Where Mireu stands
2026 · Mid · Domestic games
Jeong Jo-bin정조빈
All leagues · All positions
2026 · Mid · Domestic games
Games in this selection 20 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Mireu’s 2026 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 9 of 70 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 1. Number of games won in this selection. Based on 9 of 9 games. | Losses: 8. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 11.1%. The percentage of games won. Based on 9 of 9 games. | KDA: 1.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 725. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.47. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 77.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 8 of 70 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 4. Number of games won in this selection. Based on 8 of 8 games. | Losses: 4. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 710. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 6 of 70 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 2. Number of games won in this selection. Based on 6 of 6 games. | Losses: 4. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.27. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 60.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 6 of 70 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 4. Number of games won in this selection. Based on 6 of 6 games. | Losses: 2. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 496. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.93. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 6 of 70 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 3. Number of games won in this selection. Based on 6 of 6 games. | Losses: 3. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 1,122. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.76. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 5 of 70 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 1. Number of games won in this selection. Based on 5 of 5 games. | Losses: 4. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 20.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 942. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.97. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 81.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 70 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 2. Number of games won in this selection. Based on 5 of 5 games. | Losses: 3. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 606. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.12. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 70 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 1. Number of games won in this selection. Based on 4 of 4 games. | Losses: 3. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 613. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.14. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 57.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 70 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 556. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.95. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 70 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 3. Number of games won in this selection. Based on 3 of 3 games. | Losses: 0. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 9.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 780. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.58. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
Bars show how often the player chose each champion in this selection.
| CBLOL 2026 · Cup | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 41.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 597. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 9.97. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. |
| CBLOL 2026 · Split 1 | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 43.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 2.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 787. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.79. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. |
| CBLOL 2026 · Split 2 | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 45.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 635. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.90. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. |
| Esports World Cup Qualifiers 2026 · South America | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 825. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.46. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 19 Sept 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsRED Canids | Series ↗ | Akali | Loss | 1 / 3 / 3 |
| 19 Sept 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsRED Canids | Series ↗ | Ryze | Loss | 4 / 7 / 2 |
| 19 Sept 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsRED Canids | Series ↗ | Viktor | Loss | 1 / 4 / 1 |
| 5 Sept 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvspaiN Gaming | Series ↗ | Orianna | Loss | 1 / 6 / 3 |
