Where DoubleAiM stands
2018 · Jungle · Domestic games
Aleksa StankovićАлекса Станковић
All leagues · All positions
2018 · Jungle · Domestic games
Games in this selection 11 champions
How each pick shares the team’s gold and damage.
Try fewer games or a different season.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 11 games without a complete snapshot are excluded.
Explore DoubleAiM’s 2018 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 5 of 24 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 429. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 5 games. Games without the required stats are excluded. | CS / min: 6.79. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 24 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 3. Number of games won in this selection. Based on 4 of 4 games. | Losses: 1. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 5.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 720. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 4 games. Games without the required stats are excluded. | CS / min: 7.31. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 86.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 24 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 3. Number of games won in this selection. Based on 3 of 3 games. | Losses: 0. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 7.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 924. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 3 games. Games without the required stats are excluded. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 24 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 8.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 320. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 3 games. Games without the required stats are excluded. | CS / min: 7.12. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 24 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 2. Number of games won in this selection. Based on 2 of 2 games. | Losses: 0. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 4.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 259. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 4.80. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 76.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 24 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 2. Number of games won in this selection. Based on 2 of 2 games. | Losses: 0. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 7.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 429. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 2 games. Games without the required stats are excluded. | CS / min: 4.88. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 93.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 1 of 24 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 6.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 1 games. | CS / min: 6.45. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 24 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 0.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 338. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 3.95. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 100.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 24 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 1 games. | CS / min: 7.95. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 24 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 489. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.13. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 54.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| EBL 2018 · Esports Balkan League · Season 3 | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 7.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 8 games. | CS / min: 7.34. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. |
| EBL 2018 · Esports Balkan League · Season 3 Playoffs | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 4.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 3 games. | CS / min: 6.75. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. |
| European Masters 2018 · Summer | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 507. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.24. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. |
| LCL 2018 · Spring | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 324. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 4.75. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 29 Sept 2018 | European Masters 2018 · Summer | ASUS ROG ELITEvsNinjas in Pyjamas | Series ↗ | Taliyah | Loss | 3 / 6 / 6 |
| 29 Sept 2018 | European Masters 2018 · Summer | ASUS ROG ELITEvsNinjas in Pyjamas | Series ↗ | Aatrox | Loss | 2 / 2 / 3 |
| 23 Sept 2018 | European Masters 2018 · Summer | ASUS ROG ELITEvsPanathinaikos Esports | Series ↗ | Aatrox | Win | 6 / 1 / 4 |
| 23 Sept 2018 | European Masters 2018 · Summer | ASUS ROG ELITEvsPanathinaikos Esports | Series ↗ | Taliyah | Win | 6 / 0 / 6 |
| 23 Sept 2018 | European Masters 2018 · Summer | ASUS ROG ELITEvsPanathinaikos Esports | Series ↗ | Taliyah | Loss | 3 / 3 / 1 |
| 20 Sept 2018 | European Masters 2018 · Summer | ASUS ROG ELITEvsGentside | Series ↗ | Nidalee | Loss | 1 / 5 / 5 |
| 18 Sept 2018 | European Masters 2018 · Summer | ASUS ROG ELITEvsTeam Echo Zulu | Series ↗ | Kindred | Win | 8 / 1 / 9 |
| 17 Sept 2018 | European Masters 2018 · Summer | ASUS ROG ELITEvsMisfits Academy | Series ↗ | Camille | Win | 9 / 2 / 9 |
| 1 Sept 2018 | EBL 2018 · Esports Balkan League · Season 3 Playoffs | ASUS ROG ELITEvsCrvena zvezda Esports | — | Camille | Win | 3 / 2 / 3 |
| 1 Sept 2018 | EBL 2018 · Esports Balkan League · Season 3 Playoffs | ASUS ROG ELITEvsCrvena zvezda Esports | — | Taliyah | Win | 8 / 1 / 5 |
| 1 Sept 2018 | EBL 2018 · Esports Balkan League · Season 3 Playoffs | ASUS ROG ELITEvsCrvena zvezda Esports | — | Kindred | Win | 11 / 6 / 11 |
| 23 Aug 2018 | EBL 2018 · Esports Balkan League · Season 3 | ASUS ROG ELITEvsWiLD MultiGaming | — | Graves | Win | 5 / 3 / 6 |
