League of Legends
Season 2027
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| Once Upon A Team | Schorling | Top | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 684. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.65. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 38.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Once Upon A Team | Dismas | Jungle | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 6.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 558. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 6.78. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Once Upon A Team | Harbo | Mid | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 5.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 696. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.93. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 62.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Once Upon A Team | IDA | Bot | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 5.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 894. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.25. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Once Upon A Team | Sjedow | Support | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 7.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 231. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |