Where Crownie stands
2026 · Bot · Domestic games
Juš Marušič
All leagues · All positions
2026 · Bot · Domestic games
Games in this selection 7 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Crownie’s 2026 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 7 of 21 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 2. Number of games won in this selection. Based on 7 of 7 games. | Losses: 5. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 28.6%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 696. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 10.64. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 56.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 5 of 21 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 631. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 10.51. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 55.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 21 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 3. Number of games won in this selection. Based on 4 of 4 games. | Losses: 1. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 5.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 690. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 10.23. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 2 of 21 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 892. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 11.32. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 51.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 1 of 21 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 410. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.52. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 52.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 21 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 685. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 9.66. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 57.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 21 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 14.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 711. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 12.21. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| EMEA Masters 2026 · Winter | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 743. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 10.64. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. |
| LEC 2026 · Versus | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 631. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 10.41. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 14 Mar 2026 | EMEA Masters 2026 · Winter | WitchcraftvsG2 NORD | Series ↗ | Xayah | Loss | 3 / 1 / 0 |
| 14 Mar 2026 | EMEA Masters 2026 · Winter | WitchcraftvsG2 NORD | Series ↗ | Ezreal | Win | 5 / 4 / 7 |
| 14 Mar 2026 | EMEA Masters 2026 · Winter | WitchcraftvsG2 NORD | Series ↗ | Yunara | Loss | 2 / 4 / 8 |
| 13 Mar 2026 | EMEA Masters 2026 · Winter | WitchcraftvsBAAM Esports | Series ↗ | Xayah | Win | 12 / 5 / 7 |
| 13 Mar 2026 | EMEA Masters 2026 · Winter | WitchcraftvsBAAM Esports | Series ↗ | Yunara | Win | 8 / 0 / 6 |
| 12 Mar 2026 | EMEA Masters 2026 · Winter | WitchcraftvsG2 NORD | Series ↗ | Jhin | Loss | 5 / 4 / 5 |
| 12 Mar 2026 | EMEA Masters 2026 · Winter | WitchcraftvsG2 NORD | Series ↗ | Corki | Loss | 6 / 5 / 8 |
| 12 Mar 2026 | EMEA Masters 2026 · Winter | WitchcraftvsG2 NORD | Series ↗ | Yunara | Win | 3 / 2 / 2 |
| 10 Mar 2026 | EMEA Masters 2026 · Winter | WitchcraftvsBAAM Esports | Series ↗ | Sivir | Win | 3 / 1 / 11 |
| 10 Mar 2026 | EMEA Masters 2026 · Winter | WitchcraftvsBAAM Esports | Series ↗ | Corki | Win | 2 / 0 / 7 |
| 8 Feb 2026 | LEC 2026 · Versus | Los RatonesvsTeam Vitality | Series ↗ | Corki | Loss | 1 / 4 / 5 |
