Where BeryL stands
2025 · Support · Domestic games
Cho Geon-hee조건희
All leagues · All positions
2025 · Support · Domestic games
Games in this selection 26 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore BeryL’s 2025 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 18 of 161 games in this selection. | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Wins: 12. Number of games won in this selection. Based on 18 of 18 games. | Losses: 6. Number of games lost in this selection. Based on 18 of 18 games. | Win rate: 66.7%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 243. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 81.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| 16 of 161 games in this selection. | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Wins: 11. Number of games won in this selection. Based on 16 of 16 games. | Losses: 5. Number of games lost in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 203. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.31. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| 14 of 161 games in this selection. | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Wins: 11. Number of games won in this selection. Based on 14 of 14 games. | Losses: 3. Number of games lost in this selection. Based on 14 of 14 games. | Win rate: 78.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 254. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.23. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 56.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| 14 of 161 games in this selection. | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Wins: 9. Number of games won in this selection. Based on 14 of 14 games. | Losses: 5. Number of games lost in this selection. Based on 14 of 14 games. | Win rate: 64.3%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 195. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.24. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| 14 of 161 games in this selection. | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Wins: 7. Number of games won in this selection. Based on 14 of 14 games. | Losses: 7. Number of games lost in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 172. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.13. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| 13 of 161 games in this selection. | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Wins: 7. Number of games won in this selection. Based on 13 of 13 games. | Losses: 6. Number of games lost in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 184. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 1.20. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 78.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| 12 of 161 games in this selection. | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Wins: 4. Number of games won in this selection. Based on 12 of 12 games. | Losses: 8. Number of games lost in this selection. Based on 12 of 12 games. | Win rate: 33.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 177. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 77.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 11 of 161 games in this selection. | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 4. Number of games won in this selection. Based on 11 of 11 games. | Losses: 7. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 1.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 308. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 1.19. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 58.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 10 of 161 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 6. Number of games won in this selection. Based on 10 of 10 games. | Losses: 4. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 316. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 1.28. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 76.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 7 of 161 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 2. Number of games won in this selection. Based on 7 of 7 games. | Losses: 5. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 28.6%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 223. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 1.09. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