| 5 Sept 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvspaiN Gaming | Series ↗ | Syndra | Loss | 3 / 4 / 1 |
| 5 Sept 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvspaiN Gaming | Series ↗ | Galio | Loss | 2 / 6 / 3 |
| 5 Sept 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvspaiN Gaming | Series ↗ | Locke | Win | 9 / 1 / 3 |
| 30 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvspaiN Gaming | Series ↗ | Viktor | Win | 5 / 3 / 12 |
| 30 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvspaiN Gaming | Series ↗ | Orianna | Loss | 5 / 7 / 5 |
| 30 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvspaiN Gaming | Series ↗ | Galio | Win | 3 / 2 / 12 |
| 22 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsLeviatan | Series ↗ | Ryze | Win | 3 / 3 / 7 |
| 22 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsLeviatan | Series ↗ | Locke | Win | 7 / 1 / 3 |
| 15 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsLØS | Series ↗ | Ahri | Loss | 2 / 5 / 3 |
| 15 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsLØS | Series ↗ | Orianna | Loss | 1 / 3 / 6 |
| 9 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsLOUD | Series ↗ | Ahri | Loss | 5 / 3 / 9 |
| 9 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsLOUD | Series ↗ | Locke | Loss | 4 / 5 / 0 |
| 7 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsFluxo W7M | Series ↗ | Aurora | Win | 1 / 1 / 6 |
| 7 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsFluxo W7M | Series ↗ | Galio | Win | 0 / 1 / 12 |
| 7 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsFluxo W7M | Series ↗ | Orianna | Loss | 2 / 3 / 1 |
| 1 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsFURIA | Series ↗ | Taliyah | Win | 7 / 2 / 16 |
| 1 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsFURIA | Series ↗ | Orianna | Win | 8 / 0 / 5 |
| 26 Jul 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsRED Canids | Series ↗ | Akali | Win | 7 / 4 / 3 |
| 26 Jul 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsRED Canids | Series ↗ | Sylas | Loss | 1 / 4 / 0 |
| 26 Jul 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsRED Canids | Series ↗ | Cassiopeia | Win | 2 / 0 / 7 |
| 13 Jun 2026 | Esports World Cup Qualifiers 2026 · South America | Vivo Keyd StarsvsLØS | Series ↗ | Syndra | Loss | 8 / 4 / 8 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Mid · 2020–2026 · Domestic games
Percentile among 62 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2020 | Tier 1 | Damage / min | 394 | 2.5 | 28 games · 123 peers |
| 2020 | Tier 1 | CS / min | 8.32 | 48.4 | 28 games · 125 peers |
| 2020 | Tier 1 | Kill participation | 58.2% | 4.1 | 28 games · 124 peers |
| 2020 | Tier 1 | Damage share | 23.5% | 8.2 | 28 games · 123 peers |
| 2020 | Tier 1 | Gold diff @15 | −547 | 3.3 | 28 games · 123 peers · Percentile among 123 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 0.96 | 19.5 | 28 games · 124 peers |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | 716 | 100.0 | 26 games · 116 peers |
| 2022 | Tier 1 | CS / min | 8.53 | 50.4 | 26 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 67.4% | 55.7 | 26 games · 116 peers |
| 2022 | Tier 1 | Damage share | 29.0% | 94.8 | 26 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | +246 | 85.7 | 26 games · 92 peers · LPL data missing · Percentile among 92 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 0.93 | 11.3 | 26 games · 116 peers |
| 2023 | Tier 1 | Damage / min | 728 | 99.0 | 63 games · 106 peers |
| 2023 | Tier 1 | CS / min | 8.52 | 49.5 | 62 games · 106 peers |
| 2023 | Tier 1 | Kill participation | 70.4% | 85.7 | 63 games · 106 peers |
| 2023 | Tier 1 | Damage share | 30.2% | 95.2 | 63 games · 106 peers |
| 2023 | Tier 1 | Gold diff @15 | +461 | 95.2 | 62 games · 85 peers · LPL data missing · Percentile among 85 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 1.03 | 21.0 | 63 games · 106 peers |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage / min | 767 | 96.9 | 53 games · 65 peers |
| 2025 | Tier 1 | CS / min | 8.45 | 37.5 | 53 games · 65 peers |
| 2025 | Tier 1 | Kill participation | 67.9% | 51.6 | 53 games · 65 peers |
| 2025 | Tier 1 | Damage share | 28.1% | 90.6 | 53 games · 65 peers |
| 2025 | Tier 1 | Gold diff @15 | +254 | 93.8 | 53 games · 49 peers · LPL data missing · Percentile among 49 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 0.96 | 10.9 | 53 games · 65 peers |
| 2026 | Tier 1 | Damage / min | 686 | 74.2 | 59 games · 67 peers |
| 2026 | Tier 1 | CS / min | 9.08 | 60.6 | 59 games · 67 peers |
| 2026 | Tier 1 | Kill participation | 68.5% | 84.8 | 59 games · 67 peers |
| 2026 | Tier 1 | Damage share | 26.0% | 83.3 | 59 games · 67 peers |
| 2026 | Tier 1 | Gold diff @15 | +13 | 59.0 | 59 games · 62 peers · Percentile among 62 players with sufficient data. |
| 2026 | Tier 1 | Vision / min | 1.13 | 4.5 | 59 games · 67 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 708. Damage dealt to enemy champions per minute, averaged across games. Based on 70 of 70 games. Season labels follow the competition season.
