Where Kofte stands
2024 · Mid · Domestic games
Emre Akça
All leagues · All positions
2024 · Mid · Domestic games
Games in this selection 23 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Kofte’s 2024 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 15 of 113 games in this selection. | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Wins: 10. Number of games won in this selection. Based on 15 of 15 games. | Losses: 5. Number of games lost in this selection. Based on 15 of 15 games. | Win rate: 66.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 636. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 9.40. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 52.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| 15 of 113 games in this selection. | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Wins: 11. Number of games won in this selection. Based on 15 of 15 games. | Losses: 4. Number of games lost in this selection. Based on 15 of 15 games. | Win rate: 73.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 804. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 9.85. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| 14 of 113 games in this selection. | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Wins: 9. Number of games won in this selection. Based on 14 of 14 games. | Losses: 5. Number of games lost in this selection. Based on 14 of 14 games. | Win rate: 64.3%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 624. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 10.14. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 48.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| 11 of 113 games in this selection. | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 9. Number of games won in this selection. Based on 11 of 11 games. | Losses: 2. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 81.8%. The percentage of games won. Based on 11 of 11 games. | KDA: 6.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 631. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.67. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 50.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 11 of 113 games in this selection. | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 8. Number of games won in this selection. Based on 11 of 11 games. | Losses: 3. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 72.7%. The percentage of games won. Based on 11 of 11 games. | KDA: 7.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 743. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 77.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 9 of 113 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 6. Number of games won in this selection. Based on 9 of 9 games. | Losses: 3. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 7.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 741. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.96. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 58.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 5 of 113 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 679. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.25. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 113 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 3. Number of games won in this selection. Based on 4 of 4 games. | Losses: 1. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 615. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.15. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 61.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 113 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 3. Number of games won in this selection. Based on 4 of 4 games. | Losses: 1. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 938. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.54. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 53.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 113 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 6.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 767. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.79. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 78.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
Bars show how often the player chose each champion in this selection.
| EMEA Masters 2024 · Spring | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 0.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 1.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 552. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.74. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. |
| EMEA Masters 2024 · Summer | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 28.6%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 586. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.91. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. |
| EPL 2024 | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 78.7%. The percentage of games won. Based on 47 of 47 games. | KDA: 5.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 735. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 9.37. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. |
