Where N N stands
All seasons · Mid · Domestic games
No classified domestic circuit in this selection. Choose another season or adjust the profile filters.
Lucas Baltazar Leiva Navarro
All leagues · All positions
All seasons · Mid · Domestic games
No classified domestic circuit in this selection. Choose another season or adjust the profile filters.
Games in this selection 31 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 6 games without a complete snapshot are excluded.
Explore N N’s career performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 13 of 101 games in this selection. | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Wins: 9. Number of games won in this selection. Based on 13 of 13 games. | Losses: 4. Number of games lost in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 656. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.57. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 13 games. Games without the required stats are excluded. |
| 11 of 101 games in this selection. | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 4. Number of games won in this selection. Based on 11 of 11 games. | Losses: 7. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 339. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.36. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 9 of 101 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 3. Number of games won in this selection. Based on 9 of 9 games. | Losses: 6. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 382. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.53. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 50.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 6 of 101 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 4. Number of games won in this selection. Based on 6 of 6 games. | Losses: 2. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 441. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.68. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 57.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 6 of 101 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 2. Number of games won in this selection. Based on 6 of 6 games. | Losses: 4. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 453. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 6.72. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 6 of 101 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 5. Number of games won in this selection. Based on 6 of 6 games. | Losses: 1. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 83.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 443. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.21. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 59.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 5 of 101 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 2. Number of games won in this selection. Based on 5 of 5 games. | Losses: 3. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 491. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.27. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 3 of 101 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 3. Number of games won in this selection. Based on 3 of 3 games. | Losses: 0. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 7.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 556. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.06. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 101 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 496. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.51. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 60.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 101 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 1. Number of games won in this selection. Based on 3 of 3 games. | Losses: 2. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 488. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.74. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
Bars show how often the player chose each champion in this selection.
| LHE 2022 · Liga de Honor Entel · Super Copa | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 575. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.85. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. |
| LHE 2022 | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 45.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 439. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 7.90. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. |
| LHE 2021 · Liga de Honor Entel · Super Copa | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 0.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 207. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.29. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. |
| LHE 2021 | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 52.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 501. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.05. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. |
| LMF 2021 | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 45.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 365. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 7.66. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. |
| LLA 2020 · Closing | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 175. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 4.75. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. |
| LHE 2019 | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 42.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 465. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.20. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 22 Nov 2022 | LHE 2022 · Liga de Honor Entel · Super Copa | Cruzados EsportsvsFurious Gaming | — | Taliyah | Loss | 3 / 2 / 11 |
| 22 Nov 2022 | LHE 2022 · Liga de Honor Entel · Super Copa | Cruzados EsportsvsFurious Gaming | — | Viktor | Win | 2 / 1 / 8 |
| 22 Nov 2022 | LHE 2022 · Liga de Honor Entel · Super Copa | Cruzados EsportsvsFurious Gaming | — | Azir | Loss | 2 / 5 / 2 |
| 15 Nov 2022 | LHE 2022 · Liga de Honor Entel · Super Copa | Cruzados EsportsvsMaze Gaming | — | Akali | Win | 4 / 4 / 14 |
| 14 Nov 2022 | LHE 2022 · Liga de Honor Entel · Super Copa | Cruzados EsportsvsSantiago Wanderers eSports | — | Sylas | Win | 8 / 4 / 14 |
| 22 Jun 2022 | LHE 2022 | Rebirth eSportsvsCruzados Esports | Series ↗ | Ahri | Win | 2 / 2 / 5 |
| 21 Jun 2022 | LHE 2022 | Rebirth eSportsvsWolf Club Esports | Series ↗ | Veigar | Loss | 4 / 4 / 6 |
| 20 Jun 2022 | LHE 2022 | Rebirth eSportsvsSantiago Wanderers eSports | Series ↗ | Ahri | Win | 2 / 1 / 14 |
| 30 Mar 2022 | LHE 2022 | Santiago Wanderers eSportsvsMovistar Optix | Series ↗ | Xin Zhao | Loss | 3 / 3 / 7 |
| 30 Mar 2022 | LHE 2022 | Santiago Wanderers eSportsvsMovistar Optix | Series ↗ | Viego | Loss | 2 / 5 / 2 |
| 30 Mar 2022 | LHE 2022 | Santiago Wanderers eSportsvsMovistar Optix | Series ↗ | Viego | Loss | 2 / 3 / 0 |
