Where Danny stands
2022 · Bot · Domestic games
Kyle Sakamaki
All leagues · All positions
2022 · Bot · Domestic games
Games in this selection 15 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Danny’s 2022 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 20 of 102 games in this selection. | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Wins: 15. Number of games won in this selection. Based on 20 of 20 games. | Losses: 5. Number of games lost in this selection. Based on 20 of 20 games. | Win rate: 75.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 5.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 590. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 10.07. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| 17 of 102 games in this selection. | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Wins: 9. Number of games won in this selection. Based on 17 of 17 games. | Losses: 8. Number of games lost in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 790. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 9.51. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| 13 of 102 games in this selection. | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Wins: 11. Number of games won in this selection. Based on 13 of 13 games. | Losses: 2. Number of games lost in this selection. Based on 13 of 13 games. | Win rate: 84.6%. The percentage of games won. Based on 13 of 13 games. | KDA: 9.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 670. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 10.61. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 74.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| 10 of 102 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 6. Number of games won in this selection. Based on 10 of 10 games. | Losses: 4. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 531. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.53. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 52.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 7 of 102 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 5. Number of games won in this selection. Based on 7 of 7 games. | Losses: 2. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 71.4%. The percentage of games won. Based on 7 of 7 games. | KDA: 5.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 732. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 9.71. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 7 of 102 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 3. Number of games won in this selection. Based on 7 of 7 games. | Losses: 4. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 10.03. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 62.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 5 of 102 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 2. Number of games won in this selection. Based on 5 of 5 games. | Losses: 3. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 10.18. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 55.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 102 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 4. Number of games won in this selection. Based on 5 of 5 games. | Losses: 1. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 671. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 82.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 102 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 5. Number of games won in this selection. Based on 5 of 5 games. | Losses: 0. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 100.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 31.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 547. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 5.18. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 102 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 1. Number of games won in this selection. Based on 4 of 4 games. | Losses: 3. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 401. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.73. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 70.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
Bars show how often the player chose each champion in this selection.
| LCS 2022 · Spring | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 61.3%. The percentage of games won. Based on 31 of 31 games. | KDA: 5.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 572. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 10.18. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. |
