League of Legends
Spring · Circuit Qualifier 1 · Season 2022
Career milestones and standout performances recorded during this tournament.
| Golden Guardians Academy | Tony Top | Top | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 427. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.72. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 41.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Golden Guardians Academy | Amazo | Jungle | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 278. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 6.27. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 55.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Golden Guardians Academy | Ryoma | Mid | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 701. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.84. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Golden Guardians Academy | Stixxay | Bot | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 558. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 9.19. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 58.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Golden Guardians Academy | Chime | Support | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 209. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| 100 Thieves Next | Sniper | Top | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 91.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 615. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 9.14. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 53.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 100 Thieves Next | Fanatiik | Jungle | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 91.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 7.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 334. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 5.12. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 100 Thieves Next | Insanity | Mid | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 91.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 8.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 723. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.81. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 100 Thieves Next | Array | Bot | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 91.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 12.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 9.09. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 63.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 100 Thieves Next | donbray | Support | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 91.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 190. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 1.12. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Immortals Area of Effect | s0ul | Top | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 514. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.38. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 45.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Immortals Area of Effect | winnie | Jungle | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 5.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 426. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 5.87. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Immortals Area of Effect | shochi | Mid | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 732. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.71. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 60.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Immortals Area of Effect | Meech | Bot | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 5.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 54.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Immortals Area of Effect | Trevor | Support | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 175. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 61.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| No Team | Dragoon | Top | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 484. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.62. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 49.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| No Team | Gryffinn | Jungle | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 525. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 6.11. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 77.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| No Team | Blazze | Mid | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 445. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.19. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 52.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| No Team | Scoooped | Bot | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 500. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.88. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 61.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| No Team | Plux | Support | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 199. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 1.12. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Winthrop University | Mabud | Top | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.65. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 39.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Winthrop University | Mordio | Jungle | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 441. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 6.53. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Winthrop University | Avano | Mid | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.48. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Winthrop University | Vex | Bot | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 703. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 50.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Winthrop University | Kenji | Support | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 224. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |