Where BeanJ stands
2024 · Jungle · Domestic games
Trần Văn Chính
All leagues · All positions
2024 · Jungle · Domestic games
Games in this selection 10 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore BeanJ’s 2024 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 7 of 29 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 5. Number of games won in this selection. Based on 7 of 7 games. | Losses: 2. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 71.4%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 202. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 4.66. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 83.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 6 of 29 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 4. Number of games won in this selection. Based on 6 of 6 games. | Losses: 2. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 442. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 5.31. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 5 of 29 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 4. Number of games won in this selection. Based on 5 of 5 games. | Losses: 1. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 359. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 5.63. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 58.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 3 of 29 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 0. Number of games won in this selection. Based on 3 of 3 games. | Losses: 3. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 228. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 4.87. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 29 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 268. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 6.75. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 29 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 222. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 4.44. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 86.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 1 of 29 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 2.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 337. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 4.87. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 29 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 5.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 597. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.31. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 91.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 29 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 369. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 5.15. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 84.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 29 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 288. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 5.69. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 34.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| VCS 2024 · Spring | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 62.1%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 314. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 5.30. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 14 Mar 2024 | VCS 2024 · Spring | Team WhalesvsMGN Blue Esports | Series ↗ | Nocturne | Win | 1 / 3 / 7 |
| 14 Mar 2024 | VCS 2024 · Spring | Team WhalesvsMGN Blue Esports | Series ↗ | Sejuani | Loss | 2 / 4 / 6 |
| 10 Mar 2024 | VCS 2024 · Spring | Team WhalesvsMGN Vikings Esports | Series ↗ | Vi | Loss | 0 / 5 / 5 |
| 10 Mar 2024 | VCS 2024 · Spring | Team WhalesvsMGN Vikings Esports | Series ↗ | Xin Zhao | Win | 1 / 6 / 8 |
| 10 Mar 2024 | VCS 2024 · Spring | Team WhalesvsMGN Vikings Esports | Series ↗ | Sejuani | Loss | 1 / 4 / 10 |
| 7 Mar 2024 | VCS 2024 · Spring | Team WhalesvsCERBERUS Esports | Series ↗ | Xin Zhao | Win | 5 / 5 / 17 |
| 7 Mar 2024 | VCS 2024 · Spring | Team WhalesvsCERBERUS Esports | Series ↗ | Kindred | Win | 4 / 2 / 7 |