| 23 Mar 2022 | LHE 2022 | Santiago Wanderers eSportsvsCruzados Esports | Series ↗ | Ryze | Loss | 0 / 3 / 1 |
| 15 Mar 2022 | LHE 2022 | Santiago Wanderers eSportsvsRebirth eSports | Series ↗ | Zeri | Loss | 4 / 3 / 4 |
| 14 Mar 2022 | LHE 2022 | Santiago Wanderers eSportsvsMeta Gaming | Series ↗ | Ryze | Loss | 3 / 4 / 1 |
| 8 Mar 2022 | LHE 2022 | Santiago Wanderers eSportsvsDark Horse | Series ↗ | Ahri | Loss | 1 / 4 / 1 |
| 8 Mar 2022 | LHE 2022 | Santiago Wanderers eSportsvsMaze Gaming | Series ↗ | Viktor | Win | 6 / 4 / 8 |
| 1 Mar 2022 | LHE 2022 | Santiago Wanderers eSportsvsNewstar | Series ↗ | Ahri | Win | 2 / 1 / 6 |
| 28 Feb 2022 | LHE 2022 | Santiago Wanderers eSportsvsFurious Gaming | Series ↗ | Ahri | Loss | 1 / 2 / 6 |
| 23 Feb 2022 | LHE 2022 | Santiago Wanderers eSportsvsWolf Club Esports | Series ↗ | Ryze | Win | 2 / 1 / 5 |
| 22 Feb 2022 | LHE 2022 | Santiago Wanderers eSportsvsCruzados Esports | Series ↗ | Ahri | Win | 3 / 4 / 8 |
| 15 Feb 2022 | LHE 2022 | Santiago Wanderers eSportsvsMovistar Optix | Series ↗ | Karma | Loss | 2 / 4 / 5 |
| 14 Feb 2022 | LHE 2022 | Santiago Wanderers eSportsvsRebirth eSports | Series ↗ | Viktor | Win | 5 / 4 / 12 |
| 8 Feb 2022 | LHE 2022 | Santiago Wanderers eSportsvsMeta Gaming | Series ↗ | Sylas | Loss | 5 / 5 / 3 |
| 7 Feb 2022 | LHE 2022 | Santiago Wanderers eSportsvsDark Horse | Series ↗ | Ryze | Win | 8 / 0 / 8 |
| 31 Jan 2022 | LHE 2022 | Santiago Wanderers eSportsvsNewstar | Series ↗ | Syndra | Win | 2 / 2 / 8 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Mid · 2019–2022 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2019 | — | Damage / min | — | — | No classified domestic games in this selection. |
| 2019 | — | CS / min | — | — | No classified domestic games in this selection. |
| 2019 | — | Kill participation | — | — | No classified domestic games in this selection. |
| 2019 | — | Damage share | — | — | No classified domestic games in this selection. |
| 2019 | — | Gold diff @15 | — | — | No classified domestic games in this selection. |
| 2019 | — | Vision / min | — | — | No classified domestic games in this selection. |
| 2020 | — | Damage / min | — | — | No classified domestic games in this selection. |
| 2020 | — | CS / min | — | — | No classified domestic games in this selection. |
| 2020 | — | Kill participation | — | — | No classified domestic games in this selection. |
| 2020 | — | Damage share | — | — | No classified domestic games in this selection. |
| 2020 | — | Gold diff @15 | — | — | No classified domestic games in this selection. |
| 2020 | — | Vision / min | — | — | No classified domestic games in this selection. |
| 2021 | — | Damage / min | — | — | No classified domestic games in this selection. |
| 2021 | — | CS / min | — | — | No classified domestic games in this selection. |
| 2021 | — | Kill participation | — | — | No classified domestic games in this selection. |
| 2021 | — | Damage share | — | — | No classified domestic games in this selection. |
| 2021 | — | Gold diff @15 | — | — | No classified domestic games in this selection. |
| 2021 | — | Vision / min | — | — | No classified domestic games in this selection. |
| 2022 | — | Damage / min | — | — | No classified domestic games in this selection. |
| 2022 | — | CS / min | — | — | No classified domestic games in this selection. |
| 2022 | — | Kill participation | — | — | No classified domestic games in this selection. |
| 2022 | — | Damage share | — | — | No classified domestic games in this selection. |
| 2022 | — | Gold diff @15 | — | — | No classified domestic games in this selection. |
| 2022 | — | Vision / min | — | — | No classified domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 465. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. Season labels follow the competition season.
2019–2022 · All seasons · 31 recorded champions
| Champion | 2019 | 2020 | 2021 | 2022 | Total |
|---|---|---|---|---|---|
| Viktor | 13 | ||||
| Orianna | 11 | ||||
| Ryze | 9 | ||||
| Ahri | 6 | ||||
| Akali | 6 | ||||
| Lucian | 6 | ||||
| Sylas | 5 | ||||
| Cassiopeia | 3 | ||||
| All games | 21 | 5 | 48 | 27 | 101 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2022 | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Wins: 13. Number of games won in this selection. Based on 27 of 27 games. | Losses: 14. Number of games lost in this selection. Based on 27 of 27 games. | Win rate: 48.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Kills / game: 3.07. Average kills per game. Based on 27 of 27 games. | Deaths / game: 3.04. Average deaths per game. Based on 27 of 27 games. | Assists / game: 6.37. Average assists per game. Based on 27 of 27 games. | Damage / min: 465. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.89. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Gold / min: 377. Total gold gained per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| 2021 | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Wins: 23. Number of games won in this selection. Based on 48 of 48 games. | Losses: 25. Number of games lost in this selection. Based on 48 of 48 games. | Win rate: 47.9%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Kills / game: 2.96. Average kills per game. Based on 48 of 48 games. | Deaths / game: 1.96. Average deaths per game. Based on 48 of 48 games. | Assists / game: 4.21. Average assists per game. Based on 48 of 48 games. | Damage / min: 433. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Gold / min: 384. Total gold gained per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 48 games. Games without the required stats are excluded. |
| 2020 | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 2. Number of games won in this selection. Based on 5 of 5 games. | Losses: 3. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Kills / game: 2.20. Average kills per game. Based on 5 of 5 games. | Deaths / game: 2.60. Average deaths per game. Based on 5 of 5 games. | Assists / game: 3.80. Average assists per game. Based on 5 of 5 games. | Damage / min: 175. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 4.75. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Gold / min: 298. Total gold gained per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 5 games. Games without the required stats are excluded. |
| 2019 | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Wins: 9. Number of games won in this selection. Based on 21 of 21 games. | Losses: 12. Number of games lost in this selection. Based on 21 of 21 games. | Win rate: 42.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Kills / game: 3.38. Average kills per game. Based on 21 of 21 games. | Deaths / game: 4.00. Average deaths per game. Based on 21 of 21 games. | Assists / game: 6.67. Average assists per game. Based on 21 of 21 games. | Damage / min: 465. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.20. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Gold / min: 361. Total gold gained per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.