| LCS 2022 · Summer | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 68.8%. The percentage of games won. Based on 32 of 32 games. | KDA: 5.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 721. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.95. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. |
| LCS 2022 | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 77.8%. The percentage of games won. Based on 18 of 18 games. | KDA: 8.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 642. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 9.65. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. |
| Mid-Season Invitational 2022 | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 42.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 9.52. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 4 Sept 2022 | LCS 2022 · Summer | Evil GeniusesvsTeam Liquid | Series ↗ | Miss Fortune | Win | 2 / 3 / 6 |
| 4 Sept 2022 | LCS 2022 · Summer | Evil GeniusesvsTeam Liquid | Series ↗ | Miss Fortune | Win | 2 / 1 / 11 |
| 4 Sept 2022 | LCS 2022 · Summer | Evil GeniusesvsTeam Liquid | Series ↗ | Miss Fortune | Loss | 1 / 3 / 3 |
| 4 Sept 2022 | LCS 2022 · Summer | Evil GeniusesvsTeam Liquid | Series ↗ | Jinx | Loss | 3 / 3 / 2 |
| 4 Sept 2022 | LCS 2022 · Summer | Evil GeniusesvsTeam Liquid | Series ↗ | Senna | Win | 1 / 1 / 9 |
| 3 Sept 2022 | LCS 2022 · Summer | Evil GeniusesvsTSM | Series ↗ | Seraphine | Win | 2 / 1 / 9 |
| 3 Sept 2022 | LCS 2022 · Summer | Evil GeniusesvsTSM | Series ↗ | Seraphine | Loss | 0 / 3 / 3 |
| 3 Sept 2022 | LCS 2022 · Summer | Evil GeniusesvsTSM | Series ↗ | Senna | Win | 6 / 1 / 4 |
| 2 Sept 2022 | LCS 2022 · Summer | Evil GeniusesvsTSM | Series ↗ | Seraphine | Win | 4 / 4 / 14 |
| 2 Sept 2022 | LCS 2022 · Summer | Evil GeniusesvsTSM | Series ↗ | Ezreal | Loss | 1 / 2 / 9 |
| 28 Aug 2022 | LCS 2022 · Summer | Evil GeniusesvsCloud9 | Series ↗ | Sivir | Loss | 1 / 4 / 5 |
| 28 Aug 2022 | LCS 2022 · Summer | Evil GeniusesvsCloud9 | Series ↗ | Seraphine | Win | 7 / 2 / 8 |
| 28 Aug 2022 | LCS 2022 · Summer | Evil GeniusesvsCloud9 | Series ↗ | Ezreal | Loss | 5 / 4 / 3 |
| 28 Aug 2022 | LCS 2022 · Summer | Evil GeniusesvsCloud9 | Series ↗ | Sivir | Loss | 0 / 3 / 0 |
| 14 Aug 2022 | LCS 2022 · Summer | Evil GeniusesvsCloud9 | Series ↗ | Sivir | Win | 3 / 3 / 9 |
| 13 Aug 2022 | LCS 2022 · Summer | Evil GeniusesvsDignitas | Series ↗ | Zeri | Win | 5 / 0 / 9 |
| 12 Aug 2022 | LCS 2022 · Summer | Evil GeniusesvsGolden Guardians | Series ↗ | Zeri | Win | 10 / 2 / 2 |
| 7 Aug 2022 | LCS 2022 · Summer | Evil GeniusesvsTeam Liquid | Series ↗ | Xayah | Loss | 1 / 2 / 2 |
| 6 Aug 2022 | LCS 2022 · Summer | Evil GeniusesvsTSM | Series ↗ | Zeri | Win | 5 / 0 / 7 |
| 31 Jul 2022 | LCS 2022 · Summer | Evil GeniusesvsFlyQuest | Series ↗ | Kalista | Win | 3 / 1 / 3 |
| 31 Jul 2022 | LCS 2022 · Summer | Evil GeniusesvsImmortals | Series ↗ | Jinx | Win | 5 / 1 / 3 |
| 24 Jul 2022 | LCS 2022 · Summer | Evil Geniusesvs100 Thieves | Series ↗ | Kai'Sa | Loss | 2 / 4 / 3 |
| 23 Jul 2022 | LCS 2022 · Summer | Evil GeniusesvsCounter Logic Gaming | Series ↗ | Senna | Win | 4 / 0 / 10 |
| 17 Jul 2022 | LCS 2022 · Summer | Evil GeniusesvsTeam Liquid | Series ↗ | Ezreal | Win | 11 / 1 / 8 |
| 16 Jul 2022 | LCS 2022 · Summer | Evil GeniusesvsDignitas | Series ↗ | Jinx | Win | 2 / 2 / 8 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Bot · 2020–2022 · Domestic games
LPL data missing · Percentile among 96 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | 561 | 81.5 | 39 games · 131 peers |
| 2021 | Tier 1 | CS / min | 9.14 | 62.3 | 39 games · 131 peers |
| 2021 | Tier 1 | Kill participation | 59.7% | 12.3 | 39 games · 131 peers |
| 2021 | Tier 1 | Damage share | 28.1% | 76.9 | 39 games · 131 peers |
| 2021 | Tier 1 | Gold diff @15 | +15 | 55.4 | 39 games · 113 peers · Percentile among 113 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 1.57 | 86.0 | 39 games · 130 peers |
| 2022 | Tier 1 | Damage / min | 646 | 97.4 | 81 games · 116 peers |
| 2022 | Tier 1 | CS / min | 9.57 | 80.0 | 81 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 68.1% | 63.5 | 81 games · 116 peers |
| 2022 | Tier 1 | Damage share | 30.9% | 94.8 | 81 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | +54 | 49.5 | 81 games · 96 peers · LPL data missing · Percentile among 96 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.27 | 45.2 | 81 games · 116 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 616. Damage dealt to enemy champions per minute, averaged across games. Based on 102 of 102 games. Season labels follow the competition season.