2020–2026 · All seasons · 39 recorded champions
| Champion | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|
| Azir | 46 | |||||||
| Sylas | 44 | |||||||
| Akali | 29 | |||||||
| Ahri | 27 | |||||||
| Galio | 25 | |||||||
| Aurelion Sol | 17 | |||||||
| Taliyah | 17 | |||||||
| Orianna | 16 | |||||||
| All games | 28 | 45 | 26 | 74 | 67 | 74 | 70 | 384 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 70. Number of individual games played in this selection. Based on 70 of 70 games. | Wins: 31. Number of games won in this selection. Based on 70 of 70 games. | Losses: 39. Number of games lost in this selection. Based on 70 of 70 games. | Win rate: 44.3%. The percentage of games won. Based on 70 of 70 games. | KDA: 2.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 70 of 70 games. | Kills / game: 3.09. Average kills per game. Based on 70 of 70 games. | Deaths / game: 3.41. Average deaths per game. Based on 70 of 70 games. | Assists / game: 5.61. Average assists per game. Based on 70 of 70 games. | Damage / min: 708. Damage dealt to enemy champions per minute, averaged across games. Based on 70 of 70 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 70 of 70 games. | Gold / min: 402. Total gold gained per minute, averaged across games. Based on 70 of 70 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 70 of 70 games. |
| 2025 | Games: 74. Number of individual games played in this selection. Based on 74 of 74 games. | Wins: 39. Number of games won in this selection. Based on 74 of 74 games. | Losses: 35. Number of games lost in this selection. Based on 74 of 74 games. | Win rate: 52.7%. The percentage of games won. Based on 74 of 74 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 74 of 74 games. | Kills / game: 3.88. Average kills per game. Based on 74 of 74 games. | Deaths / game: 3.05. Average deaths per game. Based on 74 of 74 games. | Assists / game: 6.28. Average assists per game. Based on 74 of 74 games. | Damage / min: 731. Damage dealt to enemy champions per minute, averaged across games. Based on 74 of 74 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 74 of 74 games. | Gold / min: 412. Total gold gained per minute, averaged across games. Based on 74 of 74 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 73 of 74 games. Games without the required stats are excluded. |
| 2024 | Games: 67. Number of individual games played in this selection. Based on 67 of 67 games. | Wins: 34. Number of games won in this selection. Based on 67 of 67 games. | Losses: 33. Number of games lost in this selection. Based on 67 of 67 games. | Win rate: 50.7%. The percentage of games won. Based on 67 of 67 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 67 of 67 games. | Kills / game: 4.28. Average kills per game. Based on 67 of 67 games. | Deaths / game: 3.52. Average deaths per game. Based on 67 of 67 games. | Assists / game: 6.07. Average assists per game. Based on 67 of 67 games. | Damage / min: 771. Damage dealt to enemy champions per minute, averaged across games. Based on 67 of 67 games. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 67 of 67 games. | Gold / min: 437. Total gold gained per minute, averaged across games. Based on 67 of 67 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 67 of 67 games. |
| 2023 | Games: 74. Number of individual games played in this selection. Based on 74 of 74 games. | Wins: 46. Number of games won in this selection. Based on 74 of 74 games. | Losses: 28. Number of games lost in this selection. Based on 74 of 74 games. | Win rate: 62.2%. The percentage of games won. Based on 74 of 74 games. | KDA: 3.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 74 of 74 games. | Kills / game: 4.80. Average kills per game. Based on 74 of 74 games. | Deaths / game: 3.01. Average deaths per game. Based on 74 of 74 games. | Assists / game: 6.46. Average assists per game. Based on 74 of 74 games. | Damage / min: 700. Damage dealt to enemy champions per minute, averaged across games. Based on 74 of 74 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 73 of 74 games. Games without the required stats are excluded. | Gold / min: 423. Total gold gained per minute, averaged across games. Based on 74 of 74 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 74 of 74 games. |
| 2022 | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Wins: 19. Number of games won in this selection. Based on 26 of 26 games. | Losses: 7. Number of games lost in this selection. Based on 26 of 26 games. | Win rate: 73.1%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Kills / game: 4.15. Average kills per game. Based on 26 of 26 games. | Deaths / game: 2.81. Average deaths per game. Based on 26 of 26 games. | Assists / game: 8.19. Average assists per game. Based on 26 of 26 games. | Damage / min: 716. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.53. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Gold / min: 430. Total gold gained per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| 2021 | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Wins: 26. Number of games won in this selection. Based on 45 of 45 games. | Losses: 19. Number of games lost in this selection. Based on 45 of 45 games. | Win rate: 57.8%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Kills / game: 3.56. Average kills per game. Based on 45 of 45 games. | Deaths / game: 2.98. Average deaths per game. Based on 45 of 45 games. | Assists / game: 6.84. Average assists per game. Based on 45 of 45 games. | Damage / min: 485. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Gold / min: 393. Total gold gained per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| 2020 | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Wins: 7. Number of games won in this selection. Based on 28 of 28 games. | Losses: 21. Number of games lost in this selection. Based on 28 of 28 games. | Win rate: 25.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Kills / game: 2.21. Average kills per game. Based on 28 of 28 games. | Deaths / game: 3.14. Average deaths per game. Based on 28 of 28 games. | Assists / game: 4.14. Average assists per game. Based on 28 of 28 games. | Damage / min: 394. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.32. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Gold / min: 365. Total gold gained per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 58.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
1 Domestic
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LCK 2020 Summer Playoffs | Hanwha Life Esports | 28 |
| LTA 2025 Championship | Vivo Keyd Stars | 11 |
| LTA 2025 Split 1 Playoffs | Isurus Estral | 10 |
| LTA South 2025 Split 2 Playoffs | Isurus Estral | 28 |
| LTA South 2025 Split 3 | Vivo Keyd Stars | 18 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2025 · LTA 2025 Championship · 6.86 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 120/7 × placement 2/5 = 48/7 points.
