League of Legends
Summer · Open Qualifier 2 · Season 2022
Career milestones and standout performances recorded during this tournament.
| Area of Effect Esports | Zamudo | Top | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 100.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 677. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.17. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Area of Effect Esports | winnie | Jungle | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 100.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 361. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 5.91. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Area of Effect Esports | Young | Mid | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 100.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 8.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 892. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.41. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 59.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Area of Effect Esports | links | Bot | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 100.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 7.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 596. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.15. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Area of Effect Esports | SkyTec | Support | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 100.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 7.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 201. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 0.90. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 77.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 100 Thieves Next | Sniper | Top | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 602. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 55.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 100 Thieves Next | Fanatiik | Jungle | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 7.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 270. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 5.64. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 100 Thieves Next | DARKWINGS | Mid | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 546. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 62.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 100 Thieves Next | Lens | Bot | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 505. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.43. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 100 Thieves Next | Sword | Support | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 6.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 158. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 1.95. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 77.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Area of Effect Ginger Turmeric | existence | Top | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 672. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 40.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Area of Effect Ginger Turmeric | Keel | Jungle | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.48. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 56.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Area of Effect Ginger Turmeric | CptShrimps | Mid | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 6.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 551. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 6.98. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 57.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Area of Effect Ginger Turmeric | DeepLearn | Bot | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 596. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.21. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Area of Effect Ginger Turmeric | Duoking1 | Support | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 315. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 0.67. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Cincinnati Fear | Dragoon | Top | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 473. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.50. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 30.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Cincinnati Fear | Wilson | Jungle | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 240. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 5.91. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 58.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Cincinnati Fear | Blazze | Mid | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 835. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.35. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Cincinnati Fear | Sketch | Bot | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 9.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 881. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.41. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Cincinnati Fear | Plux | Support | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 214. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 0.68. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 76.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Evil Geniuses Prodigies | Faisal | Top | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 549. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.10. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 45.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Evil Geniuses Prodigies | Yukino | Jungle | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 599. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.39. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Evil Geniuses Prodigies | Doxa | Mid | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 6.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 648. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.22. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 60.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Evil Geniuses Prodigies | nari | Bot | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 540. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 3.92. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Evil Geniuses Prodigies | hotazy | Bot | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 9.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 745. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.77. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |