League of Legends
Summer · Season 2024
Career milestones and standout performances recorded during this tournament.
| Frank Esports | 1Jiang | Top | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 62.3%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 548. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 53.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Frank Esports | Gemini | Jungle | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 62.3%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 521. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 5.63. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Frank Esports | JimieN | Mid | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 61.1%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 696. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 9.28. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 59.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Frank Esports | Pretender | Mid | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 64.7%. The percentage of games won. Based on 17 of 17 games. | KDA: 6.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 751. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 9.30. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 61.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Frank Esports | Wako | Bot | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 62.3%. The percentage of games won. Based on 53 of 53 games. | KDA: 6.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 803. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 9.48. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Frank Esports | Kaiwing | Support | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 62.3%. The percentage of games won. Based on 53 of 53 games. | KDA: 4.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 169. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 1.52. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| CTBC Flying Oyster | Driver | Top | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 53.3%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 590. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.07. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 56.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| CTBC Flying Oyster | Rest | Top | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 474. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 45.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| CTBC Flying Oyster | Karsa | Jungle | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 56.4%. The percentage of games won. Based on 39 of 39 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 486. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 6.72. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| CTBC Flying Oyster | Gori | Mid | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 59.5%. The percentage of games won. Based on 37 of 37 games. | KDA: 4.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 836. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 9.36. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| CTBC Flying Oyster | HongQ | Mid | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 967. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| CTBC Flying Oyster | Shunn | Bot | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 56.4%. The percentage of games won. Based on 39 of 39 games. | KDA: 6.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 688. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| CTBC Flying Oyster | SwordArt | Support | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 56.4%. The percentage of games won. Based on 39 of 39 games. | KDA: 3.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 218. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 1.61. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Deep Cross Gaming | Taco | Top | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 51.4%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 544. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 7.68. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 44.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Deep Cross Gaming | Pop9 | Jungle | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 51.4%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 558. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 6.31. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Deep Cross Gaming | Cryscata | Mid | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 51.4%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 878. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.72. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 61.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Deep Cross Gaming | Feng | Bot | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 51.4%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 761. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 7.97. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Deep Cross Gaming | Orca | Support | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 51.4%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 257. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 1.42. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| PSG Talon | Azhi | Top | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 87.5%. The percentage of games won. Based on 32 of 32 games. | KDA: 5.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 621. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.15. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 53.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| PSG Talon | JunJia | Jungle | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 87.5%. The percentage of games won. Based on 32 of 32 games. | KDA: 6.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 557. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 7.39. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| PSG Talon | Maple | Mid | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 87.5%. The percentage of games won. Based on 32 of 32 games. | KDA: 6.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 843. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 9.70. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 59.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| PSG Talon | Betty | Bot | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 87.5%. The percentage of games won. Based on 32 of 32 games. | KDA: 9.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 696. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 9.09. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 61.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| PSG Talon | Woody | Support | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 87.5%. The percentage of games won. Based on 32 of 32 games. | KDA: 5.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 214. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 1.72. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| J Team | Likai | Top | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 37.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 533. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.12. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 48.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 27 games. Games without the required stats are excluded. |
| J Team | Lauva | Jungle | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 37.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 350. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 5.26. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 73.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 27 games. Games without the required stats are excluded. |