Where Disamis stands
2026 · Jungle · Domestic games
All leagues · All positions
2026 · Jungle · Domestic games
Games in this selection 19 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Disamis’s 2026 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 10 of 77 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 8. Number of games won in this selection. Based on 10 of 10 games. | Losses: 2. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 80.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 6.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 406. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.62. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 77.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 9 of 77 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 5. Number of games won in this selection. Based on 9 of 9 games. | Losses: 4. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 341. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 7.25. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 81.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 8 of 77 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 3. Number of games won in this selection. Based on 8 of 8 games. | Losses: 5. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 405. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.21. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 8 of 77 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 2. Number of games won in this selection. Based on 8 of 8 games. | Losses: 6. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 384. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.51. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 7 of 77 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 4. Number of games won in this selection. Based on 7 of 7 games. | Losses: 3. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 6.80. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 80.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 6 of 77 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 2. Number of games won in this selection. Based on 6 of 6 games. | Losses: 4. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 444. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 6.88. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 86.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 6 of 77 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 4. Number of games won in this selection. Based on 6 of 6 games. | Losses: 2. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 6.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 504. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.38. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 58.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 5 of 77 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 4. Number of games won in this selection. Based on 5 of 5 games. | Losses: 1. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 6.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 587. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.06. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 77 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 2. Number of games won in this selection. Based on 4 of 4 games. | Losses: 2. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 344. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.07. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 77.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 77 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 1. Number of games won in this selection. Based on 3 of 3 games. | Losses: 2. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 582. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 6.45. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 88.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
Bars show how often the player chose each champion in this selection.
| CBLOL 2026 · Cup | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 37.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 412. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.28. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. |
| CBLOL 2026 · Split 1 | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 472. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.16. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. |
| CBLOL 2026 · Split 2 | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 45.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 410. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 7.35. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. |
| CD 2026 · Split 1 | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 71.4%. The percentage of games won. Based on 14 of 14 games. | KDA: 6.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 506. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.57. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. |
| Esports World Cup Qualifiers 2026 · South America | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 457. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.18. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 19 Sept 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsRED Canids | Series ↗ | Cho'Gath | Loss | 4 / 2 / 2 |