| 16 Aug 2018 | EBL 2018 · Esports Balkan League · Season 3 | ASUS ROG ELITEvsRIFT Esports | Series ↗ | Kindred | Win | 5 / 1 / 4 |
| 13 Aug 2018 | EBL 2018 · Esports Balkan League · Season 3 | ASUS ROG ELITEvsCrvena zvezda Esports | Series ↗ | Sejuani | Win | 2 / 2 / 5 |
| 9 Aug 2018 | EBL 2018 · Esports Balkan League · Season 3 | ASUS ROG ELITEvsWiLD MultiGaming | Series ↗ | Camille | Win | 11 / 1 / 4 |
| 23 Jul 2018 | EBL 2018 · Esports Balkan League · Season 3 | ASUS ROG ELITEvsRIFT Esports | Series ↗ | Taliyah | Win | 6 / 0 / 9 |
| 19 Jul 2018 | EBL 2018 · Esports Balkan League · Season 3 | ASUS ROG ELITEvsCrvena zvezda Esports | Series ↗ | Xin Zhao | Loss | 4 / 1 / 2 |
| 16 Jul 2018 | EBL 2018 · Esports Balkan League · Season 3 | ASUS ROG ELITEvsWiLD MultiGaming | Series ↗ | Kindred | Loss | 4 / 3 / 4 |
| 12 Jul 2018 | EBL 2018 · Esports Balkan League · Season 3 | ASUS ROG ELITEvsNeronity | Series ↗ | Aatrox | Win | 8 / 1 / 12 |
| 27 Aug 2017 | LCL 2018 · Spring | Natus Vincere CISvsTricksters | Series ↗ | Sejuani | Win | 2 / 1 / 14 |
| 27 Aug 2017 | LCL 2018 · Spring | Natus Vincere CISvsTricksters | Series ↗ | Maokai | Loss | 1 / 5 / 0 |
| 27 Aug 2017 | LCL 2018 · Spring | Natus Vincere CISvsTricksters | Series ↗ | Gragas | Win | 2 / 2 / 4 |
| 27 Aug 2017 | LCL 2018 · Spring | Natus Vincere CISvsTricksters | Series ↗ | Kayn | Loss | 1 / 6 / 2 |
| 27 Aug 2017 | LCL 2018 · Spring | Natus Vincere CISvsTricksters | Series ↗ | Gragas | Win | 2 / 2 / 11 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Jungle · 2016–2026 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2016 | Tier 1 | Damage / min | 425 | — | At least 20 games and 20 valid observations required |
| 2016 | Tier 1 | CS / min | 4.49 | — | At least 20 games and 20 valid observations required |
| 2016 | Tier 1 | Kill participation | 66.0% | — | At least 20 games and 20 valid observations required |
| 2016 | Tier 1 | Damage share | 20.4% | — | At least 20 games and 20 valid observations required |
| 2016 | Tier 1 | Gold diff @15 | +414 | — | At least 20 games and 20 valid observations required |
| 2016 | Tier 1 | Vision / min | — | — | At least 20 games and 20 valid observations required |
| 2017 | Tier 1 | Damage / min | 358 | 98.1 | 37 games · 109 peers |
| 2017 | Tier 1 | CS / min | 4.90 | 87.3 | 37 games · 127 peers |
| 2017 | Tier 1 | Kill participation | 67.2% | 31.0 | 37 games · 127 peers |
| 2017 | Tier 1 | Damage share | 18.2% | 97.2 | 37 games · 109 peers |
| 2017 | Tier 1 | Gold diff @15 | +189 | 85.0 | 37 games · 108 peers · LPL data missing · Percentile among 108 players with sufficient data. |
| 2017 | Tier 1 | Vision / min | 0.83 | 24.5 | 37 games · 107 peers |
| 2018 | Tier 1 | Damage / min | 324 | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | CS / min | 4.75 | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Kill participation | 82.6% | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Damage share | 16.2% | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Gold diff @15 | +68 | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Vision / min | 2.06 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 652. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. Season labels follow the competition season.
2016–2026 · All seasons · 44 recorded champions
| Champion | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Kindred | 24 | |||||||||||
| Viego | 23 | |||||||||||
| Nidalee | 21 | |||||||||||
| Xin Zhao | 21 | |||||||||||
| Taliyah | 19 | |||||||||||
| Rek'Sai | 17 | |||||||||||
| Sejuani | 17 | |||||||||||
| Volibear | 16 | |||||||||||
| All games | 14 | 37 | 24 | 55 | 45 | 25 | 24 | 14 | 53 | 34 | 19 | 344 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Wins: 10. Number of games won in this selection. Based on 19 of 19 games. | Losses: 9. Number of games lost in this selection. Based on 19 of 19 games. | Win rate: 52.6%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Kills / game: 4.79. Average kills per game. Based on 19 of 19 games. | Deaths / game: 4.05. Average deaths per game. Based on 19 of 19 games. | Assists / game: 8.11. Average assists per game. Based on 19 of 19 games. | Damage / min: 652. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 7.87. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Gold / min: 451. Total gold gained per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 59.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| 2025 | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Wins: 16. Number of games won in this selection. Based on 34 of 34 games. | Losses: 18. Number of games lost in this selection. Based on 34 of 34 games. | Win rate: 47.1%. The percentage of games won. Based on 34 of 34 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Kills / game: 4.41. Average kills per game. Based on 34 of 34 games. | Deaths / game: 4.21. Average deaths per game. Based on 34 of 34 games. | Assists / game: 7.97. Average assists per game. Based on 34 of 34 games. | Damage / min: 538. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 6.82. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Gold / min: 388. Total gold gained per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| 2024 | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Wins: 30. Number of games won in this selection. Based on 53 of 53 games. | Losses: 23. Number of games lost in this selection. Based on 53 of 53 games. | Win rate: 56.6%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Kills / game: 3.75. Average kills per game. Based on 53 of 53 games. | Deaths / game: 3.40. Average deaths per game. Based on 53 of 53 games. | Assists / game: 7.72. Average assists per game. Based on 53 of 53 games. | Damage / min: 475. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 6.88. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Gold / min: 380. Total gold gained per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| 2023 | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Wins: 8. Number of games won in this selection. Based on 14 of 14 games. | Losses: 6. Number of games lost in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Kills / game: 3.86. Average kills per game. Based on 14 of 14 games. | Deaths / game: 3.57. Average deaths per game. Based on 14 of 14 games. | Assists / game: 5.86. Average assists per game. Based on 14 of 14 games. | Damage / min: 500. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 5.95. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Gold / min: 362. Total gold gained per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| 2022 | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Wins: 17. Number of games won in this selection. Based on 24 of 24 games. | Losses: 7. Number of games lost in this selection. Based on 24 of 24 games. | Win rate: 70.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Kills / game: 3.00. Average kills per game. Based on 24 of 24 games. | Deaths / game: 2.92. Average deaths per game. Based on 24 of 24 games. | Assists / game: 6.58. Average assists per game. Based on 24 of 24 games. | Damage / min: 327. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 5.95. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Gold / min: 357. Total gold gained per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 61.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 24 games. Games without the required stats are excluded. |
| 2021 | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Wins: 15. Number of games won in this selection. Based on 25 of 25 games. | Losses: 10. Number of games lost in this selection. Based on 25 of 25 games. | Win rate: 60.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Kills / game: 4.04. Average kills per game. Based on 25 of 25 games. | Deaths / game: 2.80. Average deaths per game. Based on 25 of 25 games. | Assists / game: 6.44. Average assists per game. Based on 25 of 25 games. | Damage / min: 432. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 6.30. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Gold / min: 375. Total gold gained per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| 2020 | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Wins: 27. Number of games won in this selection. Based on 45 of 45 games. | Losses: 18. Number of games lost in this selection. Based on 45 of 45 games. | Win rate: 60.0%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Kills / game: 3.82. Average kills per game. Based on 45 of 45 games. | Deaths / game: 2.62. Average deaths per game. Based on 45 of 45 games. | Assists / game: 6.27. Average assists per game. Based on 45 of 45 games. | Damage / min: 363. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 6.05. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Gold / min: 359. Total gold gained per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| 2019 | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Wins: 38. Number of games won in this selection. Based on 55 of 55 games. | Losses: 17. Number of games lost in this selection. Based on 55 of 55 games. | Win rate: 69.1%. The percentage of games won. Based on 55 of 55 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Kills / game: 3.89. Average kills per game. Based on 55 of 55 games. | Deaths / game: 2.96. Average deaths per game. Based on 55 of 55 games. | Assists / game: 6.67. Average assists per game. Based on 55 of 55 games. | Damage / min: 415. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 5.82. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Gold / min: 376. Total gold gained per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| 2018 | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Wins: 16. Number of games won in this selection. Based on 24 of 24 games. | Losses: 8. Number of games lost in this selection. Based on 24 of 24 games. | Win rate: 66.7%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Kills / game: 4.71. Average kills per game. Based on 24 of 24 games. | Deaths / game: 2.38. Average deaths per game. Based on 24 of 24 games. | Assists / game: 5.79. Average assists per game. Based on 24 of 24 games. | Damage / min: 437. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 24 games. Games without the required stats are excluded. | CS / min: 6.70. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Gold / min: 377. Total gold gained per minute, averaged across games. Based on 13 of 24 games. Games without the required stats are excluded. | Kill participation: 75.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| 2017 | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Wins: 19. Number of games won in this selection. Based on 37 of 37 games. | Losses: 18. Number of games lost in this selection. Based on 37 of 37 games. | Win rate: 51.4%. The percentage of games won. Based on 37 of 37 games. | KDA: 2.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Kills / game: 3.54. Average kills per game. Based on 37 of 37 games. | Deaths / game: 3.86. Average deaths per game. Based on 37 of 37 games. | Assists / game: 5.49. Average assists per game. Based on 37 of 37 games. | Damage / min: 358. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 4.90. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Gold / min: 353. Total gold gained per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| 2016 | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Wins: 7. Number of games won in this selection. Based on 14 of 14 games. | Losses: 7. Number of games lost in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Kills / game: 3.36. Average kills per game. Based on 14 of 14 games. | Deaths / game: 2.43. Average deaths per game. Based on 14 of 14 games. | Assists / game: 6.00. Average assists per game. Based on 14 of 14 games. | Damage / min: 425. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 4.49. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Gold / min: 359. Total gold gained per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.