| UL 2024 · Spring | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 74.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 7.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 725. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 9.27. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. |
| UL 2024 · Summer | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 74.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 654. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 9.68. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 23 Sept 2024 | EPL 2024 | Zero TenacityvsBerlin International Gaming | Series ↗ | Yone | Win | 2 / 0 / 6 |
| 23 Sept 2024 | EPL 2024 | Zero TenacityvsBerlin International Gaming | Series ↗ | Akali | Loss | 2 / 2 / 1 |
| 23 Sept 2024 | EPL 2024 | Zero TenacityvsBerlin International Gaming | Series ↗ | Yone | Win | 5 / 3 / 4 |
| 23 Sept 2024 | EPL 2024 | Zero TenacityvsBerlin International Gaming | Series ↗ | Smolder | Win | 5 / 4 / 8 |
| 22 Sept 2024 | EPL 2024 | Zero TenacityvsBack2TheGame | Series ↗ | Yone | Win | 1 / 1 / 7 |
| 22 Sept 2024 | EPL 2024 | Zero TenacityvsBack2TheGame | Series ↗ | Yone | Win | 4 / 0 / 6 |
| 21 Sept 2024 | EPL 2024 | Zero TenacityvsBerlin International Gaming | Series ↗ | Syndra | Loss | 4 / 3 / 2 |
| 21 Sept 2024 | EPL 2024 | Zero TenacityvsBerlin International Gaming | Series ↗ | Orianna | Loss | 2 / 4 / 3 |
| 21 Sept 2024 | EPL 2024 | Zero TenacityvsBerlin International Gaming | Series ↗ | Orianna | Win | 9 / 0 / 12 |
| 17 Sept 2024 | EPL 2024 | Zero TenacityvsGamespace Mediterranean College Esports | Series ↗ | Lissandra | Win | 8 / 0 / 10 |
| 17 Sept 2024 | EPL 2024 | Zero TenacityvsGamespace Mediterranean College Esports | Series ↗ | Orianna | Win | 9 / 4 / 15 |
| 5 Sept 2024 | EPL 2024 | Zero TenacityvsPartizan Esports | Series ↗ | Orianna | Win | 6 / 2 / 12 |
| 5 Sept 2024 | EPL 2024 | Zero TenacityvsPartizan Esports | Series ↗ | Akali | Win | 5 / 4 / 6 |
| 5 Sept 2024 | EPL 2024 | Zero TenacityvsBerlin International Gaming | Series ↗ | Orianna | Win | 6 / 2 / 12 |
| 5 Sept 2024 | EPL 2024 | Zero TenacityvsBerlin International Gaming | Series ↗ | Yone | Win | 5 / 0 / 3 |
| 4 Sept 2024 | EPL 2024 | Zero TenacityvsDynamo Eclot | Series ↗ | Varus | Win | 4 / 5 / 8 |
| 4 Sept 2024 | EPL 2024 | Zero TenacityvsDynamo Eclot | Series ↗ | Nasus | Win | 4 / 1 / 8 |
| 4 Sept 2024 | EPL 2024 | Zero TenacityvsGamespace Mediterranean College Esports | Series ↗ | Garen | Loss | 2 / 6 / 1 |
| 4 Sept 2024 | EPL 2024 | Zero TenacityvsGamespace Mediterranean College Esports | Series ↗ | Corki | Win | 8 / 1 / 4 |
| 3 Sept 2024 | EPL 2024 | Zero TenacityvsWLGaming Esports | Series ↗ | Nasus | Win | 6 / 4 / 5 |
| 3 Sept 2024 | EPL 2024 | Zero TenacityvsWLGaming Esports | Series ↗ | Orianna | Win | 3 / 3 / 9 |
| 2 Sept 2024 | EPL 2024 | Zero TenacityvsTeam UNiTY | Series ↗ | Orianna | Win | 7 / 1 / 10 |
| 2 Sept 2024 | EPL 2024 | Zero TenacityvsTeam UNiTY | Series ↗ | Smolder | Win | 7 / 2 / 2 |
| 2 Sept 2024 | EPL 2024 | Zero TenacityvsBack2TheGame | Series ↗ | Smolder | Loss | 8 / 6 / 7 |
| 2 Sept 2024 | EPL 2024 | Zero TenacityvsBack2TheGame | Series ↗ | Smolder | Win | 13 / 4 / 9 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Mid · 2019–2026 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2019 | Tier 1 | Damage / min | 412 | 17.2 | 35 games · 123 peers |
| 2019 | Tier 1 | CS / min | 8.31 | 28.7 | 35 games · 123 peers |
| 2019 | Tier 1 | Kill participation | 58.7% | 11.5 | 34 games · 123 peers |
| 2019 | Tier 1 | Damage share | 26.1% | 49.2 | 35 games · 123 peers |
| 2019 | Tier 1 | Gold diff @15 | −234 | 13.9 | 35 games · 123 peers |
| 2019 | Tier 1 | Vision / min | 0.94 | 18.3 | 35 games · 105 peers |
| 2020 | Tier 1 | Damage / min | 391 | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | CS / min | 8.45 | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | Kill participation | 62.3% | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | Damage share | 23.0% | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | Gold diff @15 | +32 | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | Vision / min | 1.13 | — | At least 20 games and 20 valid observations required |
| 2021 | Tier 1 | Damage / min | 422 | 14.5 | 45 games · 125 peers |
| 2021 | Tier 1 | CS / min | 8.58 | 70.2 | 45 games · 125 peers |
| 2021 | Tier 1 | Kill participation | 65.5% | 45.2 | 45 games · 125 peers |
| 2021 | Tier 1 | Damage share | 23.8% | 27.4 | 45 games · 125 peers |
| 2021 | Tier 1 | Gold diff @15 | −50 | 41.0 | 45 games · 106 peers · Percentile among 106 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 0.98 | 22.6 | 45 games · 125 peers |
| 2022 | Tier 1 | Damage / min | 435 | 13.9 | 43 games · 116 peers |
| 2022 | Tier 1 | CS / min | 8.09 | 16.5 | 43 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 65.7% | 38.3 | 43 games · 116 peers |
| 2022 | Tier 1 | Damage share | 22.9% | 6.1 | 43 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | −128 | 28.6 | 43 games · 92 peers · LPL data missing · Percentile among 92 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.17 | 70.4 | 43 games · 116 peers |
| 2023 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 615. Damage dealt to enemy champions per minute, averaged across games. Based on 68 of 68 games. Season labels follow the competition season.
2019–2026 · All seasons · 48 recorded champions
| Champion | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|
| Orianna | 45 | ||||||||
| Azir | 39 | ||||||||
| Ryze | 26 | ||||||||
| Corki | 25 | ||||||||
| Syndra | 25 | ||||||||
| Lissandra | 24 | ||||||||
| Jayce | 23 | ||||||||
| Tristana | 23 | ||||||||
| All games | 82 | 18 | 45 | 43 | 75 | 113 | 73 | 68 | 517 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 68. Number of individual games played in this selection. Based on 68 of 68 games. | Wins: 42. Number of games won in this selection. Based on 68 of 68 games. | Losses: 26. Number of games lost in this selection. Based on 68 of 68 games. | Win rate: 61.8%. The percentage of games won. Based on 68 of 68 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 68 of 68 games. | Kills / game: 3.31. Average kills per game. Based on 68 of 68 games. | Deaths / game: 2.38. Average deaths per game. Based on 68 of 68 games. | Assists / game: 5.82. Average assists per game. Based on 68 of 68 games. | Damage / min: 615. Damage dealt to enemy champions per minute, averaged across games. Based on 68 of 68 games. | CS / min: 9.01. Minions and monsters killed per minute, averaged across games. Based on 68 of 68 games. | Gold / min: 413. Total gold gained per minute, averaged across games. Based on 68 of 68 games. | Kill participation: 58.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 68 games. |
| 2025 | Games: 73. Number of individual games played in this selection. Based on 73 of 73 games. | Wins: 38. Number of games won in this selection. Based on 73 of 73 games. | Losses: 35. Number of games lost in this selection. Based on 73 of 73 games. | Win rate: 52.1%. The percentage of games won. Based on 73 of 73 games. | KDA: 4.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 73 of 73 games. | Kills / game: 3.40. Average kills per game. Based on 73 of 73 games. | Deaths / game: 2.62. Average deaths per game. Based on 73 of 73 games. | Assists / game: 7.40. Average assists per game. Based on 73 of 73 games. | Damage / min: 641. Damage dealt to enemy champions per minute, averaged across games. Based on 73 of 73 games. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 73 of 73 games. | Gold / min: 398. Total gold gained per minute, averaged across games. Based on 73 of 73 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 73 of 73 games. |
| 2024 | Games: 113. Number of individual games played in this selection. Based on 113 of 113 games. | Wins: 79. Number of games won in this selection. Based on 113 of 113 games. | Losses: 34. Number of games lost in this selection. Based on 113 of 113 games. | Win rate: 69.9%. The percentage of games won. Based on 113 of 113 games. | KDA: 4.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 113 of 113 games. | Kills / game: 4.38. Average kills per game. Based on 113 of 113 games. | Deaths / game: 2.12. Average deaths per game. Based on 113 of 113 games. | Assists / game: 6.04. Average assists per game. Based on 113 of 113 games. | Damage / min: 696. Damage dealt to enemy champions per minute, averaged across games. Based on 113 of 113 games. | CS / min: 9.36. Minions and monsters killed per minute, averaged across games. Based on 113 of 113 games. | Gold / min: 454. Total gold gained per minute, averaged across games. Based on 113 of 113 games. | Kill participation: 60.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 113 of 113 games. |
| 2023 | Games: 75. Number of individual games played in this selection. Based on 75 of 75 games. | Wins: 59. Number of games won in this selection. Based on 75 of 75 games. | Losses: 16. Number of games lost in this selection. Based on 75 of 75 games. | Win rate: 78.7%. The percentage of games won. Based on 75 of 75 games. | KDA: 6.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 75 of 75 games. | Kills / game: 4.24. Average kills per game. Based on 75 of 75 games. | Deaths / game: 2.04. Average deaths per game. Based on 75 of 75 games. | Assists / game: 8.00. Average assists per game. Based on 75 of 75 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 75 of 75 games. | CS / min: 8.64. Minions and monsters killed per minute, averaged across games. Based on 75 of 75 games. | Gold / min: 428. Total gold gained per minute, averaged across games. Based on 75 of 75 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 75 of 75 games. |
| 2022 | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Wins: 22. Number of games won in this selection. Based on 43 of 43 games. | Losses: 21. Number of games lost in this selection. Based on 43 of 43 games. | Win rate: 51.2%. The percentage of games won. Based on 43 of 43 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Kills / game: 2.65. Average kills per game. Based on 43 of 43 games. | Deaths / game: 2.35. Average deaths per game. Based on 43 of 43 games. | Assists / game: 5.70. Average assists per game. Based on 43 of 43 games. | Damage / min: 435. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Gold / min: 379. Total gold gained per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| 2021 | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Wins: 21. Number of games won in this selection. Based on 45 of 45 games. | Losses: 24. Number of games lost in this selection. Based on 45 of 45 games. | Win rate: 46.7%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Kills / game: 3.22. Average kills per game. Based on 45 of 45 games. | Deaths / game: 2.24. Average deaths per game. Based on 45 of 45 games. | Assists / game: 5.64. Average assists per game. Based on 45 of 45 games. | Damage / min: 422. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Gold / min: 396. Total gold gained per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| 2020 | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Wins: 8. Number of games won in this selection. Based on 18 of 18 games. | Losses: 10. Number of games lost in this selection. Based on 18 of 18 games. | Win rate: 44.4%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Kills / game: 2.17. Average kills per game. Based on 18 of 18 games. | Deaths / game: 1.89. Average deaths per game. Based on 18 of 18 games. | Assists / game: 5.28. Average assists per game. Based on 18 of 18 games. | Damage / min: 391. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Gold / min: 378. Total gold gained per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 18 games. Games without the required stats are excluded. |
| 2019 | Games: 82. Number of individual games played in this selection. Based on 82 of 82 games. | Wins: 48. Number of games won in this selection. Based on 82 of 82 games. | Losses: 34. Number of games lost in this selection. Based on 82 of 82 games. | Win rate: 58.5%. The percentage of games won. Based on 82 of 82 games. | KDA: 4.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 82 of 82 games. | Kills / game: 3.41. Average kills per game. Based on 82 of 82 games. | Deaths / game: 2.20. Average deaths per game. Based on 82 of 82 games. | Assists / game: 5.44. Average assists per game. Based on 82 of 82 games. | Damage / min: 447. Damage dealt to enemy champions per minute, averaged across games. Based on 82 of 82 games. | CS / min: 8.42. Minions and monsters killed per minute, averaged across games. Based on 82 of 82 games. | Gold / min: 401. Total gold gained per minute, averaged across games. Based on 82 of 82 games. | Kill participation: 57.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 81 of 82 games. Games without the required stats are excluded. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.