| 19 Sept 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsRED Canids | Series ↗ | Qiyana | Loss | 2 / 3 / 3 |
| 19 Sept 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsRED Canids | Series ↗ | Lee Sin | Loss | 0 / 2 / 3 |
| 5 Sept 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvspaiN Gaming | Series ↗ | Wukong | Loss | 1 / 6 / 2 |
| 5 Sept 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvspaiN Gaming | Series ↗ | Trundle | Loss | 1 / 3 / 2 |
| 5 Sept 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvspaiN Gaming | Series ↗ | Olaf | Loss | 1 / 3 / 7 |
| 5 Sept 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvspaiN Gaming | Series ↗ | Lee Sin | Win | 2 / 0 / 10 |
| 30 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvspaiN Gaming | Series ↗ | Xin Zhao | Win | 2 / 2 / 7 |
| 30 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvspaiN Gaming | Series ↗ | Jarvan IV | Loss | 2 / 3 / 8 |
| 30 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvspaiN Gaming | Series ↗ | Lee Sin | Win | 7 / 0 / 8 |
| 22 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsLeviatan | Series ↗ | Lee Sin | Win | 6 / 1 / 9 |
| 22 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsLeviatan | Series ↗ | Vi | Win | 3 / 0 / 10 |
| 15 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsLØS | Series ↗ | Naafiri | Loss | 4 / 5 / 4 |
| 15 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsLØS | Series ↗ | Xin Zhao | Loss | 3 / 3 / 4 |
| 9 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsLOUD | Series ↗ | Naafiri | Loss | 8 / 4 / 7 |
| 9 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsLOUD | Series ↗ | Wukong | Loss | 0 / 2 / 2 |
| 7 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsFluxo W7M | Series ↗ | Wukong | Win | 3 / 1 / 2 |
| 7 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsFluxo W7M | Series ↗ | Xin Zhao | Win | 7 / 0 / 8 |
| 7 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsFluxo W7M | Series ↗ | Lee Sin | Loss | 0 / 3 / 3 |
| 1 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsFURIA | Series ↗ | Vi | Win | 8 / 1 / 13 |
| 1 Aug 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsFURIA | Series ↗ | Nocturne | Win | 2 / 1 / 8 |
| 26 Jul 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsRED Canids | Series ↗ | Trundle | Win | 2 / 0 / 14 |
| 26 Jul 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsRED Canids | Series ↗ | Xin Zhao | Loss | 0 / 3 / 2 |
| 26 Jul 2026 | CBLOL 2026 · Split 2 | Vivo Keyd StarsvsRED Canids | Series ↗ | Lee Sin | Win | 2 / 1 / 6 |
| 13 Jun 2026 | Esports World Cup Qualifiers 2026 · South America | Vivo Keyd StarsvsLØS | Series ↗ | Aatrox | Loss | 5 / 5 / 5 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Jungle · 2021–2026 · Domestic games
Percentile among 56 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | 288 | 57.0 | 44 games · 115 peers |
| 2022 | Tier 1 | CS / min | 5.69 | 61.4 | 44 games · 115 peers |
| 2022 | Tier 1 | Kill participation | 74.7% | 90.4 | 44 games · 115 peers |
| 2022 | Tier 1 | Damage share | 15.1% | 64.0 | 44 games · 115 peers |
| 2022 | Tier 1 | Gold diff @15 | +125 | 69.9 | 44 games · 94 peers · LPL data missing · Percentile among 94 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.35 | 28.1 | 44 games · 115 peers |
| 2023 | Tier 1 | Damage / min | 342 | 67.0 | 44 games · 104 peers |
| 2023 | Tier 1 | CS / min | 5.08 | 25.2 | 44 games · 104 peers |
| 2023 | Tier 1 | Kill participation | 70.5% | 23.3 | 44 games · 104 peers |
| 2023 | Tier 1 | Damage share | 13.9% | 27.2 | 44 games · 104 peers |
| 2023 | Tier 1 | Gold diff @15 | +41 | 55.4 | 44 games · 84 peers · LPL data missing · Percentile among 84 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 1.61 | 35.0 | 44 games · 104 peers |
| 2024 | Tier 1 | Damage / min | 416 | 65.7 | 71 games · 106 peers |
| 2024 | Tier 1 | CS / min | 5.99 | 47.6 | 71 games · 106 peers |
| 2024 | Tier 1 | Kill participation | 71.3% | 28.6 | 71 games · 106 peers |
| 2024 | Tier 1 | Damage share | 15.6% | 49.5 | 71 games · 106 peers |
| 2024 | Tier 1 | Gold diff @15 | +42 | 59.5 | 71 games · 85 peers · LPL data missing · Percentile among 85 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 1.49 | 35.2 | 71 games · 106 peers |
| 2025 | Tier 1 | Damage / min | 424 | 55.6 | 51 games · 64 peers |
| 2025 | Tier 1 | CS / min | 6.58 | 57.1 | 51 games · 64 peers |
| 2025 | Tier 1 | Kill participation | 73.7% | 63.5 | 51 games · 64 peers |
| 2025 | Tier 1 | Damage share | 16.4% | 54.0 | 51 games · 64 peers |
| 2025 | Tier 1 | Gold diff @15 | +123 | 80.0 | 51 games · 46 peers · LPL data missing · Percentile among 46 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 1.52 | 52.4 | 51 games · 64 peers |
| 2026 | Tier 1 | Damage / min | 425 | 34.4 | 52 games · 62 peers |
| 2026 | Tier 1 | CS / min | 7.28 | 75.4 | 52 games · 62 peers |
| 2026 | Tier 1 | Kill participation | 73.4% | 72.1 | 52 games · 62 peers |
| 2026 | Tier 1 | Damage share | 16.8% | 52.5 | 52 games · 62 peers |
| 2026 | Tier 1 | Gold diff @15 | −53 | 32.7 | 52 games · 56 peers · Percentile among 56 players with sufficient data. |
| 2026 | Tier 1 | Vision / min | 1.58 | 6.6 | 52 games · 62 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 444. Damage dealt to enemy champions per minute, averaged across games. Based on 77 of 77 games. Season labels follow the competition season.
2021–2026 · All seasons · 41 recorded champions
| Champion | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|
| Vi | 32 | ||||||
| Xin Zhao | 31 | ||||||
| Wukong | 29 | ||||||
| Lee Sin | 28 | ||||||
| Sejuani | 22 | ||||||
| Maokai | 21 | ||||||
| Jarvan IV | 20 | ||||||
| Viego | 20 | ||||||
| All games | 44 | 44 | 44 | 71 | 69 | 77 | 349 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 77. Number of individual games played in this selection. Based on 77 of 77 games. | Wins: 39. Number of games won in this selection. Based on 77 of 77 games. | Losses: 38. Number of games lost in this selection. Based on 77 of 77 games. | Win rate: 50.6%. The percentage of games won. Based on 77 of 77 games. | KDA: 3.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 77 of 77 games. | Kills / game: 3.39. Average kills per game. Based on 77 of 77 games. | Deaths / game: 2.43. Average deaths per game. Based on 77 of 77 games. | Assists / game: 6.19. Average assists per game. Based on 77 of 77 games. | Damage / min: 444. Damage dealt to enemy champions per minute, averaged across games. Based on 77 of 77 games. | CS / min: 7.32. Minions and monsters killed per minute, averaged across games. Based on 77 of 77 games. | Gold / min: 401. Total gold gained per minute, averaged across games. Based on 77 of 77 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 77 of 77 games. |
| 2025 | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Wins: 36. Number of games won in this selection. Based on 69 of 69 games. | Losses: 33. Number of games lost in this selection. Based on 69 of 69 games. | Win rate: 52.2%. The percentage of games won. Based on 69 of 69 games. | KDA: 4.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Kills / game: 3.16. Average kills per game. Based on 69 of 69 games. | Deaths / game: 2.70. Average deaths per game. Based on 69 of 69 games. | Assists / game: 7.94. Average assists per game. Based on 69 of 69 games. | Damage / min: 415. Damage dealt to enemy champions per minute, averaged across games. Based on 69 of 69 games. | CS / min: 6.57. Minions and monsters killed per minute, averaged across games. Based on 69 of 69 games. | Gold / min: 368. Total gold gained per minute, averaged across games. Based on 69 of 69 games. | Kill participation: 74.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 69 games. Games without the required stats are excluded. |
| 2024 | Games: 71. Number of individual games played in this selection. Based on 71 of 71 games. | Wins: 45. Number of games won in this selection. Based on 71 of 71 games. | Losses: 26. Number of games lost in this selection. Based on 71 of 71 games. | Win rate: 63.4%. The percentage of games won. Based on 71 of 71 games. | KDA: 4.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 71 of 71 games. | Kills / game: 2.49. Average kills per game. Based on 71 of 71 games. | Deaths / game: 2.66. Average deaths per game. Based on 71 of 71 games. | Assists / game: 9.07. Average assists per game. Based on 71 of 71 games. | Damage / min: 416. Damage dealt to enemy champions per minute, averaged across games. Based on 71 of 71 games. | CS / min: 5.99. Minions and monsters killed per minute, averaged across games. Based on 71 of 71 games. | Gold / min: 353. Total gold gained per minute, averaged across games. Based on 71 of 71 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 71 of 71 games. |
| 2023 | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Wins: 23. Number of games won in this selection. Based on 44 of 44 games. | Losses: 21. Number of games lost in this selection. Based on 44 of 44 games. | Win rate: 52.3%. The percentage of games won. Based on 44 of 44 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Kills / game: 2.43. Average kills per game. Based on 44 of 44 games. | Deaths / game: 2.61. Average deaths per game. Based on 44 of 44 games. | Assists / game: 7.16. Average assists per game. Based on 44 of 44 games. | Damage / min: 342. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 5.08. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Gold / min: 325. Total gold gained per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| 2022 | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Wins: 23. Number of games won in this selection. Based on 44 of 44 games. | Losses: 21. Number of games lost in this selection. Based on 44 of 44 games. | Win rate: 52.3%. The percentage of games won. Based on 44 of 44 games. | KDA: 4.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Kills / game: 2.93. Average kills per game. Based on 44 of 44 games. | Deaths / game: 2.45. Average deaths per game. Based on 44 of 44 games. | Assists / game: 7.36. Average assists per game. Based on 44 of 44 games. | Damage / min: 288. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 5.69. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Gold / min: 343. Total gold gained per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 74.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| 2021 | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Wins: 25. Number of games won in this selection. Based on 44 of 44 games. | Losses: 19. Number of games lost in this selection. Based on 44 of 44 games. | Win rate: 56.8%. The percentage of games won. Based on 44 of 44 games. | KDA: 4.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Kills / game: 3.39. Average kills per game. Based on 44 of 44 games. | Deaths / game: 2.55. Average deaths per game. Based on 44 of 44 games. | Assists / game: 7.05. Average assists per game. Based on 44 of 44 games. | Damage / min: 376. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 5.76. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Gold / min: 347. Total gold gained per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
1 Domestic · 1 major honors
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LTA 2025 Championship | Vivo Keyd Stars | 11 |
| LTA 2025 Split 1 Playoffs | Vivo Keyd Stars | 6 |
| LTA South 2025 Split 2 Playoffs | Vivo Keyd Stars | 27 |
| LTA South 2025 Split 3 | Vivo Keyd Stars | 18 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2025 · LTA 2025 Championship · 6.86 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 120/7 × placement 2/5 = 48/7 points.
Each trophy contributes to the career total.
2025 · LTA South 2025 Split 2 Playoffs · 1.14 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 40/7 × placement 1/5 = 8/7 points.
Each trophy contributes to the career total.
2025 · LTA South 2025 Split 3 · 5.71 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 40/7 × placement 1 = 40/7 points.
Each trophy contributes to the career total.
2025 · 3rd All Pro Team · 1.33 points. Annual All-Pro budget 4 / 3 season periods = 4/3 points. Periods without an award are not redistributed. 3rd All Pro Team: 4/3 base points → 4/3 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
3rd All Pro Team · 2025 · LTA South · lta-south-2025-split-2. Disamis.
regular · edition_role · selection: unknown. Base points 4/3; credited 4/3. Overlap: complement-half.
Original announcement ↗2024 · CBLOL 2024 Split 1 Playoffs · 4 points. CBLOL 2024 Split 1 Playoffs: champion 20 × final placement 1/5 = 4 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2024 · CBLOL 2024 Split 2 Playoffs · 8 points. CBLOL 2024 Split 2 Playoffs: champion 20 × final placement 2/5 = 8 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2025 · worlds 2025: Final placement retained; outside verified scoring-depth equivalence
2026 · CBLOL Cup 2026: No placement points or unavailable event valuation / participation evidence.
2026 · CBLOL 2026 Split 2 Playoffs: No placement points or unavailable event valuation / participation evidence.
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| worlds 20252025 · worlds · Vivo Keyd Stars | Places 12–14 | Source detailsVerified final placement and independently reviewed actual participation. 7 games played.
|
7 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| CBLOL Cup 20262026 · CBLOL · Vivo Keyd Stars | Place 6 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 16 games played.
|
| CBLOL 2026 Split 2 Playoffs2026 · CBLOL · Vivo Keyd Stars | Place 6 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 7 games played.
|
| LTA 2025 Championship2025 · LTA · Vivo Keyd Stars | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 11 games played.
|
| LTA South 2025 Split 2 Playoffs2025 · LTA South · Vivo Keyd Stars | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 27 games played.
|
| LTA South 2025 Split 32025 · LTA South · Vivo Keyd Stars | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 18 games played.
|
| CBLOL 2024 Split 1 Playoffs2024 · CBLOL · Vivo Keyd Stars | Place 3 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 18 games played.
|
| CBLOL 2024 Split 2 Playoffs2024 · CBLOL · Vivo Keyd Stars | Place 2 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 17 games played.
|
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| 3rd All Pro Teamsource ↗2025 · LTA South · lta-south-2025-split-2 · all pro | JUNGLE · Team 3 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 17 games played. Selection: unknown.
|
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.