Bars show how often the player chose each champion in this selection.
| Asia Invitational 2025 | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 66.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 288. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.17. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. |
| KeSPA Cup 2025 | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 223. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.31. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. |
| LCK 2025 · Cup | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 202. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 1.21. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. |
| LCK 2025 · Rounds 1-2 | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 48.1%. The percentage of games won. Based on 52 of 52 games. | KDA: 2.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 213. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 1.31. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. |
| LCK 2025 · Rounds 3-5 | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 62.3%. The percentage of games won. Based on 53 of 53 games. | KDA: 2.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 258. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 1.06. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 12 Oct 2025 | Asia Invitational 2025 | Dplus KiavsBNK FEARX | Series ↗ | Pyke | Loss | 2 / 5 / 3 |
| 12 Oct 2025 | Asia Invitational 2025 | Dplus KiavsBNK FEARX | Series ↗ | Alistar | Loss | 1 / 3 / 7 |
| 12 Oct 2025 | Asia Invitational 2025 | Dplus KiavsBNK FEARX | Series ↗ | Leona | Win | 0 / 1 / 11 |
| 12 Oct 2025 | Asia Invitational 2025 | Dplus KiavsBNK FEARX | Series ↗ | Neeko | Loss | 0 / 6 / 2 |
| 12 Oct 2025 | Asia Invitational 2025 | Dplus KiavsBNK FEARX | Series ↗ | Braum | Win | 2 / 1 / 16 |
| 10 Oct 2025 | Asia Invitational 2025 | Dplus KiavsNongshim RedForce | Series ↗ | Bard | Win | 1 / 2 / 22 |
| 10 Oct 2025 | Asia Invitational 2025 | Dplus KiavsNongshim RedForce | Series ↗ | Nautilus | Win | 2 / 4 / 18 |
| 10 Oct 2025 | Asia Invitational 2025 | Dplus KiavsBNK FEARX | Series ↗ | Nautilus | Win | 1 / 2 / 10 |
| 10 Oct 2025 | Asia Invitational 2025 | Dplus KiavsBNK FEARX | Series ↗ | Lulu | Win | 0 / 3 / 12 |
| 9 Oct 2025 | Asia Invitational 2025 | Dplus KiavsGAM Esports | Series ↗ | Karma | Win | 1 / 0 / 10 |
| 9 Oct 2025 | Asia Invitational 2025 | Dplus KiavsGAM Esports | Series ↗ | Rell | Win | 1 / 3 / 13 |
| 8 Oct 2025 | Asia Invitational 2025 | Dplus KiavsWeibo Gaming | Series ↗ | Rakan | Loss | 1 / 5 / 5 |
| 8 Oct 2025 | Asia Invitational 2025 | Dplus KiavsWeibo Gaming | Series ↗ | Lulu | Loss | 0 / 2 / 6 |
| 6 Oct 2025 | Asia Invitational 2025 | Dplus KiavsJD Gaming | Series ↗ | Braum | Win | 0 / 3 / 19 |
| 6 Oct 2025 | Asia Invitational 2025 | Dplus KiavsJD Gaming | Series ↗ | Leona | Win | 1 / 7 / 13 |
| 18 Sept 2025 | LCK 2025 · Rounds 3-5 | Dplus KiavsT1 | Series ↗ | Rammus | Loss | 0 / 9 / 5 |
| 18 Sept 2025 | LCK 2025 · Rounds 3-5 | Dplus KiavsT1 | Series ↗ | Neeko | Loss | 0 / 7 / 3 |
| 18 Sept 2025 | LCK 2025 · Rounds 3-5 | Dplus KiavsT1 | Series ↗ | Janna | Loss | 0 / 4 / 10 |
| 18 Sept 2025 | LCK 2025 · Rounds 3-5 | Dplus KiavsT1 | Series ↗ | Nautilus | Win | 1 / 1 / 14 |
| 17 Sept 2025 | LCK 2025 · Rounds 3-5 | Dplus KiavsBNK FEARX | Series ↗ | Leona | Win | 0 / 2 / 9 |
| 17 Sept 2025 | LCK 2025 · Rounds 3-5 | Dplus KiavsBNK FEARX | Series ↗ | Alistar | Loss | 0 / 5 / 2 |
| 17 Sept 2025 | LCK 2025 · Rounds 3-5 | Dplus KiavsBNK FEARX | Series ↗ | Rell | Win | 0 / 2 / 14 |
