Where Chovy stands
2026 · Mid · Domestic games
All leagues · All positions
2026 · Mid · Domestic games
Games in this selection 23 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Chovy’s 2026 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 19 of 139 games in this selection. | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Wins: 14. Number of games won in this selection. Based on 19 of 19 games. | Losses: 5. Number of games lost in this selection. Based on 19 of 19 games. | Win rate: 73.7%. The percentage of games won. Based on 19 of 19 games. | KDA: 5.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 662. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 10.30. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| 18 of 139 games in this selection. | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Wins: 15. Number of games won in this selection. Based on 18 of 18 games. | Losses: 3. Number of games lost in this selection. Based on 18 of 18 games. | Win rate: 83.3%. The percentage of games won. Based on 18 of 18 games. | KDA: 5.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 553. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 9.70. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| 15 of 139 games in this selection. | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Wins: 11. Number of games won in this selection. Based on 15 of 15 games. | Losses: 4. Number of games lost in this selection. Based on 15 of 15 games. | Win rate: 73.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 754. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 9.33. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| 11 of 139 games in this selection. | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 7. Number of games won in this selection. Based on 11 of 11 games. | Losses: 4. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 5.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 953. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.03. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 7 of 139 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 6. Number of games won in this selection. Based on 7 of 7 games. | Losses: 1. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 834. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 9.88. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 7 of 139 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 6. Number of games won in this selection. Based on 7 of 7 games. | Losses: 1. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 8.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 649. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 10.06. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 7 of 139 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 5. Number of games won in this selection. Based on 7 of 7 games. | Losses: 2. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 71.4%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 905. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 9.90. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 7 of 139 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 5. Number of games won in this selection. Based on 7 of 7 games. | Losses: 2. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 71.4%. The percentage of games won. Based on 7 of 7 games. | KDA: 5.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 612. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 9.57. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 6 of 139 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 4. Number of games won in this selection. Based on 6 of 6 games. | Losses: 2. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 9.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 816. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.67. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 6 of 139 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 5. Number of games won in this selection. Based on 6 of 6 games. | Losses: 1. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 83.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 6.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 779. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.37. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
Bars show how often the player chose each champion in this selection.
| Esports World Cup 2026 | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 70.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 5.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 642. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.35. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. |
| First Stand 2026 | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 6.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 687. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 10.13. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. |
| KeSPA Cup 2026 | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 756. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.59. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. |
| LCK 2026 · Cup | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 90.9%. The percentage of games won. Based on 22 of 22 games. | KDA: 7.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 799. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.91. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. |
| LCK 2026 · Rounds 1-2 | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 71.4%. The percentage of games won. Based on 49 of 49 games. | KDA: 5.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 837. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 9.64. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. |
| LCK 2026 · Rounds 3-4 | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 69.0%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 617. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 9.89. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. |
| Worlds 2026 | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 90.9%. The percentage of games won. Based on 11 of 11 games. | KDA: 6.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 611. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.17. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 8 Nov 2026 | Worlds 2026 | Gen.GvsInvictus Gaming | Series ↗ | Taliyah | Win | 3 / 3 / 11 |
| 7 Nov 2026 | Worlds 2026 | Gen.GvsInvictus Gaming | Series ↗ | Ahri | Win | 6 / 1 / 10 |
| 7 Nov 2026 | Worlds 2026 | Gen.GvsInvictus Gaming | Series ↗ | Cassiopeia | Win | 4 / 2 / 12 |
| 4 Nov 2026 | Worlds 2026 | Gen.GvsLyon | Series ↗ | Taliyah | Win | 7 / 2 / 5 |
| 4 Nov 2026 | Worlds 2026 | Gen.GvsLyon | Series ↗ | Viktor | Win | 4 / 1 / 8 |
| 4 Nov 2026 | Worlds 2026 | Gen.GvsLyon | Series ↗ | Galio | Win | 4 / 2 / 10 |
| 25 Oct 2026 | Worlds 2026 | Gen.GvsLyon | Series ↗ | Galio | Win | 4 / 2 / 4 |
| 25 Oct 2026 | Worlds 2026 | Gen.GvsLyon | Series ↗ | Lissandra | Win | 2 / 3 / 10 |
| 25 Oct 2026 | Worlds 2026 | Gen.GvsLyon | Series ↗ | Anivia | Loss | 0 / 3 / 1 |
| 24 Oct 2026 | Worlds 2026 | Gen.GvsHanwha Life Esports | Series ↗ | Syndra | Win | 4 / 1 / 9 |
| 23 Oct 2026 | Worlds 2026 | Gen.GvsInvictus Gaming | Series ↗ | Akali | Win | 8 / 1 / 9 |
| 13 Sept 2026 | LCK 2026 · Rounds 3-4 | Gen.GvsHanwha Life Esports | Series ↗ | Viktor | Win | 4 / 1 / 5 |
| 13 Sept 2026 | LCK 2026 · Rounds 3-4 | Gen.GvsHanwha Life Esports | Series ↗ | Sylas | Win | 1 / 0 / 6 |
| 13 Sept 2026 | LCK 2026 · Rounds 3-4 | Gen.GvsHanwha Life Esports | Series ↗ | Lissandra | Win | 3 / 1 / 15 |
| 13 Sept 2026 | LCK 2026 · Rounds 3-4 | Gen.GvsHanwha Life Esports | Series ↗ | Ryze | Loss | 2 / 3 / 3 |
| 5 Sept 2026 | LCK 2026 · Rounds 3-4 | Gen.GvsHanwha Life Esports | Series ↗ | Vex | Win | 7 / 1 / 12 |
| 5 Sept 2026 | LCK 2026 · Rounds 3-4 | Gen.GvsHanwha Life Esports | Series ↗ | Akali | Win | 10 / 1 / 6 |
| 5 Sept 2026 | LCK 2026 · Rounds 3-4 | Gen.GvsHanwha Life Esports | Series ↗ | Locke | Win | 13 / 4 / 7 |
| 5 Sept 2026 | LCK 2026 · Rounds 3-4 | Gen.GvsHanwha Life Esports | Series ↗ | Ryze | Loss | 2 / 4 / 2 |
| 1 Sept 2026 | LCK 2026 · Rounds 3-4 | Gen.GvsKT Rolster | Series ↗ | Syndra | Win | 4 / 0 / 11 |
| 1 Sept 2026 | LCK 2026 · Rounds 3-4 | Gen.GvsKT Rolster | Series ↗ | Akali | Win | 4 / 0 / 4 |
| 1 Sept 2026 | LCK 2026 · Rounds 3-4 | Gen.GvsKT Rolster | Series ↗ | Ryze | Win | 4 / 3 / 6 |
| 22 Aug 2026 | LCK 2026 · Rounds 3-4 | Gen.GvsDplus Kia | Series ↗ | Syndra | Loss | 0 / 4 / 4 |
| 22 Aug 2026 | LCK 2026 · Rounds 3-4 | Gen.GvsDplus Kia | Series ↗ | Orianna | Loss | 0 / 1 / 10 |
| 22 Aug 2026 | LCK 2026 · Rounds 3-4 | Gen.GvsDplus Kia | Series ↗ | Ryze | Win | 7 / 2 / 4 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Mid · 2018–2026 · Domestic games
Percentile among 62 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2018 | Tier 1 | Damage / min | 459 | 28.1 | 48 games · 136 peers |
| 2018 | Tier 1 | CS / min | 9.82 | 92.6 | 48 games · 136 peers |
| 2018 | Tier 1 | Kill participation | 68.7% | 51.9 | 47 games · 136 peers |
| 2018 | Tier 1 | Damage share | 26.4% | 38.5 | 48 games · 136 peers |
| 2018 | Tier 1 | Gold diff @15 | +71 | 65.9 | 48 games · 136 peers |
| 2018 | Tier 1 | Vision / min | 1.17 | 63.6 | 48 games · 119 peers |
| 2019 | Tier 1 | Damage / min | 409 | 15.6 | 88 games · 123 peers |
| 2019 | Tier 1 | CS / min | 10.07 | 100.0 | 88 games · 123 peers |
| 2019 | Tier 1 | Kill participation | 60.1% | 18.0 | 87 games · 123 peers |
| 2019 | Tier 1 | Damage share | 24.2% | 20.5 | 88 games · 123 peers |
| 2019 | Tier 1 | Gold diff @15 | +435 | 96.7 | 88 games · 123 peers |
| 2019 | Tier 1 | Vision / min | 1.18 | 85.6 | 88 games · 105 peers |
| 2020 | Tier 1 | Damage / min | 540 | 82.0 | 105 games · 123 peers |
| 2020 | Tier 1 | CS / min | 9.56 | 99.2 | 105 games · 125 peers |
| 2020 | Tier 1 | Kill participation | 66.7% | 43.9 | 105 games · 124 peers |
| 2020 | Tier 1 | Damage share | 27.2% | 61.5 | 105 games · 123 peers |
| 2020 | Tier 1 | Gold diff @15 | +336 | 92.6 | 103 games · 123 peers · Percentile among 123 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 1.36 | 98.4 | 103 games · 124 peers |
| 2021 | Tier 1 | Damage / min | 552 | 93.5 | 107 games · 125 peers |
| 2021 | Tier 1 | CS / min | 9.78 | 100.0 | 107 games · 125 peers |
| 2021 | Tier 1 | Kill participation | 67.3% | 59.7 | 106 games · 125 peers |
| 2021 | Tier 1 | Damage share | 27.7% | 91.1 | 107 games · 125 peers |
| 2021 | Tier 1 | Gold diff @15 | +507 | 99.0 | 107 games · 106 peers · Percentile among 106 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 1.43 | 99.2 | 107 games · 125 peers |
| 2022 | Tier 1 | Damage / min | 598 | 92.2 | 88 games · 116 peers |
| 2022 | Tier 1 | CS / min | 9.87 | 100.0 | 88 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 67.2% | 53.9 | 88 games · 116 peers |
| 2022 | Tier 1 | Damage share | 27.5% | 80.0 | 88 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | +461 | 97.8 | 88 games · 92 peers · LPL data missing · Percentile among 92 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.75 | 100.0 | 88 games · 116 peers |
| 2023 | Tier 1 | Damage / min | 611 | 62.9 | 109 games · 106 peers |
| 2023 | Tier 1 | CS / min | 9.23 | 94.3 | 109 games · 106 peers |
| 2023 | Tier 1 | Kill participation | 68.0% | 61.9 | 109 games · 106 peers |
| 2023 | Tier 1 | Damage share | 27.1% | 53.3 | 109 games · 106 peers |
| 2023 | Tier 1 | Gold diff @15 | +277 | 89.3 | 109 games · 85 peers · LPL data missing · Percentile among 85 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 1.62 | 100.0 | 109 games · 106 peers |
| 2024 | Tier 1 | Damage / min | 801 | 98.0 | 103 games · 101 peers |
| 2024 | Tier 1 | CS / min | 10.26 | 100.0 | 103 games · 101 peers |
| 2024 | Tier 1 | Kill participation | 67.7% | 62.0 | 102 games · 101 peers |
| 2024 | Tier 1 | Damage share | 29.9% | 87.0 | 103 games · 101 peers |
| 2024 | Tier 1 | Gold diff @15 | +410 | 95.1 | 103 games · 83 peers · LPL data missing · Percentile among 83 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 1.71 | 100.0 | 103 games · 101 peers |
| 2025 | Tier 1 | Damage / min | 775 | 100.0 | 121 games · 65 peers |
| 2025 | Tier 1 | CS / min | 9.40 | 98.4 | 121 games · 65 peers |
| 2025 | Tier 1 | Kill participation | 68.0% | 53.1 | 121 games · 65 peers |
| 2025 | Tier 1 | Damage share | 27.3% | 84.4 | 121 games · 65 peers |
| 2025 | Tier 1 | Gold diff @15 | +328 | 97.9 | 121 games · 49 peers · LPL data missing · Percentile among 49 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 1.32 | 100.0 | 121 games · 65 peers |
| 2026 | Tier 1 | Damage / min | 765 | 98.5 | 100 games · 67 peers |
| 2026 | Tier 1 | CS / min | 9.77 | 98.5 | 100 games · 67 peers |
| 2026 | Tier 1 | Kill participation | 65.8% | 60.6 | 100 games · 67 peers |
| 2026 | Tier 1 | Damage share | 25.8% | 77.3 | 100 games · 67 peers |
| 2026 | Tier 1 | Gold diff @15 | +314 | 93.4 | 100 games · 62 peers · Percentile among 62 players with sufficient data. |
| 2026 | Tier 1 | Vision / min | 1.56 | 93.9 | 100 games · 67 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 738. Damage dealt to enemy champions per minute, averaged across games. Based on 139 of 139 games. Season labels follow the competition season.
2018–2026 · All seasons · 73 recorded champions
| Champion | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| Azir | 110 | |||||||||
| Galio | 67 | |||||||||
| Corki | 65 | |||||||||
| Sylas | 64 | |||||||||
| Ahri | 61 | |||||||||
| Ryze | 59 | |||||||||
| Orianna | 46 | |||||||||
| Zoe | 44 | |||||||||
| All games | 55 | 110 | 131 | 134 | 106 | 133 | 135 | 164 | 139 | 1,107 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 139. Number of individual games played in this selection. Based on 139 of 139 games. | Wins: 103. Number of games won in this selection. Based on 139 of 139 games. | Losses: 36. Number of games lost in this selection. Based on 139 of 139 games. | Win rate: 74.1%. The percentage of games won. Based on 139 of 139 games. | KDA: 5.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 139 of 139 games. | Kills / game: 4.24. Average kills per game. Based on 139 of 139 games. | Deaths / game: 2.04. Average deaths per game. Based on 139 of 139 games. | Assists / game: 7.08. Average assists per game. Based on 139 of 139 games. | Damage / min: 738. Damage dealt to enemy champions per minute, averaged across games. Based on 139 of 139 games. | CS / min: 9.71. Minions and monsters killed per minute, averaged across games. Based on 139 of 139 games. | Gold / min: 445. Total gold gained per minute, averaged across games. Based on 139 of 139 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 139 of 139 games. |
| 2025 | Games: 164. Number of individual games played in this selection. Based on 164 of 164 games. | Wins: 118. Number of games won in this selection. Based on 164 of 164 games. | Losses: 46. Number of games lost in this selection. Based on 164 of 164 games. | Win rate: 72.0%. The percentage of games won. Based on 164 of 164 games. | KDA: 5.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 164 of 164 games. | Kills / game: 3.73. Average kills per game. Based on 164 of 164 games. | Deaths / game: 2.04. Average deaths per game. Based on 164 of 164 games. | Assists / game: 7.54. Average assists per game. Based on 164 of 164 games. | Damage / min: 775. Damage dealt to enemy champions per minute, averaged across games. Based on 164 of 164 games. | CS / min: 9.30. Minions and monsters killed per minute, averaged across games. Based on 164 of 164 games. | Gold / min: 441. Total gold gained per minute, averaged across games. Based on 164 of 164 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 164 of 164 games. |
| 2024 | Games: 135. Number of individual games played in this selection. Based on 135 of 135 games. | Wins: 106. Number of games won in this selection. Based on 135 of 135 games. | Losses: 29. Number of games lost in this selection. Based on 135 of 135 games. | Win rate: 78.5%. The percentage of games won. Based on 135 of 135 games. | KDA: 6.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 135 of 135 games. | Kills / game: 4.34. Average kills per game. Based on 135 of 135 games. | Deaths / game: 1.67. Average deaths per game. Based on 135 of 135 games. | Assists / game: 5.83. Average assists per game. Based on 135 of 135 games. | Damage / min: 792. Damage dealt to enemy champions per minute, averaged across games. Based on 135 of 135 games. | CS / min: 10.07. Minions and monsters killed per minute, averaged across games. Based on 135 of 135 games. | Gold / min: 472. Total gold gained per minute, averaged across games. Based on 135 of 135 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 134 of 135 games. Games without the required stats are excluded. |
| 2023 | Games: 133. Number of individual games played in this selection. Based on 133 of 133 games. | Wins: 95. Number of games won in this selection. Based on 133 of 133 games. | Losses: 38. Number of games lost in this selection. Based on 133 of 133 games. | Win rate: 71.4%. The percentage of games won. Based on 133 of 133 games. | KDA: 6.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 133 of 133 games. | Kills / game: 3.25. Average kills per game. Based on 133 of 133 games. | Deaths / game: 1.53. Average deaths per game. Based on 133 of 133 games. | Assists / game: 6.14. Average assists per game. Based on 133 of 133 games. | Damage / min: 598. Damage dealt to enemy champions per minute, averaged across games. Based on 133 of 133 games. | CS / min: 9.18. Minions and monsters killed per minute, averaged across games. Based on 133 of 133 games. | Gold / min: 427. Total gold gained per minute, averaged across games. Based on 133 of 133 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 133 of 133 games. |
| 2022 | Games: 106. Number of individual games played in this selection. Based on 106 of 106 games. | Wins: 79. Number of games won in this selection. Based on 106 of 106 games. | Losses: 27. Number of games lost in this selection. Based on 106 of 106 games. | Win rate: 74.5%. The percentage of games won. Based on 106 of 106 games. | KDA: 6.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 106 of 106 games. | Kills / game: 3.82. Average kills per game. Based on 106 of 106 games. | Deaths / game: 1.38. Average deaths per game. Based on 106 of 106 games. | Assists / game: 5.57. Average assists per game. Based on 106 of 106 games. | Damage / min: 588. Damage dealt to enemy champions per minute, averaged across games. Based on 106 of 106 games. | CS / min: 9.83. Minions and monsters killed per minute, averaged across games. Based on 106 of 106 games. | Gold / min: 450. Total gold gained per minute, averaged across games. Based on 106 of 106 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 106 of 106 games. |
| 2021 | Games: 134. Number of individual games played in this selection. Based on 134 of 134 games. | Wins: 69. Number of games won in this selection. Based on 134 of 134 games. | Losses: 65. Number of games lost in this selection. Based on 134 of 134 games. | Win rate: 51.5%. The percentage of games won. Based on 134 of 134 games. | KDA: 4.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 134 of 134 games. | Kills / game: 3.41. Average kills per game. Based on 134 of 134 games. | Deaths / game: 1.84. Average deaths per game. Based on 134 of 134 games. | Assists / game: 5.34. Average assists per game. Based on 134 of 134 games. | Damage / min: 558. Damage dealt to enemy champions per minute, averaged across games. Based on 134 of 134 games. | CS / min: 9.81. Minions and monsters killed per minute, averaged across games. Based on 134 of 134 games. | Gold / min: 433. Total gold gained per minute, averaged across games. Based on 134 of 134 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 133 of 134 games. Games without the required stats are excluded. |
| 2020 | Games: 131. Number of individual games played in this selection. Based on 131 of 131 games. | Wins: 82. Number of games won in this selection. Based on 131 of 131 games. | Losses: 49. Number of games lost in this selection. Based on 131 of 131 games. | Win rate: 62.6%. The percentage of games won. Based on 131 of 131 games. | KDA: 4.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 131 of 131 games. | Kills / game: 3.29. Average kills per game. Based on 131 of 131 games. | Deaths / game: 1.83. Average deaths per game. Based on 131 of 131 games. | Assists / game: 4.75. Average assists per game. Based on 131 of 131 games. | Damage / min: 517. Damage dealt to enemy champions per minute, averaged across games. Based on 131 of 131 games. | CS / min: 9.51. Minions and monsters killed per minute, averaged across games. Based on 131 of 131 games. | Gold / min: 423. Total gold gained per minute, averaged across games. Based on 129 of 131 games. Games without the required stats are excluded. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 131 of 131 games. |
| 2019 | Games: 110. Number of individual games played in this selection. Based on 110 of 110 games. | Wins: 78. Number of games won in this selection. Based on 110 of 110 games. | Losses: 32. Number of games lost in this selection. Based on 110 of 110 games. | Win rate: 70.9%. The percentage of games won. Based on 110 of 110 games. | KDA: 6.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 110 of 110 games. | Kills / game: 2.93. Average kills per game. Based on 110 of 110 games. | Deaths / game: 1.15. Average deaths per game. Based on 110 of 110 games. | Assists / game: 4.93. Average assists per game. Based on 110 of 110 games. | Damage / min: 415. Damage dealt to enemy champions per minute, averaged across games. Based on 107 of 110 games. Games without the required stats are excluded. | CS / min: 9.90. Minions and monsters killed per minute, averaged across games. Based on 110 of 110 games. | Gold / min: 427. Total gold gained per minute, averaged across games. Based on 110 of 110 games. | Kill participation: 60.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 109 of 110 games. Games without the required stats are excluded. |
| 2018 | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Wins: 33. Number of games won in this selection. Based on 55 of 55 games. | Losses: 22. Number of games lost in this selection. Based on 55 of 55 games. | Win rate: 60.0%. The percentage of games won. Based on 55 of 55 games. | KDA: 7.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Kills / game: 3.44. Average kills per game. Based on 55 of 55 games. | Deaths / game: 1.18. Average deaths per game. Based on 55 of 55 games. | Assists / game: 4.87. Average assists per game. Based on 55 of 55 games. | Damage / min: 464. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 9.88. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Gold / min: 417. Total gold gained per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 55 games. Games without the required stats are excluded. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
1 Mid-Season Invitational · 1 Domestic · 1 Other international · 6 major honors
1 Mid-Season Invitational · 1 Domestic · 5 major honors
2 Domestic · 1 Other international · 3 major honors
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| Korea Regional Finals 2018 | Griffin (Korean Team) | 5 |
| LCK 2018 Summer Playoffs | Griffin (Korean Team) | 43 |
| LCK 2019 Spring Playoffs | Griffin (Korean Team) | 42 |
| LCK 2019 Summer Playoffs | Griffin (Korean Team) | 46 |
| LCK 2020 Spring Playoffs | DragonX | 55 |
| LCK 2020 Summer Playoffs | DRX | 53 |
| LCK 2021 Regional Finals | Hanwha Life Esports | 12 |
| LCK 2021 Spring Playoffs | Hanwha Life Esports | 52 |
| LCK 2021 Summer Playoffs | Hanwha Life Esports | 43 |
| LCK 2022 Spring Playoffs | Gen.G | 43 |
| LCK 2022 Summer Playoffs | Gen.G | 47 |
| LCK 2023 Spring Playoffs | Gen.G | 59 |
| LCK 2023 Summer Playoffs | Gen.G | 50 |
| LCK 2024 Spring Playoffs | Gen.G | 53 |
| LCK 2024 Summer Playoffs | Gen.G | 50 |
| LCK Cup 2025 | Gen.G | 29 |
| LCK 2025 Road to MSI | Gen.G | 5 |
| LCK 2025 Season Playoffs | Gen.G | 87 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2023 · Mid-Season Invitational 2023 · 10 points. msi; verified msi final placement; title 50 × placement 1/5 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2024 · Mid-Season Invitational 2024 · 50 points. msi; verified msi final placement; title 50 × placement 1 = 50 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2025 · Mid-Season Invitational 2025 · 50 points. msi; verified msi final placement; title 50 × placement 1 = 50 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2019 · worlds 2019 · 10 points. worlds; verified worlds final placement; title 100 × placement 1/10 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2020 · worlds 2020 · 10 points. worlds; verified worlds final placement; title 100 × placement 1/10 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2021 · worlds 2021 · 10 points. worlds; verified worlds final placement; title 100 × placement 1/10 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2022 · worlds 2022 · 20 points. worlds; verified worlds final placement; title 100 × placement 1/5 = 20 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2023 · worlds 2023 · 10 points. worlds; verified worlds final placement; title 100 × placement 1/10 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2024 · worlds 2024 · 20 points. worlds; verified worlds final placement; title 100 × placement 1/5 = 20 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2025 · worlds 2025 · 20 points. worlds; verified worlds final placement; title 100 × placement 1/5 = 20 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2018 · LCK 2018 Summer Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2019 · LCK 2019 Spring Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2019 · LCK 2019 Summer Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2020 · LCK 2020 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2020 · LCK 2020 Summer Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2021 · LCK 2021 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2022 · LCK 2022 Spring Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2022 · LCK 2022 Summer Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2023 · LCK 2023 Spring Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2023 · LCK 2023 Summer Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2024 · LCK 2024 Spring Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2024 · LCK 2024 Summer Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2025 · LCK Cup 2025 · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 10 × placement 2/5 = 4 points.
Each trophy contributes to the career total.
2025 · LCK 2025 Season Playoffs · 30 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 30 × placement 1 = 30 points.
Each trophy contributes to the career total.
2020 · All-LCK Second Team · 4 points. Annual All-Pro budget 8 / 2 season periods = 4 points. Periods without an award are not redistributed. All-LCK Second Team: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-LCK Second Team · 2020 · LCK · lck-2020-spring. Chovy.
regular · edition_role · selection: expert. Base points 4; credited 4. Overlap: complement-half.
Original announcement ↗2020 · All-LCK Second Team · 4 points. Annual All-Pro budget 8 / 2 season periods = 4 points. Periods without an award are not redistributed. All-LCK Second Team: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-LCK Second Team · 2020 · LCK · lck-2020-summer. Chovy.
regular · edition_role · selection: expert. Base points 4; credited 4. Overlap: complement-half.
Original announcement ↗2022 · All-LCK Second Team · 4 points. Annual All-Pro budget 8 / 2 season periods = 4 points. Periods without an award are not redistributed. All-LCK Second Team: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-LCK Second Team · 2022 · LCK · lck-2022-spring. Chovy.
regular · edition_role · selection: expert. Base points 4; credited 4. Overlap: complement-half.
Original announcement ↗2022 · All-LCK First Team · 8 points. Annual All-Pro budget 16 / 2 season periods = 8 points. Periods without an award are not redistributed. All-LCK First Team: 8 base points → 8 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-LCK First Team · 2022 · LCK · lck-2022-summer. Chovy.
regular · edition_role · selection: expert. Base points 8; credited 8. Overlap: complement-half.
Original announcement ↗2023 · All-LCK Second Team · 4 points. Annual All-Pro budget 8 / 2 season periods = 4 points. Periods without an award are not redistributed. All-LCK Second Team: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-LCK Second Team · 2023 · LCK · lck-2023-spring. Chovy.
regular · edition_role · selection: expert. Base points 4; credited 4. Overlap: complement-half.
Original announcement ↗2023 · All-LCK Second Team · 4 points. Annual All-Pro budget 8 / 2 season periods = 4 points. Periods without an award are not redistributed. All-LCK Second Team: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-LCK Second Team · 2023 · LCK · lck-2023-summer. Chovy.
regular · edition_role · selection: expert. Base points 4; credited 4. Overlap: complement-half.
Original announcement ↗2023 · Finals MVP · 3 points. Finals MVP: 15% × tournament champion value 20 = 3 points.
Finals MVP · 2023 · LCK · lck-2023-summer. Chovy.
final · edition · selection: unknown. Base points 3; credited 3. Overlap: complement-half.
Original announcement ↗2024 · All-LCK First Team · 4 points. Annual All-Pro budget 16 / 2 season periods = 8 points. Periods without an award are not redistributed. All-LCK First Team: 8 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-LCK First Team · 2024 · LCK · lck-2024-spring. Chovy.
regular · edition_role · selection: expert. Base points 8; credited 4. Overlap: complement-half.
Original announcement ↗2024 · Regular Season MVP · 9 points. Annual regular-season MVP budget 18 / 2 offered awards = 9 points. Regular Season MVP: 9 base points → 9 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
Regular Season MVP · 2024 · LCK · lck-2024-spring. Chovy.
regular · edition · selection: expert. Base points 9; credited 9. Overlap: complement-half.
Original announcement ↗2024 · All-LCK First Team · 4 points. Annual All-Pro budget 16 / 2 season periods = 8 points. Periods without an award are not redistributed. All-LCK First Team: 8 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-LCK First Team · 2024 · LCK · lck-2024-summer. Chovy.
regular · edition_role · selection: expert. Base points 8; credited 4. Overlap: complement-half.
Original announcement ↗2024 · Regular Season MVP · 9 points. Annual regular-season MVP budget 18 / 2 offered awards = 9 points. Regular Season MVP: 9 base points → 9 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
Regular Season MVP · 2024 · LCK · lck-2024-summer. Chovy.
regular · edition · selection: expert. Base points 9; credited 9. Overlap: complement-half.
Original announcement ↗2025 · All-LCK First Team · 8 points. Annual All-Pro budget 16 / 1 season period = 16 points. Periods without an award are not redistributed. All-LCK First Team: 16 base points → 8 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-LCK First Team · 2025 · LCK · lck-2025-season. Chovy.
regular · edition_role · selection: expert. Base points 16; credited 8. Overlap: complement-half.
Original announcement ↗2025 · Regular Round MVP · 18 points. Annual regular-season MVP budget 18 / 1 offered awards = 18 points. Regular Round MVP: 18 base points → 18 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
Regular Round MVP · 2025 · LCK · lck-2025-season. Chovy.
regular · edition · selection: expert. Base points 18; credited 18. Overlap: complement-half.
Original announcement ↗2026 · Regular Round MVP · 18 points. Annual regular-season MVP budget 18 / 1 offered awards = 18 points. Regular Round MVP: 18 base points → 18 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
Regular Round MVP · 2026 · LCK · lck-2026-season. Chovy.
regular · edition · selection: expert. Base points 18; credited 18. Overlap: complement-half.
Original announcement ↗2021 · All-LCK Second Team · 4 points. Annual All-Pro budget 8 / 2 season periods = 4 points. Periods without an award are not redistributed. All-LCK Second Team: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-LCK Second Team · 2021 · LCK · lck-2021-spring. Chovy.
regular · edition_role · selection: expert. Base points 4; credited 4. Overlap: complement-half.
Original announcement ↗2021 · All-LCK Third Team · 2 points. Annual All-Pro budget 4 / 2 season periods = 2 points. Periods without an award are not redistributed. All-LCK Third Team: 2 base points → 2 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-LCK Third Team · 2021 · LCK · lck-2021-summer. Chovy.
regular · edition_role · selection: expert. Base points 2; credited 2. Overlap: complement-half.
Original announcement ↗2025 · Position Player of the Year · 8 points. Position Player of the Year: 8 base points → 8 credited points. Strongest annual honor in the same circuit and year in full; complementary honors at half value. Annual and split awards retain separate periods.
Position Player of the Year · 2025 · LCK · lck-2025-season. Chovy.
season · season · selection: unknown. Base points 8; credited 8. Overlap: complement-half.
Original announcement ↗2026 · All-Pro 1st team · 8 points. Annual All-Pro budget 16 / 1 season period = 16 points. Periods without an award are not redistributed. All-Pro 1st team: 16 base points → 8 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-Pro 1st team · 2026 · LCK · lck-2026-season. Chovy.
regular · edition · selection: unknown. Base points 16; credited 8. Overlap: complement-half.
2025 · Mid-Season Invitational Finals MVP · 7.5 points. Finals MVP: 15% × tournament champion value 50 = 15/2 points.
MSI Finals MVP · 2025 · International · msi-2025. Chovy.
finals · edition · selection: unknown. Base points 15/2; credited 15/2. Overlap: complement-half.
2019 · Regular Season MVP (points) · 8 points. Official MVP selected by cumulative match MVP points in an approved program: 8 points for this distinct award. Individual match awards are not counted again.
Regular Season MVP (points) · 2019 · LCK · lck-2019-spring. Chovy.
regular · edition · selection: pog_points. Base points 8; credited 8. Overlap: complement-half.