| 7 Feb 2026 | LEC 2026 · Versus | Los RatonesvsSK Gaming | Series ↗ | Corki | Win | 7 / 0 / 3 |
| 2 Feb 2026 | LEC 2026 · Versus | Los RatonesvsNatus Vincere | Series ↗ | Caitlyn | Loss | 1 / 2 / 1 |
| 1 Feb 2026 | LEC 2026 · Versus | Los RatonesvsG2 Esports | Series ↗ | Yunara | Win | 7 / 0 / 1 |
| 31 Jan 2026 | LEC 2026 · Versus | Los RatonesvsMovistar KOI | Series ↗ | Caitlyn | Win | 7 / 1 / 3 |
| 26 Jan 2026 | LEC 2026 · Versus | Los RatonesvsShifters | Series ↗ | Caitlyn | Win | 6 / 2 / 9 |
| 25 Jan 2026 | LEC 2026 · Versus | Los RatonesvsTeam Heretics | Series ↗ | Caitlyn | Win | 6 / 2 / 7 |
| 24 Jan 2026 | LEC 2026 · Versus | Los RatonesvsGiantX | Series ↗ | Corki | Loss | 2 / 4 / 2 |
| 19 Jan 2026 | LEC 2026 · Versus | Los RatonesvsKarmine Corp | Series ↗ | Yunara | Loss | 1 / 4 / 4 |
| 18 Jan 2026 | LEC 2026 · Versus | Los RatonesvsKarmine Corp Blue | Series ↗ | Corki | Loss | 6 / 4 / 1 |
| 17 Jan 2026 | LEC 2026 · Versus | Los RatonesvsFnatic | Series ↗ | Corki | Loss | 0 / 3 / 0 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Bot · 2017–2026 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2017 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage / min | 545 | 76.0 | 42 games · 122 peers |
| 2019 | Tier 1 | CS / min | 9.89 | 87.6 | 42 games · 122 peers |
| 2019 | Tier 1 | Kill participation | 70.2% | 86.0 | 42 games · 122 peers |
| 2019 | Tier 1 | Damage share | 30.0% | 78.5 | 42 games · 122 peers |
| 2019 | Tier 1 | Gold diff @15 | +107 | 62.0 | 41 games · 122 peers |
| 2019 | Tier 1 | Vision / min | 1.18 | 50.5 | 42 games · 106 peers |
| 2020 | Tier 1 | Damage / min | 500 | 36.7 | 39 games · 121 peers |
| 2020 | Tier 1 | CS / min | 9.73 | 87.7 | 39 games · 123 peers |
| 2020 | Tier 1 | Kill participation | 65.2% | 32.0 | 39 games · 123 peers |
| 2020 | Tier 1 | Damage share | 29.4% | 69.2 | 39 games · 121 peers |
| 2020 | Tier 1 | Gold diff @15 | +261 | 78.3 | 39 games · 121 peers · Percentile among 121 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 1.15 | 25.0 | 39 games · 121 peers |
| 2021 | Tier 1 | Damage / min | 529 | 65.4 | 34 games · 131 peers |
| 2021 | Tier 1 | CS / min | 9.68 | 94.6 | 34 games · 131 peers |
| 2021 | Tier 1 | Kill participation | 64.7% | 48.5 | 34 games · 131 peers |
| 2021 | Tier 1 | Damage share | 27.7% | 71.5 | 34 games · 131 peers |
| 2021 | Tier 1 | Gold diff @15 | −91 | 47.3 | 34 games · 113 peers · Percentile among 113 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 1.36 | 64.3 | 34 games · 130 peers |
| 2022 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage / min | 617 | 41.0 | 64 games · 106 peers |
| 2023 | Tier 1 | CS / min | 9.97 | 82.9 | 64 games · 106 peers |
| 2023 | Tier 1 | Kill participation | 69.3% | 59.0 | 63 games · 106 peers |
| 2023 | Tier 1 | Damage share | 29.2% | 70.5 | 64 games · 106 peers |
| 2023 | Tier 1 | Gold diff @15 | +198 | 78.6 | 64 games · 85 peers · LPL data missing · Percentile among 85 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 1.42 | 71.4 | 64 games · 106 peers |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage / min | 631 | — | At least 20 games and 20 valid observations required |
| 2026 | Tier 1 | CS / min | 10.41 | — | At least 20 games and 20 valid observations required |
| 2026 | Tier 1 | Kill participation | 61.3% | — | At least 20 games and 20 valid observations required |
| 2026 | Tier 1 | Damage share | 25.0% | — | At least 20 games and 20 valid observations required |
| 2026 | Tier 1 | Gold diff @15 | −2 | — | At least 20 games and 20 valid observations required |
| 2026 | Tier 1 | Vision / min | 1.44 | — | At least 20 games and 20 valid observations required |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 684. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. Season labels follow the competition season.