| 17 Sept 2025 | LCK 2025 · Rounds 3-5 | Dplus KiavsBNK FEARX | Series ↗ | Bard | Win | 1 / 5 / 20 |
| 10 Sept 2025 | LCK 2025 · Rounds 3-5 | Dplus KiavsT1 | Series ↗ | Poppy | Loss | 0 / 4 / 6 |
| 10 Sept 2025 | LCK 2025 · Rounds 3-5 | Dplus KiavsT1 | Series ↗ | Nautilus | Win | 0 / 3 / 10 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Support · 2017–2025 · Domestic games
LPL data missing · Percentile among 45 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2017 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage / min | 143 | 32.8 | 69 games · 129 peers |
| 2019 | Tier 1 | CS / min | 1.94 | 99.2 | 69 games · 129 peers |
| 2019 | Tier 1 | Kill participation | 67.4% | 52.3 | 69 games · 129 peers |
| 2019 | Tier 1 | Damage share | 7.7% | 12.5 | 69 games · 129 peers |
| 2019 | Tier 1 | Gold diff @15 | −66 | 34.4 | 69 games · 129 peers |
| 2019 | Tier 1 | Vision / min | 2.58 | 84.4 | 69 games · 110 peers |
| 2020 | Tier 1 | Damage / min | 189 | 91.5 | 80 games · 119 peers |
| 2020 | Tier 1 | CS / min | 2.25 | 100.0 | 80 games · 121 peers |
| 2020 | Tier 1 | Kill participation | 62.4% | 13.3 | 80 games · 121 peers |
| 2020 | Tier 1 | Damage share | 9.2% | 82.2 | 80 games · 119 peers |
| 2020 | Tier 1 | Gold diff @15 | +376 | 98.3 | 80 games · 119 peers · Percentile among 119 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 2.74 | 90.7 | 80 games · 119 peers |
| 2021 | Tier 1 | Damage / min | 201 | 95.8 | 99 games · 121 peers |
| 2021 | Tier 1 | CS / min | 1.80 | 99.2 | 99 games · 121 peers |
| 2021 | Tier 1 | Kill participation | 63.1% | 16.7 | 99 games · 121 peers |
| 2021 | Tier 1 | Damage share | 9.3% | 91.7 | 99 games · 121 peers |
| 2021 | Tier 1 | Gold diff @15 | +264 | 98.1 | 99 games · 104 peers · Percentile among 104 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 2.73 | 79.2 | 99 games · 121 peers |
| 2022 | Tier 1 | Damage / min | 153 | 46.4 | 104 games · 111 peers |
| 2022 | Tier 1 | CS / min | 1.45 | 88.2 | 104 games · 111 peers |
| 2022 | Tier 1 | Kill participation | 72.6% | 79.1 | 102 games · 111 peers |
| 2022 | Tier 1 | Damage share | 7.6% | 47.3 | 104 games · 111 peers |
| 2022 | Tier 1 | Gold diff @15 | +135 | 81.1 | 104 games · 91 peers · LPL data missing · Percentile among 91 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 2.62 | 62.7 | 104 games · 111 peers |
| 2023 | Tier 1 | Damage / min | 183 | 71.3 | 93 games · 109 peers |
| 2023 | Tier 1 | CS / min | 1.15 | 88.0 | 93 games · 109 peers |
| 2023 | Tier 1 | Kill participation | 66.9% | 6.5 | 91 games · 109 peers |
| 2023 | Tier 1 | Damage share | 9.3% | 89.8 | 93 games · 109 peers |
| 2023 | Tier 1 | Gold diff @15 | −126 | 17.0 | 93 games · 89 peers · LPL data missing · Percentile among 89 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 3.13 | 61.1 | 93 games · 109 peers |
| 2024 | Tier 1 | Damage / min | 220 | 80.8 | 105 games · 105 peers |
| 2024 | Tier 1 | CS / min | 1.90 | 92.3 | 105 games · 105 peers |
| 2024 | Tier 1 | Kill participation | 74.0% | 74.0 | 103 games · 105 peers |
| 2024 | Tier 1 | Damage share | 9.3% | 88.5 | 105 games · 105 peers |
| 2024 | Tier 1 | Gold diff @15 | +197 | 90.5 | 105 games · 85 peers · LPL data missing · Percentile among 85 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 3.29 | 41.3 | 105 games · 105 peers |
| 2025 | Tier 1 | Damage / min | 229 | 91.9 | 131 games · 63 peers |
| 2025 | Tier 1 | CS / min | 1.19 | 90.3 | 131 games · 63 peers |
| 2025 | Tier 1 | Kill participation | 71.0% | 11.3 | 131 games · 63 peers |
| 2025 | Tier 1 | Damage share | 8.8% | 93.5 | 131 games · 63 peers |
| 2025 | Tier 1 | Gold diff @15 | +50 | 77.3 | 131 games · 45 peers · LPL data missing · Percentile among 45 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 3.42 | 12.9 | 131 games · 63 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 234. Damage dealt to enemy champions per minute, averaged across games. Based on 161 of 161 games. Season labels follow the competition season.
2017–2025 · All seasons · 60 recorded champions
| Champion | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| Leona | 93 | |||||||||
| Alistar | 69 | |||||||||
| Nautilus | 62 | |||||||||
| Rell | 59 | |||||||||
| Braum | 54 | |||||||||
| Rakan | 54 | |||||||||
| Tahm Kench | 50 | |||||||||
| Lulu | 31 | |||||||||
| All games | 41 | 22 | 92 | 102 | 155 | 130 | 93 | 105 | 161 | 901 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2025 | Games: 161. Number of individual games played in this selection. Based on 161 of 161 games. | Wins: 92. Number of games won in this selection. Based on 161 of 161 games. | Losses: 69. Number of games lost in this selection. Based on 161 of 161 games. | Win rate: 57.1%. The percentage of games won. Based on 161 of 161 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 161 of 161 games. | Kills / game: 0.76. Average kills per game. Based on 161 of 161 games. | Deaths / game: 3.75. Average deaths per game. Based on 161 of 161 games. | Assists / game: 10.07. Average assists per game. Based on 161 of 161 games. | Damage / min: 234. Damage dealt to enemy champions per minute, averaged across games. Based on 161 of 161 games. | CS / min: 1.20. Minions and monsters killed per minute, averaged across games. Based on 161 of 161 games. | Gold / min: 252. Total gold gained per minute, averaged across games. Based on 161 of 161 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 161 of 161 games. |
| 2024 | Games: 105. Number of individual games played in this selection. Based on 105 of 105 games. | Wins: 55. Number of games won in this selection. Based on 105 of 105 games. | Losses: 50. Number of games lost in this selection. Based on 105 of 105 games. | Win rate: 52.4%. The percentage of games won. Based on 105 of 105 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 105 of 105 games. | Kills / game: 1.14. Average kills per game. Based on 105 of 105 games. | Deaths / game: 3.00. Average deaths per game. Based on 105 of 105 games. | Assists / game: 8.74. Average assists per game. Based on 105 of 105 games. | Damage / min: 220. Damage dealt to enemy champions per minute, averaged across games. Based on 105 of 105 games. | CS / min: 1.90. Minions and monsters killed per minute, averaged across games. Based on 105 of 105 games. | Gold / min: 266. Total gold gained per minute, averaged across games. Based on 105 of 105 games. | Kill participation: 74.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 103 of 105 games. Games without the required stats are excluded. |
| 2023 | Games: 93. Number of individual games played in this selection. Based on 93 of 93 games. | Wins: 28. Number of games won in this selection. Based on 93 of 93 games. | Losses: 65. Number of games lost in this selection. Based on 93 of 93 games. | Win rate: 30.1%. The percentage of games won. Based on 93 of 93 games. | KDA: 1.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 93 of 93 games. | Kills / game: 0.42. Average kills per game. Based on 93 of 93 games. | Deaths / game: 3.34. Average deaths per game. Based on 93 of 93 games. | Assists / game: 5.70. Average assists per game. Based on 93 of 93 games. | Damage / min: 183. Damage dealt to enemy champions per minute, averaged across games. Based on 93 of 93 games. | CS / min: 1.15. Minions and monsters killed per minute, averaged across games. Based on 93 of 93 games. | Gold / min: 231. Total gold gained per minute, averaged across games. Based on 93 of 93 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 91 of 93 games. Games without the required stats are excluded. |
| 2022 | Games: 130. Number of individual games played in this selection. Based on 130 of 130 games. | Wins: 71. Number of games won in this selection. Based on 130 of 130 games. | Losses: 59. Number of games lost in this selection. Based on 130 of 130 games. | Win rate: 54.6%. The percentage of games won. Based on 130 of 130 games. | KDA: 2.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 130 of 130 games. | Kills / game: 0.69. Average kills per game. Based on 130 of 130 games. | Deaths / game: 2.99. Average deaths per game. Based on 130 of 130 games. | Assists / game: 7.81. Average assists per game. Based on 130 of 130 games. | Damage / min: 178. Damage dealt to enemy champions per minute, averaged across games. Based on 130 of 130 games. | CS / min: 1.37. Minions and monsters killed per minute, averaged across games. Based on 130 of 130 games. | Gold / min: 243. Total gold gained per minute, averaged across games. Based on 130 of 130 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 128 of 130 games. Games without the required stats are excluded. |
| 2021 | Games: 155. Number of individual games played in this selection. Based on 155 of 155 games. | Wins: 116. Number of games won in this selection. Based on 155 of 155 games. | Losses: 39. Number of games lost in this selection. Based on 155 of 155 games. | Win rate: 74.8%. The percentage of games won. Based on 155 of 155 games. | KDA: 3.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 155 of 155 games. | Kills / game: 0.92. Average kills per game. Based on 155 of 155 games. | Deaths / game: 3.08. Average deaths per game. Based on 155 of 155 games. | Assists / game: 8.55. Average assists per game. Based on 155 of 155 games. | Damage / min: 194. Damage dealt to enemy champions per minute, averaged across games. Based on 155 of 155 games. | CS / min: 1.70. Minions and monsters killed per minute, averaged across games. Based on 155 of 155 games. | Gold / min: 253. Total gold gained per minute, averaged across games. Based on 155 of 155 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 155 of 155 games. |
| 2020 | Games: 102. Number of individual games played in this selection. Based on 102 of 102 games. | Wins: 73. Number of games won in this selection. Based on 102 of 102 games. | Losses: 29. Number of games lost in this selection. Based on 102 of 102 games. | Win rate: 71.6%. The percentage of games won. Based on 102 of 102 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 102 of 102 games. | Kills / game: 1.27. Average kills per game. Based on 102 of 102 games. | Deaths / game: 2.47. Average deaths per game. Based on 102 of 102 games. | Assists / game: 7.57. Average assists per game. Based on 102 of 102 games. | Damage / min: 187. Damage dealt to enemy champions per minute, averaged across games. Based on 102 of 102 games. | CS / min: 2.07. Minions and monsters killed per minute, averaged across games. Based on 102 of 102 games. | Gold / min: 263. Total gold gained per minute, averaged across games. Based on 102 of 102 games. | Kill participation: 60.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 102 of 102 games. |
| 2019 | Games: 92. Number of individual games played in this selection. Based on 92 of 92 games. | Wins: 59. Number of games won in this selection. Based on 92 of 92 games. | Losses: 33. Number of games lost in this selection. Based on 92 of 92 games. | Win rate: 64.1%. The percentage of games won. Based on 92 of 92 games. | KDA: 3.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 92 of 92 games. | Kills / game: 0.72. Average kills per game. Based on 92 of 92 games. | Deaths / game: 2.67. Average deaths per game. Based on 92 of 92 games. | Assists / game: 8.66. Average assists per game. Based on 92 of 92 games. | Damage / min: 154. Damage dealt to enemy champions per minute, averaged across games. Based on 87 of 92 games. Games without the required stats are excluded. | CS / min: 1.87. Minions and monsters killed per minute, averaged across games. Based on 92 of 92 games. | Gold / min: 261. Total gold gained per minute, averaged across games. Based on 90 of 92 games. Games without the required stats are excluded. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 92 of 92 games. |
| 2018 | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Wins: 16. Number of games won in this selection. Based on 22 of 22 games. | Losses: 6. Number of games lost in this selection. Based on 22 of 22 games. | Win rate: 72.7%. The percentage of games won. Based on 22 of 22 games. | KDA: 6.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Kills / game: 1.23. Average kills per game. Based on 22 of 22 games. | Deaths / game: 1.59. Average deaths per game. Based on 22 of 22 games. | Assists / game: 8.82. Average assists per game. Based on 22 of 22 games. | Damage / min: 193. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 3.19. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Gold / min: 303. Total gold gained per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| 2017 | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Wins: 20. Number of games won in this selection. Based on 41 of 41 games. | Losses: 21. Number of games lost in this selection. Based on 41 of 41 games. | Win rate: 48.8%. The percentage of games won. Based on 41 of 41 games. | KDA: 3.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Kills / game: 2.44. Average kills per game. Based on 41 of 41 games. | Deaths / game: 1.98. Average deaths per game. Based on 41 of 41 games. | Assists / game: 5.41. Average assists per game. Based on 41 of 41 games. | Damage / min: 536. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 9.25. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Gold / min: 401. Total gold gained per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
1 Worlds · 2 Domestic · 1 major honors
1 Worlds · 1 major honors
2 Domestic · 1 major honors
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LCK 2019 Regional Finals | DAMWON Gaming | 5 |
| LCK 2019 Spring Playoffs | DAMWON Gaming | 18 |
| LCK 2019 Summer Playoffs | DAMWON Gaming | 46 |
| LCK 2020 Spring Playoffs | DAMWON Gaming | 38 |
| LCK 2020 Summer Playoffs | DAMWON Gaming | 42 |
| LCK 2021 Spring Playoffs | DWG KIA | 49 |
| LCK 2021 Summer Playoffs | DWG KIA | 50 |
| LCK 2022 Spring Playoffs | DRX | 45 |
| LCK 2022 Summer Playoffs | DRX | 49 |
| LCK 2023 Spring Playoffs | DRX | 44 |
| LCK 2023 Summer Playoffs | DRX | 46 |
| LCK 2024 Spring Playoffs | KT Rolster | 49 |
| LCK 2024 Summer Playoffs | KT Rolster | 48 |
| LCK Cup 2025 | Dplus Kia | 26 |
| LCK 2025 Road to MSI | Dplus Kia | 3 |
| LCK 2025 Season Playoffs | Dplus Kia | 102 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2021 · Mid-Season Invitational 2021 · 20 points. msi; verified msi final placement; title 50 × placement 2/5 = 20 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2019 · worlds 2019 · 10 points. worlds; verified worlds final placement; title 100 × placement 1/10 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2020 · worlds 2020 · 100 points. worlds; verified worlds final placement; title 100 × placement 1 = 100 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2021 · worlds 2021 · 40 points. worlds; verified worlds final placement; title 100 × placement 2/5 = 40 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2022 · worlds 2022 · 100 points. worlds; verified worlds final placement; title 100 × placement 1 = 100 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2019 · LCK 2019 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2019 · LCK 2019 Summer Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2020 · LCK 2020 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2020 · LCK 2020 Summer Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2021 · LCK 2021 Spring Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2021 · LCK 2021 Summer Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2025 · LCK Cup 2025 · 2 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 10 × placement 1/5 = 2 points.
Each trophy contributes to the career total.
2020 · All-LCK First Team · 8 points. Annual All-Pro budget 16 / 2 season periods = 8 points. Periods without an award are not redistributed. All-LCK First Team: 8 base points → 8 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-LCK First Team · 2020 · LCK · lck-2020-summer. BeryL.
regular · edition_role · selection: expert. Base points 8; credited 8. Overlap: complement-half.
Original announcement ↗2022 · All-LCK Second Team · 4 points. Annual All-Pro budget 8 / 2 season periods = 4 points. Periods without an award are not redistributed. All-LCK Second Team: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-LCK Second Team · 2022 · LCK · lck-2022-spring. BeryL.
regular · edition_role · selection: expert. Base points 4; credited 4. Overlap: complement-half.
Original announcement ↗2021 · All-LCK Second Team · 4 points. Annual All-Pro budget 8 / 2 season periods = 4 points. Periods without an award are not redistributed. All-LCK Second Team: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-LCK Second Team · 2021 · LCK · lck-2021-spring. BeryL.
regular · edition_role · selection: expert. Base points 4; credited 4. Overlap: complement-half.