2023 · Asian Games 2022 (played 2023) · 15 points. Asian Games 2022 (played 2023): champion 15 × final placement 1 = 15 points. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2025 · Esports World Cup 2025 · 20 points. Esports World Cup 2025: champion 20 × final placement 1 = 20 points. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2026 · First Stand 2026 · 6 points. First Stand 2026: champion 30 × final placement 1/5 = 6 points. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2026 · Esports World Cup 2026 · 4 points. Esports World Cup 2026: champion 20 × final placement 1/5 = 4 points. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2026 · LCK 2026 Season Playoffs · 30 points. LCK 2026 Season Playoffs: champion 30 × final placement 1 = 30 points. Annual LCK budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2026 · LCK Cup 2026 · 10 points. LCK Cup 2026: champion 10 × final placement 1 = 10 points. Annual LCK budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2018 · KeSPA Cup 2018 · 10 points. KeSPA Cup 2018: champion 10 × final placement 1 = 10 points. Annual kespa cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2019 · KeSPA Cup 2019 · 2 points. KeSPA Cup 2019: champion 10 × final placement 1/5 = 2 points. Annual kespa cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2020 · KeSPA Cup 2020 · 2 points. KeSPA Cup 2020: champion 10 × final placement 1/5 = 2 points. Annual kespa cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2024 · KeSPA Cup 2024 · 2 points. KeSPA Cup 2024: champion 10 × final placement 1/5 = 2 points. Annual kespa cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2021 · LCK 2021 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2017 · KeSPA Cup 2017: No placement points or unavailable event valuation / participation evidence.
2020 · Mid-Season Cup 2020: No placement points or unavailable event valuation / participation evidence.
2026 · KeSPA Cup 2026: No placement points or unavailable event valuation / participation evidence.
| 2026 | Player of the Split | LCK 2026 Season | Season honor | Source ↗ |
| 2026 | All-Pro 1st team | LCK 2026 Season | Season honor | Source ↗ |
| 2026 | Regular-season MVP | LCK 2026 Season | Season honor | Source ↗ |
Game and series awards are combined with documented season MVPs, All-Pro teams and other individual honors. Season honors follow the selected year and competition; role and tier filters apply to game and series awards. Each entry links to its retained source. POG and POS remain separate categories.
15 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| First Stand 20262026 · International · Gen.G | Places 3–4 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 9 games played.
|
| Esports World Cup 20262026 · International · Gen.G | Place 3 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 10 games played.
|
| Esports World Cup 20252025 · International · Gen.G | Champion | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 10 games played.
|
| Mid-Season Invitational 20252025 · Mid-Season Invitational · Gen.G | Champion | Source detailsVerified final placement and independently reviewed actual participation. 19 games played.
|
| worlds 20252025 · worlds · Gen.G | Places 3–4 | Source detailsVerified final placement and independently reviewed actual participation. 13 games played.
|
| Mid-Season Invitational 20242024 · Mid-Season Invitational · Gen.G | Champion | Source detailsVerified final placement and independently reviewed actual participation. 16 games played.
|
| worlds 20242024 · worlds · Gen.G | Places 3–4 | Source detailsVerified final placement and independently reviewed actual participation. 14 games played.
|
| Asian Games 2022 (played 2023)2023 · International · South Korea (National Team) | Champion | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 7 games played.
|
| Mid-Season Invitational 20232023 · Mid-Season Invitational · Gen.G | Place 4 | Source detailsVerified final placement and independently reviewed actual participation. 15 games played.
|
| worlds 20232023 · worlds · Gen.G | Places 5–8 | Source detailsVerified final placement and independently reviewed actual participation. 9 games played.
|
| worlds 20222022 · worlds · Gen.G | Places 3–4 | Source detailsVerified final placement and independently reviewed actual participation. 16 games played.
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| worlds 20212021 · worlds · Hanwha Life Esports | Places 5–8 | Source detailsVerified final placement and independently reviewed actual participation. 17 games played.
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| Mid-Season Cup 20202020 · International · DragonX | Places 5–6 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 5 games played.
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| worlds 20202020 · worlds · DRX | Places 5–8 | Source detailsVerified final placement and independently reviewed actual participation. 9 games played.
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| worlds 20192019 · worlds · Griffin | Places 5–8 | Source detailsVerified final placement and independently reviewed actual participation. 11 games played.
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23 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| KeSPA Cup 20262026 · LCK · Gen.G | Place 5 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 9 games played.
|
| LCK Cup 20262026 · LCK · Gen.G | Champion | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 22 games played.
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| LCK 2026 Season Playoffs2026 · LCK · Gen.G | Champion | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 11 games played.
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| LCK Cup 2025 |
25 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Regular Round MVPsource ↗2026 · LCK · lck-2026-season · split mvp | Split / final honor | Source detailsOfficial voted Regular Round MVP, named original recipient and independent positive corroboration. Same program semantics as the recorded 2025 LCK edition; default honor weight remains zero. 67 games played. Selection: Expert vote.
|
| All-Pro 1st teamsource ↗2026 · LCK · Gen.G · all pro | mid · Team 1 | Source detailsReviewed positive award source; exact historical identity and archived actual game participation. Recipient/program coverage remains partial. 18 games played. Selection: unknown.
|
Recorded results · no title or major milestone in this year.
| Place 2 |
Source detailsIndependently verified final result and actual play; registration and staff excluded. 29 games played.
|
| LCK 2025 Season Playoffs2025 · LCK · Gen.G | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 87 games played.