| 3 Mar 2024 | VCS 2024 · Spring | Team WhalesvsTeam Secret | Series ↗ | Rell | Loss | 2 / 7 / 11 |
| 3 Mar 2024 | VCS 2024 · Spring | Team WhalesvsTeam Secret | Series ↗ | Lee Sin | Loss | 4 / 5 / 6 |
| 1 Mar 2024 | VCS 2024 · Spring | Team WhalesvsRainbow Warriors | Series ↗ | Rell | Win | 2 / 3 / 16 |
| 1 Mar 2024 | VCS 2024 · Spring | Team WhalesvsRainbow Warriors | Series ↗ | Poppy | Win | 1 / 7 / 14 |
| 25 Feb 2024 | VCS 2024 · Spring | Team WhalesvsGAM Esports | Series ↗ | Vi | Loss | 4 / 5 / 3 |
| 25 Feb 2024 | VCS 2024 · Spring | Team WhalesvsGAM Esports | Series ↗ | Viego | Loss | 1 / 2 / 1 |
| 23 Feb 2024 | VCS 2024 · Spring | Team WhalesvsTeam Flash | Series ↗ | Lee Sin | Win | 3 / 4 / 10 |
| 23 Feb 2024 | VCS 2024 · Spring | Team WhalesvsTeam Flash | Series ↗ | Xin Zhao | Loss | 1 / 3 / 3 |
| 23 Feb 2024 | VCS 2024 · Spring | Team WhalesvsTeam Flash | Series ↗ | Rell | Win | 1 / 5 / 15 |
| 17 Feb 2024 | VCS 2024 · Spring | Team WhalesvsMGN Blue Esports | Series ↗ | Lee Sin | Win | 5 / 2 / 9 |
| 17 Feb 2024 | VCS 2024 · Spring | Team WhalesvsMGN Blue Esports | Series ↗ | Xin Zhao | Win | 12 / 1 / 12 |
| 3 Feb 2024 | VCS 2024 · Spring | Team WhalesvsCERBERUS Esports | Series ↗ | Lee Sin | Win | 3 / 1 / 7 |
| 3 Feb 2024 | VCS 2024 · Spring | Team WhalesvsCERBERUS Esports | Series ↗ | Rell | Win | 0 / 1 / 10 |
| 1 Feb 2024 | VCS 2024 · Spring | Team WhalesvsMGN Vikings Esports | Series ↗ | Rell | Win | 1 / 0 / 8 |
| 1 Feb 2024 | VCS 2024 · Spring | Team WhalesvsMGN Vikings Esports | Series ↗ | Rell | Win | 1 / 1 / 12 |
| 27 Jan 2024 | VCS 2024 · Spring | Team WhalesvsTeam Secret | Series ↗ | Viego | Win | 5 / 5 / 5 |
| 27 Jan 2024 | VCS 2024 · Spring | Team WhalesvsTeam Secret | Series ↗ | Vi | Loss | 2 / 6 / 6 |
| 27 Jan 2024 | VCS 2024 · Spring | Team WhalesvsTeam Secret | Series ↗ | Maokai | Win | 2 / 4 / 14 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Jungle · 2021–2024 · Domestic games
LPL data missing · Percentile among 85 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2021 | Tier 1 | Damage / min | 384 | 85.0 | 88 games · 121 peers |
| 2021 | Tier 1 | CS / min | 5.72 | 18.3 | 88 games · 121 peers |
| 2021 | Tier 1 | Kill participation | 70.4% | 52.5 | 88 games · 121 peers |
| 2021 | Tier 1 | Damage share | 18.0% | 63.3 | 88 games · 121 peers |
| 2021 | Tier 1 | Gold diff @15 | +292 | 89.3 | 85 games · 104 peers · Percentile among 104 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 1.52 | 60.0 | 88 games · 121 peers |
| 2022 | Tier 1 | Damage / min | 356 | 91.2 | 90 games · 115 peers |
| 2022 | Tier 1 | CS / min | 5.47 | 38.6 | 90 games · 115 peers |
| 2022 | Tier 1 | Kill participation | 67.0% | 21.1 | 90 games · 115 peers |
| 2022 | Tier 1 | Damage share | 15.9% | 77.2 | 90 games · 115 peers |
| 2022 | Tier 1 | Gold diff @15 | +408 | 95.7 | 90 games · 94 peers · LPL data missing · Percentile among 94 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.32 | 16.7 | 90 games · 115 peers |
| 2023 | Tier 1 | Damage / min | 294 | 24.3 | 58 games · 104 peers |
| 2023 | Tier 1 | CS / min | 4.63 | 3.9 | 58 games · 104 peers |
| 2023 | Tier 1 | Kill participation | 71.8% | 48.5 | 58 games · 104 peers |
| 2023 | Tier 1 | Damage share | 13.7% | 22.3 | 58 games · 104 peers |
| 2023 | Tier 1 | Gold diff @15 | −48 | 42.2 | 58 games · 84 peers · LPL data missing · Percentile among 84 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 1.50 | 18.4 | 58 games · 104 peers |
| 2024 | Tier 1 | Damage / min | 314 | 20.0 | 29 games · 106 peers |
| 2024 | Tier 1 | CS / min | 5.30 | 5.7 | 29 games · 106 peers |
| 2024 | Tier 1 | Kill participation | 71.1% | 27.6 | 29 games · 106 peers |
| 2024 | Tier 1 | Damage share | 13.4% | 17.1 | 29 games · 106 peers |
| 2024 | Tier 1 | Gold diff @15 | +119 | 76.2 | 29 games · 85 peers · LPL data missing · Percentile among 85 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 1.54 | 47.6 | 29 games · 106 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 314. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. Season labels follow the competition season.
2021–2024 · All seasons · 31 recorded champions
| Champion | 2021 | 2022 | 2023 | 2024 | Total |
|---|---|---|---|---|---|
| Lee Sin | 30 | ||||
| Viego | 27 | ||||
| Xin Zhao | 27 | ||||
| Hecarim | 24 | ||||
| Wukong | 21 | ||||
| Sejuani | 17 | ||||
| Poppy | 14 | ||||
| Udyr | 14 | ||||
| All games | 88 | 115 | 68 | 29 | 300 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2024 | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Wins: 18. Number of games won in this selection. Based on 29 of 29 games. | Losses: 11. Number of games lost in this selection. Based on 29 of 29 games. | Win rate: 62.1%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Kills / game: 2.48. Average kills per game. Based on 29 of 29 games. | Deaths / game: 3.79. Average deaths per game. Based on 29 of 29 games. | Assists / game: 9.00. Average assists per game. Based on 29 of 29 games. | Damage / min: 314. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 5.30. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Gold / min: 336. Total gold gained per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| 2023 | Games: 68. Number of individual games played in this selection. Based on 68 of 68 games. | Wins: 36. Number of games won in this selection. Based on 68 of 68 games. | Losses: 32. Number of games lost in this selection. Based on 68 of 68 games. | Win rate: 52.9%. The percentage of games won. Based on 68 of 68 games. | KDA: 3.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 68 of 68 games. | Kills / game: 2.43. Average kills per game. Based on 68 of 68 games. | Deaths / game: 2.75. Average deaths per game. Based on 68 of 68 games. | Assists / game: 7.63. Average assists per game. Based on 68 of 68 games. | Damage / min: 297. Damage dealt to enemy champions per minute, averaged across games. Based on 68 of 68 games. | CS / min: 4.69. Minions and monsters killed per minute, averaged across games. Based on 68 of 68 games. | Gold / min: 328. Total gold gained per minute, averaged across games. Based on 68 of 68 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 68 games. |
| 2022 | Games: 115. Number of individual games played in this selection. Based on 115 of 115 games. | Wins: 60. Number of games won in this selection. Based on 115 of 115 games. | Losses: 55. Number of games lost in this selection. Based on 115 of 115 games. | Win rate: 52.2%. The percentage of games won. Based on 115 of 115 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 115 of 115 games. | Kills / game: 3.83. Average kills per game. Based on 115 of 115 games. | Deaths / game: 2.95. Average deaths per game. Based on 115 of 115 games. | Assists / game: 6.84. Average assists per game. Based on 115 of 115 games. | Damage / min: 345. Damage dealt to enemy champions per minute, averaged across games. Based on 115 of 115 games. | CS / min: 5.60. Minions and monsters killed per minute, averaged across games. Based on 115 of 115 games. | Gold / min: 359. Total gold gained per minute, averaged across games. Based on 115 of 115 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 115 of 115 games. |
| 2021 | Games: 88. Number of individual games played in this selection. Based on 88 of 88 games. | Wins: 49. Number of games won in this selection. Based on 88 of 88 games. | Losses: 39. Number of games lost in this selection. Based on 88 of 88 games. | Win rate: 55.7%. The percentage of games won. Based on 88 of 88 games. | KDA: 3.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 88 of 88 games. | Kills / game: 3.89. Average kills per game. Based on 88 of 88 games. | Deaths / game: 3.19. Average deaths per game. Based on 88 of 88 games. | Assists / game: 8.05. Average assists per game. Based on 88 of 88 games. | Damage / min: 384. Damage dealt to enemy champions per minute, averaged across games. Based on 88 of 88 games. | CS / min: 5.72. Minions and monsters killed per minute, averaged across games. Based on 88 of 88 games. | Gold / min: 361. Total gold gained per minute, averaged across games. Based on 88 of 88 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 88 of 88 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
Credited tournament finishes
Credited tournament finishes
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2021 · VCS 2021 Spring Playoffs · 8 points. VCS 2021 Spring Playoffs: champion 20 × final placement 2/5 = 8 points. Annual VCS budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2022 · VCS 2022 Spring Playoffs · 8 points. VCS 2022 Spring Playoffs: champion 20 × final placement 2/5 = 8 points. Annual VCS budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2022 · VCS 2022 Summer Playoffs · 8 points. VCS 2022 Summer Playoffs: champion 20 × final placement 2/5 = 8 points. Annual VCS budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2023 · VCS 2023 Summer Playoffs · 8 points. VCS 2023 Summer Playoffs: champion 20 × final placement 2/5 = 8 points. Annual VCS budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2022 · Mid-Season Invitational 2022: Final placement retained; outside verified scoring-depth equivalence
2022 · worlds 2022: Final placement retained; outside verified scoring-depth equivalence
2023 · worlds 2023: Final placement retained; outside verified scoring-depth equivalence
3 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| worlds 20232023 · worlds · Team Whales | Places 17–18 | Source detailsVerified final placement and independently reviewed actual participation. 10 games played.
|
| Mid-Season Invitational 20222022 · Mid-Season Invitational · Saigon Buffalo | Places 5–6 | Source detailsVerified final placement and independently reviewed actual participation. 16 games played.
|
| worlds 20222022 · worlds · Saigon Buffalo | Places 19–20 | Source detailsVerified final placement and independently reviewed actual participation. 9 games played.
|
4 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| VCS 2023 Summer Playoffs2023 · VCS · Team Whales | Place 2 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 20 games played.
|
| VCS 2022 Spring Playoffs2022 · VCS · Saigon Buffalo | Place 2 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 9 games played.
|
| VCS 2022 Summer Playoffs2022 · VCS · Saigon Buffalo | Place 2 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 11 games played.
|
| VCS 2021 Spring Playoffs2021 · VCS · Saigon Buffalo |
No results in this selection.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
| Place 2 |
Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 8 games played.
|