |
| 2025 | LVP SL | Gold diff @15 | +170 | 77.8 | 41 games · 10 peers |
| 2025 | LVP SL | Vision / min | 1.06 | 55.6 | 41 games · 10 peers |
| 2026 | PRM | Damage / min | 799 | 80.0 | 48 games · 11 peers |
| 2026 | PRM | CS / min | 8.82 | 80.0 | 48 games · 11 peers |
| 2026 | PRM | Kill participation | 62.3% | 80.0 | 48 games · 11 peers |
| 2026 | PRM | Damage share | 26.9% | 80.0 | 48 games · 11 peers |
| 2026 | PRM | Gold diff @15 | +427 | 100.0 | 48 games · 11 peers |
| 2026 | PRM | Vision / min | 1.31 | 90.0 | 48 games · 11 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 782. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. Season labels follow the competition season.
2021–2026 · All seasons · 37 recorded champions
| Champion | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|
| Ahri | 36 | ||||||
| Orianna | 34 | ||||||
| Sylas | 32 | ||||||
| LeBlanc | 29 | ||||||
| Azir | 27 | ||||||
| Ryze | 20 | ||||||
| Syndra | 20 | ||||||
| Yone | 20 | ||||||
| All games | 73 | 66 | 49 | 75 | 65 | 54 | 382 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Wins: 25. Number of games won in this selection. Based on 54 of 54 games. | Losses: 29. Number of games lost in this selection. Based on 54 of 54 games. | Win rate: 46.3%. The percentage of games won. Based on 54 of 54 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Kills / game: 4.65. Average kills per game. Based on 54 of 54 games. | Deaths / game: 3.31. Average deaths per game. Based on 54 of 54 games. | Assists / game: 7.13. Average assists per game. Based on 54 of 54 games. | Damage / min: 782. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Gold / min: 426. Total gold gained per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| 2025 | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Wins: 43. Number of games won in this selection. Based on 65 of 65 games. | Losses: 22. Number of games lost in this selection. Based on 65 of 65 games. | Win rate: 66.2%. The percentage of games won. Based on 65 of 65 games. | KDA: 4.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Kills / game: 4.00. Average kills per game. Based on 65 of 65 games. | Deaths / game: 2.51. Average deaths per game. Based on 65 of 65 games. | Assists / game: 6.94. Average assists per game. Based on 65 of 65 games. | Damage / min: 669. Damage dealt to enemy champions per minute, averaged across games. Based on 65 of 65 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Gold / min: 411. Total gold gained per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| 2024 | Games: 75. Number of individual games played in this selection. Based on 75 of 75 games. | Wins: 38. Number of games won in this selection. Based on 75 of 75 games. | Losses: 37. Number of games lost in this selection. Based on 75 of 75 games. | Win rate: 50.7%. The percentage of games won. Based on 75 of 75 games. | KDA: 4.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 75 of 75 games. | Kills / game: 4.87. Average kills per game. Based on 75 of 75 games. | Deaths / game: 2.81. Average deaths per game. Based on 75 of 75 games. | Assists / game: 6.41. Average assists per game. Based on 75 of 75 games. | Damage / min: 730. Damage dealt to enemy champions per minute, averaged across games. Based on 75 of 75 games. | CS / min: 8.47. Minions and monsters killed per minute, averaged across games. Based on 75 of 75 games. | Gold / min: 434. Total gold gained per minute, averaged across games. Based on 75 of 75 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 75 of 75 games. |
| 2023 | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Wins: 27. Number of games won in this selection. Based on 49 of 49 games. | Losses: 22. Number of games lost in this selection. Based on 49 of 49 games. | Win rate: 55.1%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Kills / game: 3.94. Average kills per game. Based on 49 of 49 games. | Deaths / game: 2.90. Average deaths per game. Based on 49 of 49 games. | Assists / game: 5.10. Average assists per game. Based on 49 of 49 games. | Damage / min: 609. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Gold / min: 415. Total gold gained per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| 2022 | Games: 66. Number of individual games played in this selection. Based on 66 of 66 games. | Wins: 35. Number of games won in this selection. Based on 66 of 66 games. | Losses: 31. Number of games lost in this selection. Based on 66 of 66 games. | Win rate: 53.0%. The percentage of games won. Based on 66 of 66 games. | KDA: 4.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 66 of 66 games. | Kills / game: 4.50. Average kills per game. Based on 66 of 66 games. | Deaths / game: 2.53. Average deaths per game. Based on 66 of 66 games. | Assists / game: 6.02. Average assists per game. Based on 66 of 66 games. | Damage / min: 562. Damage dealt to enemy champions per minute, averaged across games. Based on 66 of 66 games. | CS / min: 8.36. Minions and monsters killed per minute, averaged across games. Based on 66 of 66 games. | Gold / min: 412. Total gold gained per minute, averaged across games. Based on 66 of 66 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 66 of 66 games. |
| 2021 | Games: 73. Number of individual games played in this selection. Based on 73 of 73 games. | Wins: 46. Number of games won in this selection. Based on 73 of 73 games. | Losses: 27. Number of games lost in this selection. Based on 73 of 73 games. | Win rate: 63.0%. The percentage of games won. Based on 73 of 73 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 73 of 73 games. | Kills / game: 4.93. Average kills per game. Based on 73 of 73 games. | Deaths / game: 3.01. Average deaths per game. Based on 73 of 73 games. | Assists / game: 6.41. Average assists per game. Based on 73 of 73 games. | Damage / min: 544. Damage dealt to enemy champions per minute, averaged across games. Based on 73 of 73 games. | CS / min: 8.10. Minions and monsters killed per minute, averaged across games. Based on 73 of 73 games. | Gold / min: 416. Total gold gained per minute, averaged across games. Based on 73 of 73 games. | Kill participation: 62.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 73 of 73 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.