Each trophy contributes to the career total.
2025 · LTA South 2025 Split 2 Playoffs · 1.14 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 40/7 × placement 1/5 = 8/7 points.
Each trophy contributes to the career total.
2025 · LTA South 2025 Split 3 · 5.71 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 40/7 × placement 1 = 40/7 points.
Each trophy contributes to the career total.
2020 · LCK 2020 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2025 · LTA 2025 Split 1 Playoffs: Final placement retained; outside verified scoring-depth equivalence
2023 · Mid-Season Invitational 2023: Final placement retained; outside verified scoring-depth equivalence
2023 · worlds 2023: Final placement retained; outside verified scoring-depth equivalence
2025 · worlds 2025: Final placement retained; outside verified scoring-depth equivalence
2020 · KeSPA Cup 2020: No placement points or unavailable event valuation / participation evidence.
2026 · CBLOL Cup 2026: No placement points or unavailable event valuation / participation evidence.
2026 · CBLOL 2026 Split 1 Playoffs: No placement points or unavailable event valuation / participation evidence.
2026 · CBLOL 2026 Split 2 Playoffs: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
No recorded achievements for this year.
Recorded results · no title or major milestone in this year.
No recorded achievements for this year.
No recorded achievements for this year.
Recorded results · no title or major milestone in this year.
3 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| worlds 20252025 · worlds · Vivo Keyd Stars | Places 12–14 | Source detailsVerified final placement and independently reviewed actual participation. 7 games played.
|
| Mid-Season Invitational 20232023 · Mid-Season Invitational · Movistar R7 | Places 10–11 | Source detailsVerified final placement and independently reviewed actual participation. 7 games played.
|
| worlds 20232023 · worlds · Movistar R7 | Places 21–22 | Source detailsVerified final placement and independently reviewed actual participation. 4 games played.
|
9 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| CBLOL Cup 20262026 · CBLOL · Vivo Keyd Stars | Place 6 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 12 games played.
|
| CBLOL 2026 Split 1 Playoffs2026 · CBLOL · Vivo Keyd Stars | Place 6 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 7 games played.
|
| CBLOL 2026 Split 2 Playoffs2026 · CBLOL · Vivo Keyd Stars | Place 6 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 7 games played.
|
| LTA 2025 Championship |
No results in this selection.
| Place 2 |
Source detailsIndependently verified final result and actual play; registration and staff excluded. 11 games played.
|
| LTA 2025 Split 1 Playoffs2025 · LTA · Isurus | Places 5–8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 10 games played.
|
| LTA South 2025 Split 2 Playoffs2025 · LTA South · Isurus Estral | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 28 games played.
|
| LTA South 2025 Split 32025 · LTA South · Vivo Keyd Stars | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 18 games played.
|
| KeSPA Cup 20202020 · LCK · T1 | Places 7–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 3 games played.
|
| LCK 2020 Summer Playoffs2020 · LCK · Hanwha Life Esports | Place 9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 28 games played.
|