Where Brance stands
2026 · Bot · Domestic games
All leagues · All positions
2026 · Bot · Domestic games
Games in this selection 15 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Brance’s 2026 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 6 of 45 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 5. Number of games won in this selection. Based on 6 of 6 games. | Losses: 1. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 83.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 4.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 842. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.69. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 48.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 5 of 45 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 905. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 10.09. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 45 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 5. Number of games won in this selection. Based on 5 of 5 games. | Losses: 0. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 100.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 12.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 1,175. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.67. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 45 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 4. Number of games won in this selection. Based on 4 of 4 games. | Losses: 0. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 7.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 957. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.21. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 75.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 45 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 3. Number of games won in this selection. Based on 3 of 3 games. | Losses: 0. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 5.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 1,148. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.64. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 45 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 3. Number of games won in this selection. Based on 3 of 3 games. | Losses: 0. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 10.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 1,000. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 10.42. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 61.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 45 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 669. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.51. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 56.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 45 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 3. Number of games won in this selection. Based on 3 of 3 games. | Losses: 0. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 6.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 616. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.92. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 53.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 45 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 751. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.84. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 45 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 3. Number of games won in this selection. Based on 3 of 3 games. | Losses: 0. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 23.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 867. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 10.01. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 78.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
Bars show how often the player chose each champion in this selection.
| CD 2026 · Split 1 | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 61.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 5.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 889. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 9.91. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. |
| CD 2026 · Split 2 | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 100.0%. The percentage of games won. Based on 19 of 19 games. | KDA: 7.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 887. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 9.78. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. |
| CD 2026 | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 100.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 8.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 1,021. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.59. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 14 Sept 2026 | CD 2026 · Split 2 | Estral EsportsvsKaBuM! Ilha das Lendas | Series ↗ | Jinx | Win | 6 / 1 / 6 |
| 14 Sept 2026 | CD 2026 · Split 2 | Estral EsportsvsKaBuM! Ilha das Lendas | Series ↗ | Kalista | Win | 4 / 2 / 10 |
| 14 Sept 2026 | CD 2026 · Split 2 | Estral EsportsvsKaBuM! Ilha das Lendas | Series ↗ | Ashe | Win | 6 / 1 / 8 |
| 2 Sept 2026 | CD 2026 · Split 2 | Estral EsportsvsVivo Keyd Stars Academy | Series ↗ | Xayah | Win | 9 / 3 / 2 |
| 2 Sept 2026 | CD 2026 · Split 2 | Estral EsportsvsVivo Keyd Stars Academy | Series ↗ | Kalista | Win | 7 / 6 / 7 |
| 2 Sept 2026 | CD 2026 · Split 2 | Estral EsportsvsVivo Keyd Stars Academy | Series ↗ | Ezreal | Win | 4 / 1 / 5 |
| 24 Aug 2026 | CD 2026 · Split 2 | Estral EsportsvsEi Nerd Esports | Series ↗ | Jinx | Win | 8 / 0 / 7 |
| 24 Aug 2026 | CD 2026 · Split 2 | Estral EsportsvsEi Nerd Esports | Series ↗ | Xayah | Win | 1 / 0 / 6 |
| 17 Aug 2026 | CD 2026 · Split 2 | Estral EsportsvsRMD Gaming | Series ↗ | Corki | Win | 10 / 4 / 10 |
| 17 Aug 2026 | CD 2026 · Split 2 | Estral EsportsvsRMD Gaming | Series ↗ | Sivir | Win | 7 / 3 / 12 |
| 5 Aug 2026 | CD 2026 · Split 2 | Estral EsportsvsRMD Gaming | Series ↗ | Yunara | Win | 4 / 2 / 5 |
| 4 Aug 2026 | CD 2026 · Split 2 | Estral EsportsvsEi Nerd Esports | Series ↗ | Ezreal | Win | 6 / 3 / 5 |
| 3 Aug 2026 | CD 2026 · Split 2 | Estral Esportsvs7REX | Series ↗ | Corki | Win | 8 / 1 / 6 |
| 29 Jul 2026 | CD 2026 · Split 2 | Estral EsportsvsRED Academy | Series ↗ | Corki | Win | 11 / 1 / 4 |
| 28 Jul 2026 | CD 2026 · Split 2 | Estral EsportsvsINTZ | Series ↗ | Kai'Sa | Win | 8 / 2 / 11 |
| 27 Jul 2026 | CD 2026 · Split 2 | Estral EsportsvsVivo Keyd Stars Academy | Series ↗ | Sivir | Win | 6 / 0 / 10 |
| 22 Jul 2026 | CD 2026 · Split 2 | Estral EsportsvsTeam Solid | Series ↗ | Ezreal | Win | 6 / 1 / 3 |
| 21 Jul 2026 | CD 2026 · Split 2 | Estral EsportsvsKaBuM! Ilha das Lendas | Series ↗ | Sivir | Win | 0 / 1 / 6 |
| 20 Jul 2026 | CD 2026 · Split 2 | Estral EsportsvspaiN Gaming Academy | Series ↗ | Ezreal | Win | 4 / 2 / 4 |
| 26 May 2026 | CD 2026 · Split 1 | Estral EsportsvspaiN Gaming Academy | Series ↗ | Zeri | Loss | 7 / 5 / 7 |
| 26 May 2026 | CD 2026 · Split 1 | Estral EsportsvspaiN Gaming Academy | Series ↗ | Caitlyn | Loss | 2 / 3 / 5 |
| 26 May 2026 | CD 2026 · Split 1 | Estral EsportsvspaiN Gaming Academy | Series ↗ | Miss Fortune | Loss | 7 / 3 / 6 |
| 18 May 2026 | CD 2026 · Split 1 | Estral EsportsvsRED Academy | Series ↗ | Xayah | Win | 10 / 2 / 2 |
| 18 May 2026 | CD 2026 · Split 1 | Estral EsportsvsRED Academy | Series ↗ | Lucian | Win | 9 / 3 / 11 |
| 18 May 2026 | CD 2026 · Split 1 | Estral EsportsvsRED Academy | Series ↗ | Caitlyn | Win | 2 / 3 / 8 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Bot · 2021–2027 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | 628 | 89.6 | 33 games · 116 peers |
| 2022 | Tier 1 | CS / min | 8.58 | 13.0 | 33 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 72.3% | 91.3 | 33 games · 116 peers |
| 2022 | Tier 1 | Damage share | 27.7% | 47.8 | 33 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | +98 | 55.8 | 33 games · 96 peers · LPL data missing · Percentile among 96 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.37 | 69.6 | 33 games · 116 peers |
| 2023 | Tier 1 | Damage / min | 781 | 99.0 | 44 games · 106 peers |
| 2023 | Tier 1 | CS / min | 9.36 | 30.5 | 44 games · 106 peers |
| 2023 | Tier 1 | Kill participation | 72.6% | 86.7 | 44 games · 106 peers |
| 2023 | Tier 1 | Damage share | 31.4% | 95.2 | 44 games · 106 peers |
| 2023 | Tier 1 | Gold diff @15 | +110 | 69.0 | 44 games · 85 peers · LPL data missing · Percentile among 85 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 1.40 | 64.8 | 44 games · 106 peers |
| 2024 | Tier 1 | Damage / min | 707 | 74.3 | 64 games · 102 peers |
| 2024 | Tier 1 | CS / min | 9.21 | 72.3 | 64 games · 102 peers |
| 2024 | Tier 1 | Kill participation | 73.6% | 93.1 | 64 games · 102 peers |
| 2024 | Tier 1 | Damage share | 29.1% | 85.1 | 64 games · 102 peers |
| 2024 | Tier 1 | Gold diff @15 | +138 | 67.1 | 64 games · 80 peers · LPL data missing · Percentile among 80 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 1.41 | 55.4 | 64 games · 102 peers |
| 2025 | Tier 1 | Damage / min | 845 | 100.0 | 28 games · 64 peers |
| 2025 | Tier 1 | CS / min | 9.22 | 42.9 | 28 games · 64 peers |
| 2025 | Tier 1 | Kill participation | 76.7% | 98.4 | 28 games · 64 peers |
| 2025 | Tier 1 | Damage share | 30.1% | 96.8 | 28 games · 64 peers |
| 2025 | Tier 1 | Gold diff @15 | +219 | 91.5 | 28 games · 48 peers · LPL data missing · Percentile among 48 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 1.22 | 69.8 | 28 games · 64 peers |
| 2026 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 711. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. Season labels follow the competition season.
2021–2027 · All seasons · 23 recorded champions
| Champion | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | 2027 | Total |
|---|---|---|---|---|---|---|---|---|
| Zeri | 31 | |||||||
| Aphelios | 26 | |||||||
| Ezreal | 22 | |||||||
| Xayah | 22 | |||||||
| Kai'Sa | 21 | |||||||
| Ashe | 15 | |||||||
| Varus | 15 | |||||||
| Jhin | 14 | |||||||
| All games | 7 | 65 | 44 | 64 | 28 | 45 | 11 | 264 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2027 | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 5. Number of games won in this selection. Based on 11 of 11 games. | Losses: 6. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Kills / game: 3.73. Average kills per game. Based on 11 of 11 games. | Deaths / game: 2.82. Average deaths per game. Based on 11 of 11 games. | Assists / game: 5.91. Average assists per game. Based on 11 of 11 games. | Damage / min: 711. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.74. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Gold / min: 474. Total gold gained per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 54.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 2026 | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Wins: 37. Number of games won in this selection. Based on 45 of 45 games. | Losses: 8. Number of games lost in this selection. Based on 45 of 45 games. | Win rate: 82.2%. The percentage of games won. Based on 45 of 45 games. | KDA: 6.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Kills / game: 6.02. Average kills per game. Based on 45 of 45 games. | Deaths / game: 2.11. Average deaths per game. Based on 45 of 45 games. | Assists / game: 7.13. Average assists per game. Based on 45 of 45 games. | Damage / min: 902. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 9.82. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Gold / min: 524. Total gold gained per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| 2025 | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Wins: 13. Number of games won in this selection. Based on 28 of 28 games. | Losses: 15. Number of games lost in this selection. Based on 28 of 28 games. | Win rate: 46.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Kills / game: 5.18. Average kills per game. Based on 28 of 28 games. | Deaths / game: 2.43. Average deaths per game. Based on 28 of 28 games. | Assists / game: 6.50. Average assists per game. Based on 28 of 28 games. | Damage / min: 845. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.22. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Gold / min: 445. Total gold gained per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 76.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| 2024 | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Wins: 39. Number of games won in this selection. Based on 64 of 64 games. | Losses: 25. Number of games lost in this selection. Based on 64 of 64 games. | Win rate: 60.9%. The percentage of games won. Based on 64 of 64 games. | KDA: 6.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Kills / game: 5.48. Average kills per game. Based on 64 of 64 games. | Deaths / game: 1.89. Average deaths per game. Based on 64 of 64 games. | Assists / game: 6.22. Average assists per game. Based on 64 of 64 games. | Damage / min: 707. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 9.21. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Gold / min: 453. Total gold gained per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| 2023 | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Wins: 23. Number of games won in this selection. Based on 44 of 44 games. | Losses: 21. Number of games lost in this selection. Based on 44 of 44 games. | Win rate: 52.3%. The percentage of games won. Based on 44 of 44 games. | KDA: 4.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Kills / game: 5.25. Average kills per game. Based on 44 of 44 games. | Deaths / game: 2.25. Average deaths per game. Based on 44 of 44 games. | Assists / game: 5.09. Average assists per game. Based on 44 of 44 games. | Damage / min: 781. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 9.36. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Gold / min: 449. Total gold gained per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| 2022 | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Wins: 42. Number of games won in this selection. Based on 65 of 65 games. | Losses: 23. Number of games lost in this selection. Based on 65 of 65 games. | Win rate: 64.6%. The percentage of games won. Based on 65 of 65 games. | KDA: 5.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Kills / game: 5.11. Average kills per game. Based on 65 of 65 games. | Deaths / game: 2.11. Average deaths per game. Based on 65 of 65 games. | Assists / game: 6.49. Average assists per game. Based on 65 of 65 games. | Damage / min: 617. Damage dealt to enemy champions per minute, averaged across games. Based on 65 of 65 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Gold / min: 445. Total gold gained per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| 2021 | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 3. Number of games won in this selection. Based on 7 of 7 games. | Losses: 4. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Kills / game: 4.00. Average kills per game. Based on 7 of 7 games. | Deaths / game: 2.71. Average deaths per game. Based on 7 of 7 games. | Assists / game: 6.43. Average assists per game. Based on 7 of 7 games. | Damage / min: 563. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.67. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Gold / min: 386. Total gold gained per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
1 Domestic
Credited tournament finishes
Credited tournament finishes · 1 major honors
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LTA 2025 Split 1 Playoffs | RED Canids | 8 |
| LTA South 2025 Split 2 Playoffs | RED Canids | 20 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2025 · 3rd All Pro Team · 1.33 points. Annual All-Pro budget 4 / 3 season periods = 4/3 points. Periods without an award are not redistributed. 3rd All Pro Team: 4/3 base points → 4/3 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
3rd All Pro Team · 2025 · LTA South · lta-south-2025-split-2. Brance.
regular · edition_role · selection: unknown. Base points 4/3; credited 4/3. Overlap: complement-half.
Original announcement ↗2022 · CBLOL 2022 Split 2 Playoffs · 20 points. CBLOL 2022 Split 2 Playoffs: champion 20 × final placement 1 = 20 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2024 · CBLOL 2024 Split 1 Playoffs · 4 points. CBLOL 2024 Split 1 Playoffs: champion 20 × final placement 1/5 = 4 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2024 · CBLOL 2024 Split 2 Playoffs · 4 points. CBLOL 2024 Split 2 Playoffs: champion 20 × final placement 1/5 = 4 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2025 · LTA South 2025 Split 2 Playoffs: Final placement retained; outside verified scoring-depth equivalence
2022 · worlds 2022: Final placement retained; outside verified scoring-depth equivalence
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| worlds 20222022 · worlds · LOUD | Places 19–20 | Source detailsVerified final placement and independently reviewed actual participation. 10 games played.
|
4 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LTA South 2025 Split 2 Playoffs2025 · LTA South · RED Canids | Places 5–6 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 20 games played.
|
| CBLOL 2024 Split 1 Playoffs2024 · CBLOL · RED Canids | Place 4 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 13 games played.
|
| CBLOL 2024 Split 2 Playoffs2024 · CBLOL · RED Canids | Place 3 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 15 games played.
|
| CBLOL 2022 Split 2 Playoffs2022 · CBLOL · LOUD | Champion | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 15 games played.
|
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| 3rd All Pro Teamsource ↗2025 · LTA South · lta-south-2025-split-2 · all pro | BOT · Team 3 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 16 games played. Selection: unknown.
|
Recorded results · no title or major milestone in this year.
No recorded achievements for this year.