2020–2022 · All seasons · 19 recorded champions
| Champion | 2020 | 2021 | 2022 | Total |
|---|---|---|---|---|
| Aphelios | 26 | |||
| Kai'Sa | 25 | |||
| Ezreal | 23 | |||
| Jinx | 23 | |||
| Senna | 23 | |||
| Samira | 21 | |||
| Miss Fortune | 19 | |||
| Xayah | 14 | |||
| All games | 31 | 107 | 102 | 240 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2022 | Games: 102. Number of individual games played in this selection. Based on 102 of 102 games. | Wins: 64. Number of games won in this selection. Based on 102 of 102 games. | Losses: 38. Number of games lost in this selection. Based on 102 of 102 games. | Win rate: 62.7%. The percentage of games won. Based on 102 of 102 games. | KDA: 4.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 102 of 102 games. | Kills / game: 4.41. Average kills per game. Based on 102 of 102 games. | Deaths / game: 1.95. Average deaths per game. Based on 102 of 102 games. | Assists / game: 5.32. Average assists per game. Based on 102 of 102 games. | Damage / min: 616. Damage dealt to enemy champions per minute, averaged across games. Based on 102 of 102 games. | CS / min: 9.56. Minions and monsters killed per minute, averaged across games. Based on 102 of 102 games. | Gold / min: 448. Total gold gained per minute, averaged across games. Based on 102 of 102 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 102 of 102 games. |
| 2021 | Games: 107. Number of individual games played in this selection. Based on 107 of 107 games. | Wins: 64. Number of games won in this selection. Based on 107 of 107 games. | Losses: 43. Number of games lost in this selection. Based on 107 of 107 games. | Win rate: 59.8%. The percentage of games won. Based on 107 of 107 games. | KDA: 4.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 107 of 107 games. | Kills / game: 4.48. Average kills per game. Based on 107 of 107 games. | Deaths / game: 2.14. Average deaths per game. Based on 107 of 107 games. | Assists / game: 5.51. Average assists per game. Based on 107 of 107 games. | Damage / min: 524. Damage dealt to enemy champions per minute, averaged across games. Based on 107 of 107 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 107 of 107 games. | Gold / min: 429. Total gold gained per minute, averaged across games. Based on 107 of 107 games. | Kill participation: 57.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 107 of 107 games. |
| 2020 | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Wins: 24. Number of games won in this selection. Based on 31 of 31 games. | Losses: 7. Number of games lost in this selection. Based on 31 of 31 games. | Win rate: 77.4%. The percentage of games won. Based on 31 of 31 games. | KDA: 5.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Kills / game: 5.29. Average kills per game. Based on 31 of 31 games. | Deaths / game: 2.42. Average deaths per game. Based on 31 of 31 games. | Assists / game: 7.77. Average assists per game. Based on 31 of 31 games. | Damage / min: 577. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 8.47. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Gold / min: 449. Total gold gained per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
| 2022 | All-Pro 1st team | LCS 2022 Championship | Season honor | Source ↗ |
Game and series awards are combined with documented season MVPs, All-Pro teams and other individual honors. Season honors follow the selected year and competition; role and tier filters apply to game and series awards. Each entry links to its retained source. POG and POS remain separate categories.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
1 Domestic · 1 major honors
Credited tournament finishes · 2 major honors
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LCS 2021 Championship | Evil Geniuses.NA | 39 |
| LCS 2022 Lock In | Evil Geniuses.NA | 12 |
| LCS 2022 Spring Playoffs | Evil Geniuses.NA | 37 |
| LCS 2022 Championship | Evil Geniuses.NA | 32 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2022 · Mid-Season Invitational 2022 · 10 points. msi; verified msi final placement; title 50 × placement 1/5 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2022 · LCS 2022 Lock In · 3.2 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 8 × placement 2/5 = 16/5 points.
Each trophy contributes to the career total.
2022 · LCS 2022 Spring Playoffs · 16 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 16 × placement 1 = 16 points.
Each trophy contributes to the career total.
2022 · LCS 2022 Championship · 3.2 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 16 × placement 1/5 = 16/5 points.
Each trophy contributes to the career total.
2021 · 2nd LCS All-Pro Team · 4 points. Annual All-Pro budget 8 / 2 season periods = 4 points. Periods without an award are not redistributed. 2nd LCS All-Pro Team: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
2nd LCS All-Pro Team · 2021 · LCS · lcs-2021-summer. Danny.
regular · edition_role · selection: expert. Base points 4; credited 4. Overlap: complement-half.
Original announcement ↗2022 · 1st LCS All-Pro Team · 8 points. Annual All-Pro budget 16 / 2 season periods = 8 points. Periods without an award are not redistributed. 1st LCS All-Pro Team: 8 base points → 8 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
1st LCS All-Pro Team · 2022 · LCS · lcs-2022-summer. Danny.
regular · edition_role · selection: expert. Base points 8; credited 8. Overlap: complement-half.
Original announcement ↗2021 · LCS 2021 Championship: Final placement retained; outside verified scoring-depth equivalence
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Mid-Season Invitational 20222022 · Mid-Season Invitational · Evil Geniuses | Places 3–4 | Source detailsVerified final placement and independently reviewed actual participation. 21 games played.
|
4 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LCS 2022 Lock In2022 · LCS · Evil Geniuses | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 12 games played.
|
| LCS 2022 Spring Playoffs2022 · LCS · Evil Geniuses | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 37 games played.
|
| LCS 2022 Championship2022 · LCS · Evil Geniuses | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 32 games played.
|
| LCS 2021 Championship2021 · LCS · Evil Geniuses.NA | Places 5–6 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 39 games played.
|
3 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| 1st LCS All-Pro Teamsource ↗2022 · LCS · lcs-2022-summer · all pro | BOT · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 18 games played. Selection: Expert vote.
|
| Rookie of the Yearsource ↗2021 · LCS · lcs-2021-summer · rookie | Annual honor | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 27 games played. Selection: Expert vote. Season-wide award.
|
| 2nd LCS All-Pro Teamsource ↗2021 · LCS · lcs-2021-summer · all pro | BOT · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 27 games played. Selection: Expert vote.
|