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| KeSPA Cup 20242024 · LCK · Gen.G | Places 3–4 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 1 games played.
|
| LCK 2024 Spring Playoffs2024 · LCK · Gen.G | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 53 games played.
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| LCK 2024 Summer Playoffs2024 · LCK · Gen.G | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 50 games played.
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| LCK 2023 Spring Playoffs2023 · LCK · Gen.G | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 59 games played.
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| LCK 2023 Summer Playoffs2023 · LCK · Gen.G | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 50 games played.
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| LCK 2022 Spring Playoffs2022 · LCK · Gen.G | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 43 games played.
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| LCK 2022 Summer Playoffs2022 · LCK · Gen.G | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 47 games played.
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| LCK 2021 Spring Playoffs2021 · LCK · Hanwha Life Esports | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 52 games played.
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| LCK 2021 Summer Playoffs2021 · LCK · Hanwha Life Esports | Place 8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 43 games played.
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| KeSPA Cup 20202020 · LCK · Hanwha Life Esports | Places 3–4 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 10 games played.
|
| LCK 2020 Spring Playoffs2020 · LCK · DragonX | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 55 games played.
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| LCK 2020 Summer Playoffs2020 · LCK · DRX | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 53 games played.
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| KeSPA Cup 20192019 · LCK · DragonX | Places 3–4 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 9 games played.
|
| LCK 2019 Spring Playoffs2019 · LCK · Griffin (Korean Team) | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 42 games played.
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| LCK 2019 Summer Playoffs2019 · LCK · Griffin (Korean Team) | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 46 games played.
|
| KeSPA Cup 20182018 · LCK · Griffin (Korean Team) | Champion | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 8 games played.
|
| LCK 2018 Summer Playoffs2018 · LCK · Griffin (Korean Team) | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 43 games played.
|
| KeSPA Cup 20172017 · LCK · Gwangju | Places 13–19 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 3 games played.
|
| LCK Player of the Splitsource ↗2026 · LCK · Gen.G · player of split | Split / final honor | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 11 games played. Selection: Official POG-points program.
|
| All-LCK First Teamsource ↗2025 · LCK · lck-2025-season · all pro | MID · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 70 games played. Selection: Expert vote.
|
| Most Player of the Matchsource ↗2025 · LCK · lck-2025-season · recognition leader | Split / final honor | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 70 games played. Selection: Official recognition-count leader.
|
| Regular Round MVPsource ↗2025 · LCK · lck-2025-season · split mvp | Split / final honor | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 70 games played. Selection: Expert vote.
|
| Position Player of the Yearsource ↗2025 · LCK · lck-2025-season · position of year | MID | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 87 games played. Selection: unknown. Season-wide award.
|
| LCK Player of the Splitsource ↗2025 · LCK · Gen.G · player of split | Split / final honor | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 87 games played. Selection: Official POG-points program.
|
| Mid-Season Invitational Finals MVPsource ↗2025 · International · Gen.G · finals mvp | Split / final honor | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 19 games played. Selection: unknown.
|
| All-LCK First Teamsource ↗2024 · LCK · lck-2024-spring · all pro | MID · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 39 games played. Selection: Expert vote.
|
| Regular Season MVPsource ↗2024 · LCK · lck-2024-spring · split mvp | Split / final honor | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 39 games played. Selection: Expert vote.
|
| Player of the Split (POG Point Leader)source ↗2024 · LCK · lck-2024-spring · player of split | Split / final honor | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 39 games played. Selection: Official POG-points program.
|
| All-LCK First Teamsource ↗2024 · LCK · lck-2024-summer · all pro | MID · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 38 games played. Selection: Expert vote.
|
| Regular Season MVPsource ↗2024 · LCK · lck-2024-summer · split mvp | Split / final honor | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 38 games played. Selection: Expert vote.
|
| All-LCK Second Teamsource ↗2023 · LCK · lck-2023-spring · all pro | MID · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 43 games played. Selection: Expert vote.
|
| All-LCK Second Teamsource ↗2023 · LCK · lck-2023-summer · all pro | MID · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 39 games played. Selection: Expert vote.
|
| Finals MVPsource ↗2023 · LCK · lck-2023-summer · finals mvp | Split / final honor | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 3 games played. Selection: unknown.
|
| All-LCK Second Teamsource ↗2022 · LCK · lck-2022-spring · all pro | MID · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 32 games played. Selection: Expert vote.
|
| All-LCK First Teamsource ↗2022 · LCK · lck-2022-summer · all pro | MID · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 40 games played. Selection: Expert vote.
|
| Player of the Split (three-way shared)source ↗2021 · LCK · lck-2021-spring · player of split | Split / final honor | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 44 games played. Selection: Official POG-points program.
|
| All-LCK Second Teamsource ↗2021 · LCK · lck-2021-spring · all pro | MID · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 44 games played. Selection: Expert vote.
|
| All-LCK Third Teamsource ↗2021 · LCK · lck-2021-summer · all pro | MID · Team 3 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 43 games played. Selection: Expert vote.
|
| All-LCK Second Teamsource ↗2020 · LCK · lck-2020-spring · all pro | MID · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 43 games played. Selection: Expert vote.
|
| All-LCK Second Teamsource ↗2020 · LCK · lck-2020-summer · all pro | MID · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 45 games played. Selection: Expert vote.
|
| Regular Season MVP (points)source ↗2019 · LCK · Griffin (Korean Team) · points mvp | Split / final honor | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 42 games played. Selection: Official POG-points program.
|