Original announcement ↗2025 · League of Legends Asia Invitational 2025 · 4 points. League of Legends Asia Invitational 2025: champion 10 × final placement 2/5 = 4 points. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2018 · KeSPA Cup 2018 · 2 points. KeSPA Cup 2018: champion 10 × final placement 1/5 = 2 points. Annual kespa cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2020 · KeSPA Cup 2020 · 10 points. KeSPA Cup 2020: champion 10 × final placement 1 = 10 points. Annual kespa cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2024 · KeSPA Cup 2024 · 4 points. KeSPA Cup 2024: champion 10 × final placement 2/5 = 4 points. Annual kespa cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2023 · LCK 2023 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2023 · LCK 2023 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2024 · LCK 2024 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2019 · KeSPA Cup 2019: No placement points or unavailable event valuation / participation evidence.
2020 · Mid-Season Cup 2020: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
7 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| League of Legends Asia Invitational 20252025 · International · Dplus Kia | Place 2 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 15 games played.
|
| worlds 20222022 · worlds · DRX | Champion | Source detailsVerified final placement and independently reviewed actual participation. 26 games played.
|
| Mid-Season Invitational 2021 |
| Place 2 |
Source detailsVerified final placement and independently reviewed actual participation. 26 games played.
|
| worlds 20212021 · worlds · DWG KIA | Place 2 | Source detailsVerified final placement and independently reviewed actual participation. 19 games played.
|
| Mid-Season Cup 20202020 · International · DAMWON Gaming | Places 5–6 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 3 games played.
|
| worlds 20202020 · worlds · Damwon Gaming | Champion | Source detailsVerified final placement and independently reviewed actual participation. 17 games played.
|
| worlds 20192019 · worlds · Damwon Gaming | Places 5–8 | Source detailsVerified final placement and independently reviewed actual participation. 18 games played.
|
14 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LCK Cup 20252025 · LCK · Dplus KIA | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 26 games played.
|
| KeSPA Cup 20242024 · LCK · Dplus Kia | Place 2 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 15 games played.
|
| LCK 2024 Spring Playoffs2024 · LCK · KT Rolster | Place 5 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 49 games played.
|
| LCK 2023 Spring Playoffs2023 · LCK · DRX | Place 9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 44 games played.
|
| LCK 2023 Summer Playoffs2023 · LCK · DRX | Place 6 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 46 games played.
|
| LCK 2021 Spring Playoffs2021 · LCK · DWG KIA | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 49 games played.
|
| LCK 2021 Summer Playoffs2021 · LCK · DWG KIA | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 50 games played.
|
| KeSPA Cup 20202020 · LCK · DAMWON Gaming | Champion | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 11 games played.
|
| LCK 2020 Spring Playoffs2020 · LCK · DAMWON Gaming | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 38 games played.
|
| LCK 2020 Summer Playoffs2020 · LCK · DAMWON Gaming | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 42 games played.
|
| KeSPA Cup 20192019 · LCK · DAMWON Gaming | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 2 games played.
|
| LCK 2019 Spring Playoffs2019 · LCK · DAMWON Gaming | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 18 games played.
|
| LCK 2019 Summer Playoffs2019 · LCK · DAMWON Gaming | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 46 games played.
|
| KeSPA Cup 20182018 · LCK · DAMWON Gaming | Places 3–4 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 2 games played.
|
3 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| All-LCK Second Teamsource ↗2022 · LCK · lck-2022-spring · all pro | SUPPORT · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 40 games played. Selection: Expert vote.
|
| All-LCK Second Teamsource ↗2021 · LCK · lck-2021-spring · all pro | SUPPORT · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 43 games played. Selection: Expert vote.
|
| All-LCK First Teamsource ↗2020 · LCK · lck-2020-summer · all pro | SUPPORT · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 39 games played. Selection: Expert vote.
|