2017–2026 · All seasons · 27 recorded champions
| Champion | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| Ezreal | 79 | |||||||||
| Aphelios | 46 | |||||||||
| Xayah | 46 | |||||||||
| Varus | 42 | |||||||||
| Zeri | 38 | |||||||||
| Jinx | 33 | |||||||||
| Kai'Sa | 33 | |||||||||
| Caitlyn | 30 | |||||||||
| All games | 12 | 92 | 42 | 39 | 34 | 93 | 83 | 109 | 21 | 525 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Wins: 11. Number of games won in this selection. Based on 21 of 21 games. | Losses: 10. Number of games lost in this selection. Based on 21 of 21 games. | Win rate: 52.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Kills / game: 4.43. Average kills per game. Based on 21 of 21 games. | Deaths / game: 2.48. Average deaths per game. Based on 21 of 21 games. | Assists / game: 4.62. Average assists per game. Based on 21 of 21 games. | Damage / min: 684. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 10.52. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Gold / min: 516. Total gold gained per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 58.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| 2025 | Games: 109. Number of individual games played in this selection. Based on 109 of 109 games. | Wins: 87. Number of games won in this selection. Based on 109 of 109 games. | Losses: 22. Number of games lost in this selection. Based on 109 of 109 games. | Win rate: 79.8%. The percentage of games won. Based on 109 of 109 games. | KDA: 6.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 109 of 109 games. | Kills / game: 5.37. Average kills per game. Based on 109 of 109 games. | Deaths / game: 1.82. Average deaths per game. Based on 109 of 109 games. | Assists / game: 6.15. Average assists per game. Based on 109 of 109 games. | Damage / min: 689. Damage dealt to enemy champions per minute, averaged across games. Based on 109 of 109 games. | CS / min: 9.93. Minions and monsters killed per minute, averaged across games. Based on 109 of 109 games. | Gold / min: 478. Total gold gained per minute, averaged across games. Based on 109 of 109 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 109 of 109 games. |
| 2023 | Games: 83. Number of individual games played in this selection. Based on 83 of 83 games. | Wins: 46. Number of games won in this selection. Based on 83 of 83 games. | Losses: 37. Number of games lost in this selection. Based on 83 of 83 games. | Win rate: 55.4%. The percentage of games won. Based on 83 of 83 games. | KDA: 4.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 83 of 83 games. | Kills / game: 4.31. Average kills per game. Based on 83 of 83 games. | Deaths / game: 2.04. Average deaths per game. Based on 83 of 83 games. | Assists / game: 5.01. Average assists per game. Based on 83 of 83 games. | Damage / min: 594. Damage dealt to enemy champions per minute, averaged across games. Based on 83 of 83 games. | CS / min: 10.06. Minions and monsters killed per minute, averaged across games. Based on 83 of 83 games. | Gold / min: 457. Total gold gained per minute, averaged across games. Based on 83 of 83 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 82 of 83 games. Games without the required stats are excluded. |
| 2022 | Games: 93. Number of individual games played in this selection. Based on 93 of 93 games. | Wins: 58. Number of games won in this selection. Based on 93 of 93 games. | Losses: 35. Number of games lost in this selection. Based on 93 of 93 games. | Win rate: 62.4%. The percentage of games won. Based on 93 of 93 games. | KDA: 4.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 93 of 93 games. | Kills / game: 4.05. Average kills per game. Based on 93 of 93 games. | Deaths / game: 2.20. Average deaths per game. Based on 93 of 93 games. | Assists / game: 5.51. Average assists per game. Based on 93 of 93 games. | Damage / min: 592. Damage dealt to enemy champions per minute, averaged across games. Based on 93 of 93 games. | CS / min: 9.66. Minions and monsters killed per minute, averaged across games. Based on 93 of 93 games. | Gold / min: 448. Total gold gained per minute, averaged across games. Based on 93 of 93 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 93 of 93 games. |
| 2021 | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Wins: 14. Number of games won in this selection. Based on 34 of 34 games. | Losses: 20. Number of games lost in this selection. Based on 34 of 34 games. | Win rate: 41.2%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Kills / game: 3.76. Average kills per game. Based on 34 of 34 games. | Deaths / game: 1.76. Average deaths per game. Based on 34 of 34 games. | Assists / game: 4.32. Average assists per game. Based on 34 of 34 games. | Damage / min: 529. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 9.68. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Gold / min: 433. Total gold gained per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| 2020 | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Wins: 13. Number of games won in this selection. Based on 39 of 39 games. | Losses: 26. Number of games lost in this selection. Based on 39 of 39 games. | Win rate: 33.3%. The percentage of games won. Based on 39 of 39 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Kills / game: 3.08. Average kills per game. Based on 39 of 39 games. | Deaths / game: 1.90. Average deaths per game. Based on 39 of 39 games. | Assists / game: 3.67. Average assists per game. Based on 39 of 39 games. | Damage / min: 500. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 9.73. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Gold / min: 429. Total gold gained per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| 2019 | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Wins: 18. Number of games won in this selection. Based on 42 of 42 games. | Losses: 24. Number of games lost in this selection. Based on 42 of 42 games. | Win rate: 42.9%. The percentage of games won. Based on 42 of 42 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Kills / game: 3.86. Average kills per game. Based on 42 of 42 games. | Deaths / game: 2.52. Average deaths per game. Based on 42 of 42 games. | Assists / game: 4.48. Average assists per game. Based on 42 of 42 games. | Damage / min: 545. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 9.89. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Gold / min: 451. Total gold gained per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 42 games. |
| 2018 | Games: 92. Number of individual games played in this selection. Based on 92 of 92 games. | Wins: 65. Number of games won in this selection. Based on 92 of 92 games. | Losses: 27. Number of games lost in this selection. Based on 92 of 92 games. | Win rate: 70.7%. The percentage of games won. Based on 92 of 92 games. | KDA: 4.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 92 of 92 games. | Kills / game: 3.83. Average kills per game. Based on 92 of 92 games. | Deaths / game: 1.93. Average deaths per game. Based on 92 of 92 games. | Assists / game: 4.67. Average assists per game. Based on 92 of 92 games. | Damage / min: 546. Damage dealt to enemy champions per minute, averaged across games. Based on 78 of 92 games. Games without the required stats are excluded. | CS / min: 10.35. Minions and monsters killed per minute, averaged across games. Based on 92 of 92 games. | Gold / min: 449. Total gold gained per minute, averaged across games. Based on 79 of 92 games. Games without the required stats are excluded. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 92 of 92 games. |
| 2017 | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Wins: 7. Number of games won in this selection. Based on 12 of 12 games. | Losses: 5. Number of games lost in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Kills / game: 3.83. Average kills per game. Based on 12 of 12 games. | Deaths / game: 3.08. Average deaths per game. Based on 12 of 12 games. | Assists / game: 5.92. Average assists per game. Based on 12 of 12 games. | Damage / min: 490. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 9.22. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Gold / min: 422. Total gold gained per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 57.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 12 games. Games without the required stats are excluded. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
Credited tournament finishes · 1 major honors
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LEC 2019 Spring Playoffs | SK Gaming | 23 |
| LEC 2019 Summer Playoffs | SK Gaming | 19 |
| LEC 2020 Spring Playoffs | SK Gaming | 18 |
| LEC 2020 Summer Playoffs | SK Gaming | 21 |
| LEC 2021 Spring Playoffs | Team Vitality | 11 |
| LEC 2021 Summer Playoffs | Team Vitality | 23 |
| LEC 2023 Season Finals | Team BDS | 12 |
| LEC 2023 Spring Playoffs | Team BDS | 21 |
| LEC 2023 Summer Playoffs | Team BDS | 16 |
| LEC 2023 Winter Playoffs | Team BDS | 15 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2023 · LEC 2023 Season Finals · 2.67 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 40/3 × placement 1/5 = 8/3 points.
Each trophy contributes to the career total.
2023 · LEC 2023 Spring Playoffs · 3.56 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 80/9 × placement 2/5 = 32/9 points.
Each trophy contributes to the career total.
2023 · 1st All-Pro Team · 5.33 points. Annual All-Pro budget 16 / 3 season periods = 16/3 points. Periods without an award are not redistributed. 1st All-Pro Team: 16/3 base points → 16/3 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
1st All-Pro Team · 2023 · LEC · lec-2023-spring. Crownie.
regular · edition_role · selection: expert. Base points 16/3; credited 16/3. Overlap: complement-half.
Original announcement ↗2019 · LEC 2019 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2019 · LEC 2019 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2020 · LEC 2020 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2021 · LEC 2021 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2023 · worlds 2023: Final placement retained; outside verified scoring-depth equivalence
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| worlds 20232023 · worlds · Team BDS | Places 15–16 | Source detailsVerified final placement and independently reviewed actual participation. 16 games played.
|
6 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LEC 2023 Season Finals2023 · LEC · Team BDS | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 12 games played.
|
| LEC 2023 Spring Playoffs2023 · LEC · Team BDS | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 21 games played.
|
| LEC 2021 Spring Playoffs2021 · LEC · Team Vitality | Place 10 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 11 games played.
|
| LEC 2020 Spring Playoffs2020 · LEC · SK Gaming | Place 9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 18 games played.
|
| LEC 2019 Spring Playoffs2019 · LEC · SK Gaming | Places 5–6 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 23 games played.
|
| LEC 2019 Summer Playoffs2019 · LEC · SK Gaming | Place 7 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 19 games played.
|
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| 1st All-Pro Teamsource ↗2023 · LEC · lec-2023-spring · all pro | BOT · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 9 games played. Selection: Expert vote.
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No recorded achievements for this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.